Babenon Dosal

(Redirected from The Gentleman)
Babenon Dosal
"The Gentleman"
Non-player character
Render of the Gentleman's miniature, by WizKids.[art 1]
Basic information
ActorMatthew Mercer
RaceWater genasi[1]
Biographical information
Full nameBabenon Dosal
Also known asThe Gentleman
FamilyUnnamed brother[3]
PartnerMarion Lavorre (reunited lover)[4]
ChildrenJester Lavorre
ProfessionCrime boss for the Myriad[1]
StatusAlive (As of 837 PD)
Mechanical information
Creature typeHumanoid
AlignmentNeutral Evil (in 835 PD)[5]
First seen"Fleeting Memories" (2x14)
Last seen"Fond Farewells" (2x141)
StreamCampaign 2 (16 episodes)

Babenon Dosal,[6] known to most as only The Gentleman, is a water genasi[1] and the former crime boss in Zadash, working out of the Evening Nip tavern. A couple years after 836 PD, he faked his death to reconnect with Marion Lavorre, allowing Ophelia Mardoon to take over his operation in the city.[4] As an NPC, the Gentleman/Babenon is played by Matthew Mercer.

Description[edit | edit source]

Appearance[edit | edit source]

The Gentleman has light teal skin, a dark goatee, and shoulder length jet-black hair, that forms a widow's peak. He wore a deep-blue coat, and leather gloves.[7] His skin seems to be perpetually moist with an ever-present layer of condensation on it.[8]

Personality[edit | edit source]

The Gentleman oozes confidence, and despite inciting fear in many who hear his name he comes off as cheerful and approachable. He has been shown to treat the Mighty Nein with respect and generosity, and has proved on several occasions that he sticks to his word.[9][10][11] The Gentleman runs his operations in Zadash with a certain amount of meticulousness and places a great deal of importance on luck.[12] During waking hours, the Gentleman is engaging in deals and revelry in equal measure. Despite his calm, flirtatious and charismatic exterior he is still the head of an extremely dangerous criminal syndicate and quite dangerous.

Biography[edit | edit source]

Before Campaign 2[edit | edit source]

The Gentleman had been a merchant sailor out of Feolinn before meeting Marion Lavorre. They had a child together, who they named Jester Lavorre, but the Gentleman felt unworthy of her and left Marion to find a fortune. His ship was attacked at sea by the Revelry, and subsequently imprisoned at the pirate island of Darktow, but afterwards managed to escape his confinement. With his talent, eloquence, talent for business, and charm, the Gentleman ascended within criminal circles of Darktow and earned the desired fortune. However, he believed that his criminal path has drastically changed him and his name became "merely a bounty to most people on the Menagerie Coast, especially Mairon's hometown of Nicodranas. The Gentleman said that he cared too much for Marion to drag her into his dealings, when he assumed to lose his way out of. He has decided to not return to her.[13]

The Gentleman's activity at the Darktow brought the unwanted attention of the current Plank King, he then was forced to leave the island, and move to Zadash.[14] The Gentleman claimed that he had lived and worked in the underbelly of Zadash since 820 PD, leaving almost no trace of his illegal activities.[15] At some point, he grew into an influential underworld figure of the city, heading the local branch of the Myriad for "nearly two decades", as of 835 PD.[5]

The Cobalt Soul is well aware of the Gentleman. Expositors had established a contact with him before Beauregard Lionett did, though Beau's entries are considered to be particularly important. Zeenoth dismissed her speculation about the Gentleman actually being Babenon Dosal, the Ruby of the Sea's lover and Jester's father.[16]

Campaign 2: The Mighty Nein[edit | edit source]

Photograph of the stolen letter from the Bambauchs, by Marisha Ray.[art 2]

Arc 1: Come Together[edit | edit source]

Beauregard stole three packages to Demedan Baumbauch, finding a coded letter about a future shipment from the Gentleman, saying "Demedan, your request has been approved and the TOORDOLBO (an anagram of bloodroot) extract will be arriving in a case of rose wine from the Evening Nip in the coming week. Many Gifts, The Gentleman."[17] When questioned by Beauregard and Nott, Thed revealed that the way to meet The Gentleman was to offer "many gifts" as payment to Clive Binz at the Evening Nip.[18]

