The Fate-Touched

"The Fate-Touched"
Campaign 1 episode
Episode no.Episode 103
AirdateJune 29, 2017 19:00 PDT
Running time3:33:11
Starring
Laura Bailey as Vex'ahlia
Taliesin Jaffe as Percy
Ashley Johnson as Pike
Liam O'Brien as Vax'ildan
Marisha Ray as Keyleth
Sam Riegel as Scanlan
Travis Willingham as Grog
and
Matthew Mercer as the Dungeon Master
Links and related articles
Associated
Talks Machina
"Talks Machina #31: The Fate-Touched & Elysium" (TM1x104)
Episode chronology
Previous
"Race to the Tower" (1x102)
Next
"Elysium" (1x104)
Airdate order
Previous
"Talks Machina #30: Race to the Tower" (TM1x102)
Next
"Elysium" (1x104)
List of Campaign 1 episodes

"The Fate-Touched" (1x103), originally broadcast as "Conundrum",[1] is the one hundred third episode of the first campaign of Critical Role. Vox Machina regroup after their devastating defeat at the hands of Vecna, all while Vax's soul is tested by the Matron of Ravens.

Synopsis[edit | edit source]

In the Feywild, after escaping Vecna, Vox Machina plan how they might revive the fallen Vax'ildan. Meanwhile, Vax accepts an offer from the Raven Queen that allows him to return to life. He reappears the following morning, and the group heads to Vasselheim. There, they warn their allies of Vecna's return and seek the aid of Sarenrae in defeating him. Sarenrae provides Pike with the means for them to find her on the plane of Elysium.

Announcements[edit | edit source]

  • Merch update: Signed David Mack posters will only be available one more day. Non-signed version will be available one more week.
  • Wednesday Club will be having a card party and opening packs. They are moving to a new time, 7-9 PM.
  • Signal Boost: new episode is up with Ashley Johnson.
  • Talks Machina is every Tuesday, 7 PM Pacific Time on Twitch and Alpha, except next week because of the holiday.
  • Sagas of Sundry: Dread is up, based on the International Tabletop day game with Ivan van Norman, Matt, Taliesin, Satine Phoenix, Amy Dallen, and Amy Vorpahl. Available on Alpha only.

Part I[edit | edit source]

In the Feywild, Scanlan lays forth Vax's empty armor for Vex to see. Keyleth says she may be able to bring him back, but the spell would consume 25,000 gold pieces' worth of diamonds -- which they do not have.

Meanwhile, Grog notices that one of Delilah's eyes has an unnatural look to it and is still moving. Scanlan pries the eye out of its socket and is blasted with an urge to claw out his own eyeball. Pike manages to stop him, knocking Delilah's eye from his grasp. The eyeball disappears from view until Pike uses Locate Object to find it burrowed several inches into the ground. She locks the eyeball away in a box provided by Percy, and Grog stuffs Delilah's corpse into the Bag of Holding.

Eventually, after discussing how to acquire the diamonds for Keyleth's spell and what they should do with the eye, everyone prepares to sleep for the night in the forest where they have landed.

The narrative shifts to Vax's point of view, his soul in limbo after he was killed by Vecna. Vax's patron, the Raven Queen, appears to him and asks what he has seen, revealing that Vecna has "blocked her sight". He tells her about the fight, and the Raven Queen offers him the eternal rest that she says he has earned. Vax protests, saying he still wants to help his friends. She makes him an offer: he can return to life as her champion, for the sole purpose of hunting down Vecna, so long as he returns to her forever when he has finished that task. Vax accepts, and the point of view returns to the remainder of Vox Machina.

Pike is on watch during the final shift of the night and sees Vax emerging, nude, from the trees. There is a tense, confused reunion as the group tries to figure out how he has returned and whether this is a trick from Vecna. Pike uses Turn Undead to determine that the returned Vax is not in fact undead, despite his cold flesh and slow heartbeat.

Break[edit | edit source]

Part II[edit | edit source]

Vax reclaims his armor and equipment, except for his Boots of Haste which have been appropriated by Vex. Vax proposes that, as their next step, they try to contact Sarenrae and the deities of the pantheon directly for help. The group planeshifts to Vasselheim.

Vax discovers that he now has a "small, pounding headache" that points to Vecna's direction and distance at all times. The "Vecna-dar," seemingly a part of the Raven Queen's deal, indicates that Vecna is about 350 miles to the northwest of their current location in Vasselheim.

Grog and Scanlan break off to try to find the Lord of the Quadroads, whom Grog hopes may owe him a favor, while everyone else proceeds to the Temple of Sarenrae.

At the temple, Pike asks a fellow devotee about physically contacting Sarenrae, then kneels at an altar to pray. She is rewarded with a vision of the goddess, who tells her to come visit and gives her a tuning fork attuned to the plane of Elysium. Unsure of how much time passed while they were in the Feywild, the party asks the date: it is the 12th day of Misuthar in 812 PD.[2]

Grog and Scanlan, on their way through the Quadroads, are approached by four armed guards who have recognized Grog from a previous incident with Tary and Doty. Grog fails to bluff his way out of the situation, so Scanlan resorts to illusion, which also fails. Scanlan polymorphs Grog into a giant eagle to make their escape, but not before Grog has started a fight. The two of them then rejoin the others at the temple and advise a hasty departure as guards start rushing through the city.

The group makes their way to Pyrah, where Keyleth and Percy have installed a "crisis orb" that will allow them to warn all their major allies of Vecna's return. That done, Keyleth uses the tuning fork from Sarenrae to planeshift them to the Fields of Elysium. The episode ends with them arriving on the shores of the Island of Renewal, Sarenrae's home.

Featured characters[edit | edit source]

Main player characters[edit | edit source]

Companions[edit | edit source]

These characters are familiars or other companions of the player characters.

Returning[edit | edit source]

These characters previously appeared in Campaign 1 or any other Critical Role work.

New[edit | edit source]

These characters have not previously appeared in Campaign 1 or any other Critical Role work, though they may have been previously mentioned.

Mentioned[edit | edit source]

Inventory[edit | edit source]

Quotations[edit | edit source]

  • Scanlan: I don't trust that thing.
    Percy: The burrowing eyeball? Are you sure?!

Trivia[edit | edit source]

This episode is the first time that a specific date, including a year, was given in Critical Role.

References[edit | edit source]

  1. "Critical Role Episode 103: Conundrum" on Geek & Sundry (subscription required).
  2. "The Fate-Touched" (1x103) at 2:42:58.

Art: