The Raven Queen

The Raven Queen
Prime Deity
Screenshot of the Matron of Ravens from "Those Who Walk Away" (LVM2x04).[art 1]
Symbols of the Raven Queen.[art 2][art 3]
Deity information
Other names
  • Matron of Ravens
  • Duskmaven (particularly in Marquet)[1]
ProvinceDeath, Fate, Winter, Twilight, Inevitability
SymbolWhite, humanoid mask framed in black feathers[2]
AlignmentLawful Neutral[2]
Home planeShadowfell[3]
WorshipersParagon's Call
Holy dayNight of Ascension (Cuersaar 13th)
Major templesRaven's Crest
Cleric domains
Vestiges of DivergenceDeathwalker's Ward
First seen"The Sunken Tomb" (1x44)
Last seen"A Gathering of Heroes" (3x76)

The Raven Queen, Matron of Death is the goddess of death, fate, and winter and watches over the transition between life and death. She is also known as the Matron of Ravens, and she is known as the Duskmaven in Marquet, where she is instead the goddess of twilight, inevitability, and the passage of time in addition to her association with the transition into the afterlife.[6] Originally a mortal woman in the Age of Arcanum, she ascended to godhood and destroyed the previous god of death. After her ascension, her true name has long been lost. Her devotees seek her favor to guide them in death and prevent the curse of undeath from falling on them.

Because of her hatred of undeath, she and the Demon Prince of Undeath, Orcus, are fierce enemies. The Duskmeadow District of Vasselheim is devoted to worshiping her and is also where her temple, Raven's Crest, is located.[7]

As an NPC in Critical Role, the Raven Queen is played by Matthew Mercer. In The Legend of Vox Machina, the Matron of Ravens is voiced by Courtenay Taylor.[8]

Description[edit | edit source]

Appearance[edit | edit source]

The Raven Queen is described as a tall and slender woman, with flowing black hair and pale, porcelain skin. She almost always wears a blank, porcelain mask. On the rare occasions she removes it, she is described as a beautiful woman with red irises.[9]

Personality[edit | edit source]

As a mortal, the Raven Queen developed the Ritual of Seeding and wrested a position in the pantheon from the previous god of death.[10]

Not long before Vox Machina's final confrontation with Vecna, Vax'ildan visited the Raven Queen to ask for a bead of divinity, used in the creation of weapons that could banish the ascended Vecna.[11] The Raven Queen noted that giving of her essence in this way would expose her already-precarious position in the pantheon to even greater risk:

The Raven Queen: Am I to believe that this is not some ploy to diminish my power and leave me vulnerable to cast me from my seat?
Vax'ildan: I thought you knew me inside and out.
The Raven Queen: I know you, but do you know them? Do you think I've been welcome since I entered this pantheon? My existence is a perpetual threat to the creators. If anything, part of this burden that we all face lies on my shoulders as well. Why should they not think to strike at two birds with one stone?

— Vax'ildan seeks a bead of divinity from the Raven Queen [12]

Despite her reservations, Vax'ildan persuaded her to overcome her anxiety and sacrifice a measure of her power to contribute the bead of divinity.[13]

Biography[edit | edit source]

Early history[edit | edit source]

Official art of the Raven Queen's ascension to godhood, by Jessica Nguyen from "Exandria: An Intimate History" (Mx12) at 3:24.[art 4]

The Raven Queen was originally a mortal mage who lived during the Age of Arcanum, theorized to have been Ruidusborn.[14] Prior to her ascension, she was a gifted wizard in Avalir with dark hair who taught Patia Por'co about magic.[15] She was a follower and partner of the previous god of death,[16] but she developed rites that allowed her, on an Apogee Solstice 120 years before the Calamity,[17] to destroy him and take his place, becoming the first mortal to achieve godhood.[18] Her rise to godhood is variously described as either involving her challenging her predecessor and overtaking him[18] or as having instantly destroyed him upon her ascension.[19]

In fear, the remainder of the pantheon swiftly destroyed and prohibited these rites,[19] though attempts to recreate them were common during the late Age of Arcanum.[20] Her name was subsequently either lost to or removed from historical record.[18] However, another powerful mage of the Age of Arcanum, Vecna, reconstructed the Ritual of Seeding and attempted it, but the ritual was interrupted and he was all but destroyed.[21][22] The Raven Queen's ascension also inspired Vespin Chloras to release the imprisoned Betrayer Gods back into the Material Plane, leading to the Calamity.[18] Many centuries later, in 812 PD, Vecna returned and successfully completed the ritual.

Patia Por'co recalled that she was taught some of the lore of the celestial solstice from the Raven Queen, prior to the ascension.[15]

The Calamity[edit | edit source]

The Raven Queen foresaw this disaster and, through her champion Purvan Suul, attempted to warn the governing body of Avalir, the Septarion, to pay close attention to Vespin's affairs, but Purvan was largely derided or ignored.[23]

Early in the Calamity, she was nearly killed by Tharizdun and was only saved by her black-winged angels, who became trapped in Tharizdun's realm. They were released when Ioun sealed Tharizdun near the end of the Calamity, but had become mortal bird-like creatures who could not fly nor speak anything but what they had heard. These creatures still bear the name kenku, the same name they had when they were the Raven Queen's emissaries, though they and their descendents do not remember this.[24]

Campaign 1: Vox Machina[edit | edit source]

The Raven Queen first appeared as a spectre during the resurrection ritual of Vex'ahlia, summoned by the opening of her late champion's casket. At first, the party mistook her for Vesh (due to Kashaw's part in the ritual), but she was revealed during Vax'ildan's contribution to be, in fact, the Raven Queen. Vax offered his life in place of his sister's. The Raven Queen reached her hand out and nodded in response, agreeing to take his offer. At that point, Vax unwittingly became her new champion.[25] Two days later, while Vax'ildan and Keyleth discussed the Raven Queen, a raven appeared at Keyleth's window, cawed at the two, then disappeared. It was insinuated to be sent by the goddess.[26] That day, in his sleep, Vax'ildan had a brief vision of the Raven Queen and the tapestry of threads she oversees. She identified him to be Fate-Touched, and told him he could be anything.[27]

The Raven Queen was summoned by Vax'ildan during Grog's revivification. He pledged to serve her unconditionally and with conviction in return for her aid. The Raven Queen sent Vax a vision, seemingly agreeing to the offer.[28] Afterwards, Vax found a raven's feather on his pillow which he symbolically put in his hair, similar to the blue feathers worn by his sister.[29]

Screenshot of Vax'ildan communing with the Matron of Ravens in the Skein of Fate from "Belly of the Beast" (LVM2x11).[art 5]

Vax communed with the Raven Queen in a pool of ice-cold blood during his visit to the Raven's Crest temple in Vasselheim. He found himself in an endless space of skein of threads, held in a palm of the Raven Queen and the matron herself masked and smiling approaching him. Vax asked if this was always supposed to happen, but the Raven Queen said that he guided his own path. She called him "Fate-Touched" and said that he was interesting to her because of how he bent his own destiny. She said that he was interesting to many and she was the one who seized the opportunity. The Raven Queen knew of his hatred and fear of her, but she dismissed it as most hate her due to lack of understanding. Vax agreed to learn to understand and serve. She explained that her gift is to safeguard the passage between life and death - a charge that Vax now shared. She warned him to be careful with his own bending of destiny and rebuked those who would try to live indefinitely like undead and wayward necromancy. But she understood that an individual may not always be meant to die in one moment and that their destiny went beyond one death. Vax accepted that this was his cause.[30] She told him his dual nature was what interested her; half recklessness and half instinct. She believed that he had been preparing for this his entire life, unconsciously. She set him down and they were suddenly in the room where Vax left. For a moment Vax saw her as the woman she was before she was a god and she removed her mask. She kissed him on the forehead in parting.[31]

Later that same day, Percy also went to the Raven Queen's temple and communed with her. He entered the void and saw the white porcelain face of the Raven Queen. Percy asked if they could stop it. She told him to ask the right questions. He asked if he was chosen because he was broken or if it broke him, (likely referring to Orthax). She told him that he was always broken and was preyed upon. She said that his deeds would determine whether he could be fixed. He asked for help in getting rid of it and she said she had already helped. The Raven Queen told him that he had to watch himself or he may stray from their side. He asked if he could look for healing. She told him that life is broken from the start and there is no perfection, that finding ways to better yourself before the end is what gives life purpose. She assured him that mortals could achieve great things, just like she did.[32]

Vax went to the Raven Queen's temple in Whitestone and communed with her once more, asking her advice. She told him that "the path they walked to the sphinx gave them what they needed", and told him to stay alive.[33]

Following Vax's death in the kraken fight, the Raven Queen appeared him in a space similar to the first time he communed with her in Vasselheim. She asked him what his destined thread was.[34] Later, as a part of Vax's resurrection ritual, Vex'ahlia made a bargain with the Raven Queen to hunt down Orcus in return for her brother. Apparently seeing this to be favorable, the Raven Queen manifested in some physical way,[35] allowing Vax to be brought back to life and calling Vox Machina "to meet [her] behind the Divine Gate".[36] Seeming to have disappeared to the rest of Vox Machina, the Raven Queen was still seen by Vax as she gave him an ominous message about future activities of his employment[37] before actually leaving. Vax'ildan was visited in his sleep by a vision of the Raven Queen. She told him that she sensed some villainy on the horizon, although she could not see the cause of it. What she could see was greatness in Vax's future, and that the fates of his friends were possibly tied to his own. She asked him if he could shoulder that burden, and told him to be patient. She encouraged him to enjoy the time he had, as soon she would call upon his purpose.[38]

Just before Vox Machina went to the Shadow Realm through the ziggurat sphere in Smouldercrown Mountains, Vax communed with the Raven Queen, sensing that his deal with her was coming to a head. She told him to follow his instincts, and mused that their paths may meet soon enough.[39]

After Vax'ildan was killed by Vecna, his soul was stuck in limbo. The Raven Queen appeared to him, revealing that Vecna had "blocked her sight", and asked what he had seen. He told her about their encounter with Vecna on Entropis, and the Raven Queen offered him the eternal rest that she said he had earned. Vax protested, saying he still wanted to help his friends. She made him an offer: he could return to life as her champion, for the sole purpose of hunting down Vecna, so long as he returned to her forever when he had finished that task. Vax accepted, and he was raised from the dead as a revenant.[40]

Vax'ildan communed with the Raven Queen in the Raven's Crest temple in Vasselheim, informing her of Vecna's ascension. Vax compared the two gods, but the Raven Queen insisted there was a difference: he ascended for selfish reasons, she was simply doing as fate willed. Vax asked if he was her enemy, and she confirmed he was the enemy of all. Vax asked her for a third bead of divinity to use in crafting the trammels they would use to banish Vecna. She hesitated, fearing the other gods of the pantheon would take advantage of her weakened state, and that this was some ploy devised by them to do so. Vax asked her how much she wanted Vecna destroyed, and the Raven Queen relented, putting her faith in Vax and asking for his faith in return. When Vax emerged from the vision, he found a small black opal in his hand.[41]

You have done well, my champion. The Skein of Destiny has tugged in your wake, and even this victory culminates with the crossing of a few fate-touched souls. By your hand, your bravery, your sacrifice, you ensure a future for all you love and all who will come to love you and what you've done. You may never know the import of your time here, but take solace in the knowledge that you will see the ripples of your actions carry hope for generations to come.