Being cautious and fearing being caught, the Gentleman requested that all those who entered his domain leave him with a vial of their blood, which Cree kept in a small leather satchel. This blood was to be a symbol of trust between parties and insurance against anyone who dared betray his friendship, as Cree could use this blood to track down such persons.[19]

Wanting to test the group and see if destiny and luck was with his new investment, he proceeded to play a Marquesian card game called the Gambit of Ord against Fjord.[20] The stakes of the game were that should Fjord lose he would have been bound to The Gentleman's service, and if Fjord should win, business would continue as usual. Starting with a 50 gold pieces buy-in, the pot rose to 600 gold pieces which Fjord won.[20]

Once The Gentleman had insured himself against the group and tested out their luck, he revealed that his organization was a company that specialized in the task and trade that was deemed not the most legal, and that were to some extent restricted by the empire. His group's skills were focused on being deceitful, working fast, and working in the shadows.[21]

The Gentleman also revealed that word had reached him of the party's activities at the Sutan residence and at the home of the High-Richter. Specifically, he let the party know that that Lord Sutan was in chains, and that the Crownsguard were looking to pin the High-Richter's murder on someone matching Mollymauk's and Beauregard's descriptions, who they saw near the home at the time that she was murdered.[21]

Establishing a working friendship, the Gentleman suggested that he had many gifts that he could offer the party including aid in making sure that Lord Sutan stayed locked up, and that the Crownsguard investigation would look the other way and drop their investigation of the suspected murderers,[22] as well as help to escort Horris safely and secretly out of the city.[23]

In return the Gentleman asked that the party perform a task for him. He wished for the party travel around a mile along the underground river pass that his group uses to ship things out to the Ounterloch and Berleben. He wanted the Mighty Nein to go to the area and continue the investigation of an abandoned aged research facility that a previous group had discovered and explored before being beset by Will-o'-wisps. They ran away in fear and caved in a portion of the area, noting the location to be filled with a purple light and ancient golden-laden spoils. While there the Mighty Nein were to clear out any dangers, and return with their findings, at which point The Gentleman would graciously let the party keep a portion of the spoils.[24]

Questioning his credentials and ability to clear the group's name of wrongdoing, Nott proposed the Gentleman take a test of her making. Preparing three vials of alcohol, she mixed in some acid into one of them and tasked The Gentleman to carefully identify and drink one of the safe vials. Identifying all of the vials correctly, he confidently took and drank the acid vial. Impressed by his display, Nott drank the alcohol and kept the vials she received from Cree.[25]

The Gentleman, interrupted from some morning revelry, emerged to greet the Mighty Nein wearing a dark purple silk robe tied around the waist. He was delighted to see that the party was reliable though a little sad that they had returned the next morning, instead of immediately after they cleared out the Abandoned Research Facility. After describing the location, traps, and the monsters they had encountered, the subject moved on to the arrangement of the loot that they were to hand over. Though skeptical of Nott's initial lie about what they had found, he eventually accepted Beau's lie that Siff Duthar's research journal, the ancient pots, and the various bits of jewelry were the items of value from the expedition. Following the agreement to split some of the spoils, The Gentleman let the group keep the rings that they had found, and dispatched two members of his troupe to clear Molly, Beau, and Dolan's name in the matter of Dayana Prucine's death. Concluding their business, he returned to his chambers to continue his breakfast and his "breakfast."[26]

When the Mighty Nein arrived in the Evening Nip to discuss the Gentleman's offer of a job, he presented them with two tasks. If they could handle both and with timely mind, there might be a bonus:[27] The first, travel northward, and reaching Shadycreek Run, parlay with Ophelia Mardoon. Help her in absolving her from her current mire of complications and to return with her to Zadash. For this task completed, he offered an advance of 500 gold pieces and a purse of 4,500 gold pieces upon returning with Miss Mardoon within the month. The second task is to locate an individual named Febron Keyes. Meet with him, secure the safe house in the Labenda Swamp and its contents, and return to The Gentleman. He offered a 250 gold piece advance and a purse of 1,750 gold pieces upon completion.[28]

After some deliberation, they accepted both tasks. The Gentleman provided the group two healing potions, a potion to cure diseases, and advances for the two jobs, sending them on the road north to Berleben.[29]

Arc 2: The Bad Guys[edit | edit source]

Screenshot of The Gentleman in Crit Recap Animated.[art 3]

The Mighty Nein brought Ophelia Mardoon back to Zadash, finishing both jobs they had accepted from The Gentleman. When The Gentleman saw Ophelia, he kissed her. She kissed him back, but also bit his lip, drawing a little bit of blood. When he realized Molly was missing, the Gentleman told the group he was sorry for their loss. He gave them an additional fifty platinum on top of their payment. The Gentleman offered Caduceus the same deal as the rest of the Mighty Nein: they will kill him or take some of his blood. Caduceus agreed on the condition and the Gentleman promised not to cast anything strange on the blood.[30]

Before leaving the Evening Nip, Jester and Nott tried a little detective work. Nott wandered over to the Gentleman and tried to subtly drop the names Avantika and "the captain". Nott's name drop was very obvious, but The Gentleman did not pay much attention to Nott. Jester tried to read the Gentleman's reaction, but he was more interested in talking to Ophelia Mardoon.[31]

Fjord visited Evening Nip to ask the Gentleman of the criminal underbelly and competitors he has in Nicodranas, Port Damali, and the Menagerie Coast in general. Most of the criminal contacts in the Menagerie Coast are not part of the Gentleman's network, but he could point out the trustworthy ones. He has been to Port Damali a number of times, but hasn't payed a visit in years due to his work in Zadash. The Gentleman can recommend Father Dwondaff Pierce, a dwarven Cleric of the Changebringer in Port Damali, operating a house of worship called "The Pearl Shrine". To get Father Pierce's help, Fjord should tell Father Pierce that he "brings many gifts". The Gentleman also warned Fjord not to work with any criminals outside of Father Pierce's network — most of them are likely in opposition to the Gentleman, and he does not take kindly to betrayal. Fjord offers to assist the Gentleman with any of his efforts in Port Damali, to which the Gentleman replies that if he thinks of a suitable task, he will send a message to the Mighty Nein. He also asks that the Mighty Nein please keep him informed of anything that might be of interest to him.[32]

When the Mighty Nein met Marion Lavorre, they realized her description of Jester's father sounded like the Gentleman. Jester cast Sending to ask him if he knew the Ruby of the Sea. After no answer from her first spell, Jester cast Sending again. In response to the second message the Gentleman replied "No, that's preposterous."[33]

Arc 3: The Bright Queen's Favor and Arc 4: Swords and Angels[edit | edit source]

Jester cast Sending on The Gentleman, saying, "Hi, dad. It's Jester. I know it's been a while since we were in Zadash, but just thinking about you. I miss you. You miss me?" After a pause, he responded, "You're being ridiculous. I'm not your father. But I'm glad you're all right, wherever you are. Come back some time. I've got more work, more money to be made."[34]

Jester confronted The Gentleman about being her father. He still denied it, but Caduceus later talked to him about family, ending the conversation by saying "Family is so complicated and I was cruel on occasion to my siblings and not as honest to my parents as I wish I'd been, but it is a unique, exquisite complication, family... Well I'm just saying, you should tell her (referring to Jester). I think it would do you good... Both of you."

That night, during Jester's watch in The Gentleman's guest room, she noticed someone peeking through the door and followed the Gentleman to the bar. He started the conversation with, "How is she? Marion." This admission that he was indeed Jester's biological father was immediately followed by him stating that he does not consider himself her true father due to having not been there to raise her. He told Jester about his love of Marion, and how, since he was penniless, he felt unworthy of her and set off to find a fortune. During his journey, he was captured and taken to Darktow Isle. He eventually worked his way up in the hierarchy of the Revelry with his silver tongue, becoming wealthy, but at the same time being drawn too deeply into their criminal dealings to be able to go back to Marion. To keep her safe, he never went back. He had tried to forget about her for a long time through alcohol, drugs, men, and women, until Jester showed up in his bar, reminding him of it all.[6]

Arc 5: Family Ties[edit | edit source]

The Mighty Nein went to the Evening Nip for drinks, where Jester talked to the Gentleman in his private office and told him everything that had happened and what was coming up next. He seemed slightly confused by the whirlwind that is Jester, but charmed nonetheless. He agreed to give them free drinks and a room for the night and Jester excitedly told the group how much her dad loves her.[35] In the morning Jester got him to write a note to the Kiefer Stables, which produced seven horses complete with food and tack, free of charge. Kiefer apparently owed the Gentleman a debt. The note read simply: "Give them many gifts. Whatever they ask. Gentleman."[36]

