Peakclimber Knights of Kraghammer
A Peakclimber Knight of Kraghammer, commonly known as a goat-knight for their characteristic mount, a goat-knight steed. The knights join together to enforce law and justice across the Cliffkeep Mountains and help the lost travelers to traverse the insurmountable terrain. Sometimes their duty conflicts with the commandments of their patron deity, the Allhammer.[2][1]
Abilities[edit | edit source]
A goat-knight are immune to disease condition and has resistance to poison damage and advantage on saving throws against poison.
- Aura of Protection: Whenever the goat-knight or a creature friendly to it within 10 feet of it makes a saving throw, that creature gains a +2 bonus (included in the goat-knight's saving throws above). The goat-knight must be conscious to grant and gain this bonus.
- Spellcasting: The goat-knight is a 6th-level spellcaster with Charisma based abilities (DC 13, +5 to hit). It has the following paladin spells prepared:
- 1st level (4 slots): Bless, Cure Wounds, Protection From Evil and Good, Sanctuary, Shield of Faith
- 2nd level (2 slots): Branding Smite, Find Steed, Lesser Restoration, Zone of Truth
References[edit | edit source]
- ↑ 1.0 1.1 1.2 1.3 1.4 Tal'Dorei Campaign Setting Reborn, Chapter 6: "Allies and Adversaries of Tal'Dorei", p. 246.
- ↑ Tal'Dorei Campaign Setting, pp. 134–135.
Art:
- ↑ Official art of a Peakclimber Knight of Kraghammer on a goat-knight steed, by Ilich Henriquez from Tal'Dorei Campaign Setting Reborn, page 246. This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.