— The Raven Queen comes to claim Vax'ildan's soul[42]

Vox Machina returned to the Platinum Sanctuary in Vasselheim after defeating Vecna and sealing him away beyond the Divine Gate. As Keyleth finished addressing the crowd with an inspiring speech, the Raven Queen appeared behind Vax'ildan and put her hands on his shoulders. Percy tried to get in between the two of them, but she froze him in place. Keyleth, Scanlan, and Vex asked the Raven Queen for more time. The Raven Queen gently sympathized with their grief but insists that a deal was a deal. Vax said goodbye to each member of Vox Machina, promising that he would see them again. Vax used Druidcraft to create snowdrops out from him to Vox Machina and walked to the Raven Queen. Vax saw a bright light from inside the Raven Queen's cloak. In the light was his mother, telling her son she is proud of him. As Vax walked towards the Raven Queen, her cloak faded, the snowdrops continued until they turned into feathers and both were gone.[43]

"Exandria Unlimited: Kymal, Part 2" (E2x02)[edit | edit source]

In Brussendar or Sydenstar, 843 PD, Morrighan Ferus was working at the Maiden's Wish Casino and became acquainted with Opal, Fy'ra Rai, Dorian Storm, and Cyrus Wyvernwind. Morrighan frequently heard the singing of a bird which guided her actions.[44] As the group started their casino heist and came closer to the target vault, the songbird got louder,[45] culminating inside where it became frantic cawing.[46] Among the gold and jewelry was a white marble bust of the Raven Queen, a human feminine face, very symmetrical and almost mask-like, with feathers extending from it. Underneath, in the place where the name would be, was an area which was magically protected so that eyes would slide across it and blur such that was written there could not be perceived.[47] The cawing inside Morrighan's head grew louder and more insistent, urging her to destroy the statue completely, and didn't silence until it was crushed.[48]

Campaign 3: Bells Hells[edit | edit source]

During the apogee solstice, Chetney, Fearne and Orym went to a temple to the Duskmaven in Jrusar seeking answers. They were greeted by a priestess, who, after hearing some of their questions, told them they were in a period of mourning in the temple, and invited them to drink the waters in the temple.[49] The three of them unknowingly entered a trance, and when, within the trance, they went to leave the temple, the doors instead opened on the Malleus Key at the Tishtan excavation site, where they saw and heard the lens made from Vax'ildan screaming endlessly, before the doors closed revealing the mask of the Duskmaven.[50] They returned and came out of the trance. The priestess reiterated that the temple was mourning one of their own. When the group asked her how they could fix things, she told them, "Faith."[51]

In Whitestone, Chetney, Ashton, and Orym went to the Altar of the Raven in the hopes of communing with her, and after entering two of the sarcophagi within her temple, they shared a vision. They saw a point of light that became the Raven Queen as they drew closer, and then when she removed her mask, it showed void, which became a deep chasm like the one in which Evontra'vir sits. The Raven Queen was at the lip of the chasm, with chains hanging from her wrists down into it. The members of Bells Hells climbed these chains until they broke, at which point the Raven Queen turned into a flock of ravens and flew away. The vision left them feeling appreciated.[52]

Relationships[edit | edit source]

Vax'ildan[edit | edit source]

Vax'ildan offered his life to the Raven Queen in place of his sister, Vex'ahlia, as part of a Revivify spell. The goddess appeared before him and seemed to agree to those terms.[53] Not long afterward, Vax became a paladin devoted to her cause.[54] After Vax was killed by Vecna, he made a bargain with her to defeat him in return for continued life as a revenant.[55] Once Vecna had been banished, the Raven Queen immediately came to collect Vax'ildan, who became her champion. A year later, she allowed him to return to the mortal realm to speak at Vex'ahlia's wedding, thanks to a Wish spell cast by Scanlan.

Worship[edit | edit source]

Commandments of the Matron of Ravens
  • Death is the natural end of life. Grieve the fallen, but do not pity them. Exult in the time that they were granted.
  • The path of Fate is sacrosanct. Those who pridefully cast off destiny must be punished.
  • Undeath is an atrocity. Death is too good a punishment for those who pervert the rightful transition of the soul.

— from the Tal'Dorei Campaign Setting Reborn[5]

The Raven Queen's holy day is the Night of Ascension, celebrated on the thirteenth of Cuersaar. Some in Tal'Dorei also associate her with Winter's Crest.[4] The Night of Ascension is a major celebration in the Shadowfell, the Raven Queen's domain.[56]

Worshipers[edit | edit source]

The Raven Queen has a large following in the Duskmeadow district of Vasselheim, centered in the Raven's Crest temple.

Whitestone has a temple erected to the Raven Queen,[33] as well as the Altar of the Raven dedicated to Vax'ildan.[57][52]

Certain sects in Marquet associate the Raven Queen with twilight, inevitability, and the passage of time, refering to her as the "Duskmaven".[6] The following of the Duskmaven is represented in Jrusar, in a three-story, triangular temple made out of black stone, marked by a colored glass in the front and featuring a symbol of a golden bird skull above the main doors.[58]

The Raven Queen is one of six deities whose worship is permitted in the Dwendalian Empire.[59] Uthodurn has a temple dedicated to her worship.[60]

Otohan Thull was once a devotee of the Duskmaven before allying with the Ruby Vanguard,[61] and members of the Paragon's Call wear her symbol as part of their uniform.[62]

Symbols and artifacts[edit | edit source]

The Matron of Raven's general iconography in Issylra, Tal'Dorei and Wildemount represents the way in which the goddess appears to mortals, almost always adding elements of black feathers such as a cape or wings.[2] However, certain sects in Marquet depict her as a keen-eyed vulture with plumage varying from the shades of a sunset to the black of midnight; in this representation the goddess also covers her face, in this case with a golden funerary mask.[6][63]

During the Calamity Deathwalker's Ward was created for the Champion of the Raven Queen.[64]

Known worshippers[edit | edit source]

See also: Category:Followers of the Raven Queen

Appearances and mentions[edit | edit source]

Official art of the Raven Queen, by Kit Buss.[art 6]

Appearances[edit | edit source]

Mentions[edit | edit source]

Quotations[edit | edit source]

  • "All life is inherently broken from the start, Percival. Take solace in that. There is no perfection in life. Otherwise, what would be the purpose of death? It's to try to find ways to better yourself before the end that gives us purpose. You are all broken, but also understand - mortals can achieve great things. I did."[70]

Trivia[edit | edit source]

  • Liam and Matt discussed the relationship between the Raven Queen and her Champion, Vax'ildan, on Talks Machina on February 21st, 2017. Matt said that the Raven Queen and Vax'ildan did not have a typical cleric-deity relationship, but that she had told Vax the road she wanted him to take and is now just letting him walk the path on his own. If he strays from that path, she will intervene.[71]
  • The Raven Queen is typically categorized with the Prime Deities,[4][72] a group usually defined by its actions during the Founding,[73][74] even though she was not present during the Founding.
  • The Raven Queen's alternate title of the Matron of Ravens in the original Tal'Dorei Campaign Setting[4] is modified to the Matron of Death in the Explorer's Guide to Wildemount,[75] presumably to avoid redundancy.
  • While both Aabria Iyengar and Brennan Lee Mulligan have DM-ed games with lore that pertains to the Raven Queen's ascension, Matt has not shared her birth name with anyone else.[76]

Concept art gallery for The Legend of Vox Machina[edit | edit source]

Concept art of the Raven Queen, shown at the fourth watch party for the second season of the show, by Titmouse.[art 7]

References[edit | edit source]

  1. "Make It Fashion" (3x12) at 2:33:29.
  2. 2.0 2.1 2.2 2.3 2.4 Explorer's Guide to Wildemount, Chapter 1: "Story of Wildemount", p. 21.
  3. 3.0 3.1 Explorer's Guide to Wildemount, Chapter 1: "Story of Wildemount", p. 25.
  4. 4.0 4.1 4.2 4.3 4.4 Tal'Dorei Campaign Setting, p. 17.
  5. 5.0 5.1 Tal'Dorei Campaign Setting Reborn, Chapter 2: "Allegiances of Tal'Dorei", p. 33.
  6. 6.0 6.1 6.2 Call of the Netherdeep, Chapter 4: "The Jewel of Hope", p. 87.
  7. "Trial of the Take: Part 3" (1x20) from 51:54 through 52:52.
  8. Cast credits for both seasons of The Legends of Vox Machina listed on IMDb.
  9. "Duskmeadow" (1x57) at 1:15:02.
  10. Tal'Dorei Campaign Setting Reborn, Chapter 1: "Welcome to Tal'Dorei", p. 15. See also Ritual of Seeding.
  11. "The Fear of Isolation" (1x105) from 21:43 through 22:25. Matt explains that "there wasn't really a name for [the shards] more than they're small pieces of essence of the deity" and that the shards are "bead size." This wiki uses the term "bead of divinity." For example, see the page: The Endless Atheneum (episode).
  12. "The Endless Atheneum" (1x106) at 2:41:08.
  13. "The Endless Atheneum" (1x106) from 2:42:55 through 2:45:10.
  14. "Omens Above" (3x19) at 33:50.
  15. 15.0 15.1 "Bitterness and Dread" (E3x02) at 1:41:05.
  16. "Duskmeadow" (1x57) at 57:06.
  17. "Bitterness and Dread" (E3x02) at 1:11:49.
  18. 18.0 18.1 18.2 18.3 Tal'Dorei Campaign Setting, p. 6. Also Explorer's Guide to Wildemount, p. 12.
  19. 19.0 19.1 Tal'Dorei Campaign Setting, p. 17. Also Explorer's Guide to Wildemount, p. 25.
  20. "Excelsior" (E3x01) at 1:35:51.
  21. Explorer's Guide to Wildemount, Chapter 1: "Story of Wildemount", p. 29.
  22. Tal'Dorei Campaign Setting, p. 38.
  23. "Excelsior" (E3x01) at 3:35:25. Magister Madara was baffled by the fact that Purvan needed a connection with a deity to wield the divine magic, when the First Knight of Avalir, Zerxus Ilerez required only the power of people.
  24. Explorer's Guide to Wildemount, Chapter 4: "Character Options", p. 176–177. The kenku are stated to have been lost "for long years" indicating that a considerable amount of time passed between the attack and the end of the Calamity.
  25. "The Sunken Tomb" (1x44) at 4:30:58.
  26. "Those Who Walk Away..." (1x45).[citation needed]
  27. "The Family Business" (1x47) at 53:21.
  28. "Best Laid Plans..." (1x50) at 37:19.
  29. "Best Laid Plans..." (1x50).[citation needed]
  30. "Duskmeadow" (1x57) at 1:06:13.
  31. "Duskmeadow" (1x57) at 1:13:10.
  32. "Duskmeadow" (1x57) at 1:58:36.
  33. 33.0 33.1 "Trust" (1x70) at 1:33:58.
  34. "Curious Tides" (1x89) at 16:04.
  35. "Curious Tides" (1x89) at 56:22.
  36. "Curious Tides" (1x89) at 57:54.
  37. "Curious Tides" (1x89) at 1:01:17.
  38. "Voice of the Tempest" (1x90) at 17:55.
  39. "Thar Amphala" (1x101) at 46:40.
  40. "The Fate-Touched" (1x103) at 51:15.
  41. "The Endless Atheneum" (1x106) at 2:34:18.
  42. "The Chapter Closes" (1x115) at 1:29:59.
  43. "The Chapter Closes" (1x115) from 1:27:42 through 1:42:40.
  44. "Exandria Unlimited: Kymal, Part 1" (E2x01) at 1:12:11. "That little sound that your songbird makes that's just for you. You realize now as you attenuate your senses to it, that it's been singing loudly the entire time you were having a conversation with that group."