The Mighty Nein headed to the Evening Nip and were greeted by The Gentleman, who bought them drinks. Jester told him that her mama said to say "Hi," but didn't miss him too much. But she looked really pretty and he could go say hi if he ever wanted to. His response was noncommittal and when Jester pressed for a firm date, he evaded. He knew the Cree was with the Tombtakers, and part of the reason he hired her was her cut-throat heritage coming from Shadycreek Run and her skillset as a divine bloodcrafter. He was sad when she left his employment a month and a half or two months ago. While he did not know where she was, he gave the party their blood samples she had taken, including Mollymauk's. He knew nothing of Eiselcross beyond the fact that a slow but increasing trickle of trade in historical relics had been coming down through the Greying Wildlands, starting seven or eight years ago. When the party was leaving, Jester requested a hug from him for his favorite daughter. He looked around the room and intimidated the interested watchers into turning away before giving Jester an awkward side hug. He warned the party that if Jester came back with but a scratch, he would destroy them all.[37]

Arc 6: Weird Magic[edit | edit source]

The Gentleman welcomed the Mighty Nein and their refugee families Yeza, and Luc Brenatto and Marion Lavorre into his secret hideout to protect them from whatever may be facing the Nein going forwards. This being a unexpected arrangement, he did his best to present himself as in control of the situation and a gracious host as he could, in the face of suddenly being confronted with the Ruby of the Sea, his jilted fiancée. Surrounded by his thuggish troupe of thieves, and his complexion best described as "drippy," Babenon awkwardly summoned Jester to his chamber where she explained all that has occurred up to that point and why they need his help. He bent under the weight of the circumstances and formally agreed to host the trio while the Mighty Nein went to face whatever was to come. He did express to her that he is nervous to face Marion, but with a change of shirt and some encouragement, he left to do so. Jester of course did some snooping around once alone in his room and discovered that he keeps several weapons, including a flintlock pistol, close by and around his room and that he cleaned somewhat quickly, shoving mess under his bed in haste.[38]

Once back downstairs, The Gentleman got to know Yeza as an alchemist and offered the opportunity to make a little coin while staying with him with his useful trade. He then presented a storage room for the Brenattos to stay in. The Nein then left to continue their preparations, but neither Marion or Babanon offered any promises of parental reconciliation to Jester's optimism.[39]

Jester, Veth, and Caleb transported to the middle of the hideout beneath The Evening Nip very early in the morning in Zadash after their victory to collect their families, now knowing they were safe. Jester scurried up to the Gentleman's chamber where he answered the door in a dressing robe and with Marion resting in his bed, but again, no promises of reconciliation were made, despite an offer to preside over a wedding by Jester. After a heart-to-heart with her, Babanon confided in Jester that he finds "…comfort in control and having a very good idea of what's happening, what could happen. And then you showed up. And I don't know which way is up. Weirdly, I like it." She takes the opportunity to ask for some advice in her relationship to Fjord, which he answers honestly and kindly.[40]

When collecting her family, Veth asks Yeza if Marion stayed in the Gentleman's room the entire time, which he confirmed. Marion expressed she was quite comfortable there and that she and the Gentleman had much more to discuss, so she would be staying for now, to be returned to Nicodranas later when she was ready to leave. The five of them left her there with The Gentleman while they returned to the Blooming Grove.[41]

Post-Campaign[edit | edit source]

The Gentleman donates money to the Wildemount Wildlings summer camp as a charity, and Veth sends him whatever money she does not spend, laundering it. This arrangement allows all campers to attend for free.[42]

Realizing he was tied to his life of crime and that it would keep him apart from Marion, Babenon waited a few years and faked his own demise, allowing Ophelia Mardoon to take over his operation in Zadash, and went to join Marion in Nicodranas under an assumed identity.[4] Prior to his retirement, he used Veth's summer camp to launder his money.[43]

Relationships[edit | edit source]

Sorah[edit | edit source]

Sorah is the main bodyguard of The Gentleman and one of his many lovers.[44]

Ophelia Mardoon[edit | edit source]

The Gentleman and Ophelia Mardoon appear to be former lovers,[45] as he drew Ophelia in for a passionate kiss when the Mighty Nein brought her to the Evening Nip.[46] They are also long-term business contacts.

