Satyr


Satyrs, also called fauns, are fey creatures native to the Feywild. Satyrs who have been corrupted by the power of the Nine Hells are called forlarrens.

Description[edit | edit source]

Appearance[edit | edit source]

Satyrs appear as humans with the horns of a goat or ram (and sometimes the ears to match) and a furred lower body supported by two cloven-hooved legs.[6][7] Two related fauns, Fearne and Birdie Calloway, are about six feet tall,[3][4] while Artagan posing as a "small" satyr.[8]

Personality[edit | edit source]

Satyrs are drawn to revelry.[9]

Abilities[edit | edit source]

As a playable race, satyrs have the following abilities:[5]

  • Ram: Unarmed strike with the head and horns, dealing bludgeoning damage of 1d4 plus their Strength modifier.
  • Magic Resistance: Advantage on saving throws against spells and other magical effects.[10]
  • Mirthful Leaps: Add a d8 to the number of feet they can jump.[11]
  • Reveler: Proficient in Performance, Persuasion, and one instrument.[12]

Note that satyrs are fey, not humanoids like most playable races; some spells and effects that target humanoids do not affect fey, and vice versa.

History[edit | edit source]

Artagan disguised himself as a satyr named Garmelie to approach Vox Machina in the Feywild.[13]

Fearne Calloway, also originally from the Feywild, is a faun druid sent by her grandmother through a gateway to the Material Plane, emerging near Syngorn and making her way to Emon.[14] There she became part of an adventuring party called the Crown Keepers that faced a new elemental threat decades after Thordak's corruption of the area.[15] Later, she joined Orym and Dorian Storm on a mission to Marquet,[16] where they became members of the Bells Hells.[17]

Trivia[edit | edit source]

The satyr is an existing mythical creature from greek and roman history. Satyrs first appeared in ancient Greece as male nature spirits, often portrayed with the ears and tails of horses and an exagerated erection, and were associated with indecency. Over time, they began to be represented as more goat-like. Fauns were spirits of peace and fertility originating in ancient Rome who borrowed their appearance from the later depictions of satyrs. Eventually, the differences between the two creatures were blurred, and they came to be known as a single creature.[18]

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 Monster Manual, 5th edition, p. 267.
  2. "A Test of Worth" (E1x05) at 2:52:28.
  3. 3.0 3.1 "A Glorious Return" (E1x03) at 53:47. Fearne is a six-foot-tall faun.
  4. 4.0 4.1 "Dark Portents" (3x29) at 3:19:34. Birdie is "a little over six foot".
  5. 5.0 5.1 5.2 Mystic Odysseys of Theros, p. 24.
  6. "The Nameless Ones" (E1x01) at 13:50. Ashley gives a broad describtion of Fearne Calloway
  7. "The Nameless Ones" (E1x01) at 2:20:13. Fearne Calloway has large, furry ears.
  8. "The Feywild" (1x59) at 1:26:16. Vox Machina sees Garmelie for the first time.
  9. Tal'Dorei Campaign Setting, p. 123.
  10. "By the Road" (E1x04) at 1:26:26.
  11. "By the Road" (E1x04) at 9:10.
  12. "A Glorious Return" (E1x03) at 32:45. Fearne says she plays the dulcimer, and a roll of 18 yields a Performance check of 21 despite her Charisma modifier of +1, indicating she is proficient in the skill.
  13. "The Feywild" (1x59) at 1:27:23.
  14. "The Oh No Plateau" (E1x02) at 1:17:30. See also 1:13:12.
  15. This is the arc of the first season of Exandria Unlimited.
  16. "The Draw of Destiny" (3x01) at 1:12:25.
  17. "The Draw of Destiny" (3x01) from 1:37:35 through 2:44:49.
  18. See definitions of satyrs and fauns on Wikipedia.

Art:

  1. Official art of a satyr having fun with an ettin, by Bryan Syme (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.