  45. "Exandria Unlimited: Kymal, Part 2" (E2x02) at 3:27:39.
  46. "Exandria Unlimited: Kymal, Part 2" (E2x02) at 3:35:38.
  47. "Exandria Unlimited: Kymal, Part 2" (E2x02) at 3:36:16.
  48. "Exandria Unlimited: Kymal, Part 2" (E2x02) from 3:39:55 through 3:46:16.
  49. "A Path of Vengeance" (3x65) at 2:51:15.
  50. "A Path of Vengeance" (3x65) at 3:00:47.
  51. "A Path of Vengeance" (3x65) at 3:02:03.
  52. 52.0 52.1 "A Gathering of Heroes" (3x76) at 3:24:23.
  53. "The Sunken Tomb" (1x44) from 4:30:31 through 4:33:14.
  54. "Umbrasyl" (1x55) at 55:37.
  55. "The Fate-Touched" (1x103) at 1:00:36.
  56. "Reunited" (3x64) at 2:31:58.
  57. Tal'Dorei Campaign Setting Reborn, Chapter 3: "Tal'Dorei Gazetteer", p. 78.
  58. "A Path of Vengeance" (3x65) at 2:40:42.
  59. "Steam and Conversation" (2x09) at 46:11.
  60. "Hope Within History" (3x55) at 59:33.
  61. "Axiom Shaken" (3x43) at 3:05:50.
  62. "The Apogee Solstice" (3x51) at 2:26:04.
  63. Call of the Netherdeep, Chapter 1: "A Fateful Competition", p. 21.
  64. "The Sunken Tomb" (1x44) at 10:35.
  65. "Rime and Reason" (2x75) at 2:09:55. Caduceus explains the history of his family.
  66. "Dinner with the Devil" (2x110) at 3:29:24.
  67. Tal'Dorei Campaign Setting Reborn, Chapter 5: "Game Master's Toolkit", p. 213.
  68. "Vox Machina Go to Hell" (1x91) at 32:37. The Raven Queen was mentioned.
  69. "Deals in the Dark" (1x92) at 21:42.
  70. "Duskmeadow" (1x57) at 2:03:26.
  71. "Talks Machina #13: A Bard's Lament & Daring Days" (TM1x86) at 44:10.
  72. Explorer's Guide to Wildemount, Chapter 1: "Story of Wildemount", p. 21. See also pp. 24–25.
  73. Tal'Dorei Campaign Setting, p. 14.
  74. But note that the language changes from "The circle of Prime Deities involves the leaders and luminary creators that battled the Primordial Titans and instigated the Founding, forging the mortal races of Exandria" to "The circle of Prime Deities includes the leaders and luminary creators" etc. Explorer's Guide to Wildemount, Chapter 1: "Story of Wildemount", p. 20.
  75. Explorer's Guide to Wildemount, Chapter 1: "Story of Wildemount", p. 24.
  76. Matthew Mercer (@matthewmercer) on Twitter: "I do, and I am the only one." (05-26-2022).


  1. Screenshot of the Matron of Ravens from "Those Who Walk Away" (LVM2x04). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
  2. Symbol of the Raven Queen from Critical Role: Tal'Dorei Campaign Setting.
  3. Symbol of the Raven Queen from Explorer's Guide to Wildemount by Claudio Pozas. (source)
  4. Official art of the Raven Queen's ascension to godhood, by Jessica Nguyen from "Exandria: An Intimate History" (Mx12) at 3:24. This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
  5. Screenshot of Vax'ildan communing with the Matron of Ravens in the Skein of Fate from "Belly of the Beast" (LVM2x11). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
  6. Official art of the Raven Queen, by Kit Buss (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
  7. Concept art of the Raven Queen, shown at the fourth watch party for the second season of the show, by Titmouse (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
  8. Concept art of the Raven Queen, shown at the fourth watch party for the second season of the show, by Phil Bourassa (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.