Jester Lavorre[edit | edit source]

Jester suspected that the Gentleman might be her father since her mother had described him as blue and because water genasi are uncommon in Wildemount. When Jester confronted the Gentleman with her suspicion via sending, he denied knowing her mother.

Jester later sent a message to the Gentleman from the Dim's Inn addressing him as "Dad" and saying that she missed him. The Gentleman responded that he is not her father but that he is glad she is safe and asks her to come back to Zadash for more work. Jester still believed that the Gentleman was her father, saying that she "talked to Dad" in the following message she sent to her mother.

When Jester finally spoke to him in person, the Gentleman revealed that he was in fact her father, at least by blood, but he does not consider himself her true father because he was absent her entire childhood. He said he did not know of Jester until she walked into his lair.[47] While he still cared about Marion and Jester, he knew that due to his criminal activities, he couldn't be close to them.

Jester still dreamed of her parents getting married and retiring together, and when the party and their families were on the run from Trent Ikithon, was able to bring the two together when they all sought refuge in the Gentleman's headquarters in Zadash.[48]

Marion Lavorre[edit | edit source]

Babenon Dosal was once engaged to Marion Lavorre. As a simple merchant sailor, he felt unworthy of her affections and set out to seek his fortune. After his capture and time in Darktow, he felt more unworthy of her than ever. He did not want to drag Marion or Jester into his life of crime.[47] Ultimately he faked his own death so he could retire to Nicodranas with Marion.[4]

Character information[edit | edit source]

Notable items[edit | edit source]

  • Rapier

Abilities[edit | edit source]

Unless otherwise noted, the following abilities are assumed from the standard Dungeons & Dragons materials:

Water genasi abilities[edit | edit source]

  • Acid Resistance[49]
  • Amphibious
  • Swim (30 foot swim speed)
  • Call to the Wave
    • Shape Water cantrip
    • Create or Destroy Water spell (as a 2nd-level spell)

Appearances and mentions[edit | edit source]

Quotations[edit | edit source]

  • "Now, off! I have to finish my breakfast... and my breakfast."[50]
  • "I think I get the gist. ... Good job. ... Keep on truckin'?"[51] (response to Jester's Sending)
  • "It's hard to find the words. I can't say I'm a proud father. I've not been a father. Can't say I've been a proud influence. I'm a criminal. And I can't say that I've lived up to her expectations. I'm a cad. So I don't have any expectations. But I'll do my best to keep them safe." (promising Jester to shelter Marion and the Brenattos)[52]

Trivia[edit | edit source]

Laura's Gentleman costume for Halloween 2020.
  • According to Matt's notes, there was the possibility that if the Mighty Nein had lied to The Gentleman at any point, he would have attacked them in a furious rage. If the party was defeated, then The Gentleman would have attempted to sell them as slaves to a "Draconian survivor with an anger problem" in Felderwin. Cree would have then freed them as their cart left the outer walls of Zadash.
  • Laura Bailey dressed as the Gentleman, her character's father, for the Halloween 2020 episode.[53]

References[edit | edit source]

  1. 1.0 1.1 1.2 Matt's notes for "Harvest Close" (2x17) give details about The Gentleman and his organization.
  2. "The Threads Converge" (2x85) at 2:33:24.
  3. "The Threads Converge" (2x85) at 2:19:20.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 "Critical Role Campaign 2 Wrap-Up" (Mx10) at 4:03:58.
  5. 5.0 5.1 Explorer's Guide to Wildemount, Chapter 2: "Factions and Societies", p. 46.
  6. 6.0 6.1 "The Threads Converge" (2x85) from 2:31:58 through 2:44:33.
  7. "Fleeting Memories" (2x14) at 25:14.
  8. "Fleeting Memories" (2x14) at 34:02.
  9. The Gentleman promised the Mighty Nein they could keep some findings from Siff Duthar's laboratory should they satisfactorily complete their job clearing it out and be upfront about what they discover. Upon concluding the Mighty Nein were being honest about their findings, he allowed them to keep a collection of rings. "A Favor in Kind" (2x16) at 2:48:39.
  10. The Mighty Nein entreated the Gentleman to safely smuggle Horris Thrym out of Zadash in exchange for clearing out Siff Duthar's laboratory. Horris was kept alive and was successfully smuggled out of Zadash. "Have Bird, Will Travel" (2x23) at 1:23:13.
  11. The Gentleman tipped the Mighty Nein extra "for [their] loss [of Mollymauk] and [their] troubles" upon completing their escort of Ophelia Mardoon to Zadash. "The Journey Home" (2x30) at 2:48:08.
  12. The Gentleman emphasized the role of luck in his line of work after Fjord won in Gambit of Ord against him. "Fleeting Memories" (2x14) at 40:29.
  13. "The Threads Converge" (2x85) at 2:34:45.
  14. "The Threads Converge" (2x85) at 2:33:21.
  15. "Fleeting Memories" (2x14) at 47:24. The Gentleman states that he's lived and worked in Zadash for fifteen years. The episode takes place in 835 PD.
  16. The Chronicles of Exandria - The Mighty Nein, p. 78.
  17. "The Gates of Zadash" (2x08) at 55:10.
  18. "Waste and Webs" (2x10) at 2:55:01.
  19. "Fleeting Memories" (2x14) at 30:38.
  20. 20.0 20.1 "Fleeting Memories" (2x14) at 34:14. Gambit of Ord: Buy in, Roll d8, raise, Roll d6, raise, Roll d4, raise/ call, reveal.
  21. 21.0 21.1 "Fleeting Memories" (2x14) at 42:00.
  22. "Fleeting Memories" (2x14) at 44:00.
  23. "Fleeting Memories" (2x14) at 52:55.
  24. "Fleeting Memories" (2x14) at 44:29.
  25. "Fleeting Memories" (2x14) at 48:26.
  26. "A Favor in Kind" (2x16) from 2:38:42 through 2:51:03. The Mighty Nein sits and discusses the completion of the task The Gentleman had put them on, and the fulfillment of the arrangement they had made.
  27. "The Gentleman's Path" (2x19).[citation needed]
  28. "The Gentleman's Path" (2x19).[citation needed]
  29. "The Gentleman's Path" (2x19) at 57:37.
  30. "The Journey Home" (2x30).[citation needed]
  31. "The Journey Home" (2x30) from 3:16:04 through 3:18:33.
  32. "Commerce & Chaos" (2x31) from 1:42:49 through 1:46:41.
  33. "The Ruby and the Sapphire" (2x33) at 2:23:47.
  34. "Agreements" (2x61) at 1:24:03.
  35. "Home is Where the Heart Is" (2x92) at 1:26:03.
  36. "Home is Where the Heart Is" (2x92) at 2:12:12.
  37. "New Homes and Old Friends" (2x111).[citation needed]
  38. "The Calm Before the Storm" (2x130).[citation needed]
  39. "The Calm Before the Storm" (2x130).[citation needed]
  40. "Fond Farewells" (2x141).[citation needed]
  41. "Fond Farewells" (2x141).[citation needed]
  42. "The Mighty Nein Reunited Part 1 – Unfinished Business" (OSx50) from 8:56 through 13:50.
  43. "The Mighty Nein Reunited Part 1 – Unfinished Business" (OSx50) at 12:49.
  44. See Archive:DM Notes for Harvest Close Festival the archived notes Matt made in preparation for "Whispers of War" (2x18).
  45. "Converging Fury" (2x27) at 2:36:44.
  46. "The Journey Home" (2x30) at 2:41:59.
  47. 47.0 47.1 "The Threads Converge" (2x85) from 2:33:20 through 2:45:08.
  48. "Between a Ball and a Hot Place" (2x129) at 3:34:27.
  49. "Fleeting Memories" (2x14) from 50:57 through 51:30.
  50. "A Favor in Kind" (2x16) at 2:50:24.
  51. "Have Bird, Will Travel" (2x23) at 1:21:52.
  52. "The Calm Before the Storm" (2x130) at 26:35.
  53. "An Open Window" (2x114) at 1:32.


  1. Render of the Gentleman's miniature, by WizKids (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
  2. Photograph of the stolen letter from the Bambauchs, by Marisha Ray (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
  3. Screenshot of The Gentleman in Crit Recap Animated (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.