Orvo Mustave

Orvo Mustave
Non-player character
Basic information
RaceMountain Dwarf
Biographical information
Pronounshe/him
PlacesSyrinlya, Eiselcross
ProfessionExplorer
AffiliationsUrgon Wenth (friend)
Status
StatusAlive
Mechanical information
Creature typeHumanoid
AlignmentChaotic good[1]
HP
16
AC
13
DC
Strength
11
Dexterity
14
Constitution
12
Intelligence
11
Wisdom
13
Charisma
11
Stats reference[2][3]
Appearances

Orvo Mustave is a dwarven explorer based out of Syrinlya in Eiselcross.

Description[edit | edit source]

Orvo is a young dwarf with claw-marked scars on his face. He is soft-spoken and curious, enjoying exploring Eiselcross and uncovering its secrets and treasures.[1]

Biography[edit | edit source]

Background[edit | edit source]

In 835 PD, Orvo and fellow explorer Urgon Wenth entered the Aeorian ruin of Salsvault. While they didn't get far into the ruin before being repelled by suits of animated armor, they did gather some treasure while inside. When they returned to the outpost of Syrinlya, Urgon parted ways and returned to his home in Palebank Village, while Orvo remained and sold his share of the treasure to The Buyer.[4]

Frozen Sick[edit | edit source]

An adventuring party hired by Elro Aldataur came to Syrinlya to find the cure for Frigid Woe, a magical disease that was accidentally brought back by Urgon to Palebank and claimed his life. The party spoke with Orvo in his tent, where he was sad to hear the loss of his friend, and informed the party of where he and Urgon found the blue vials containing Frigid Woe as well as how to get to the Salsvault.[4]

Other adventures[edit | edit source]

Following Frozen Sick, Orvo went on an expedition to rescue Professor Gulrim Shalebrow, who had previously gone searching for the source of the strange magic in Mutalos and hadn't returned for months.[1]

Character information[edit | edit source]

Notable items[edit | edit source]

Abilities[edit | edit source]

Dwarf abilities[edit | edit source]

  • Dwarven Resilience
  • Dwarven Combat Training
  • Tool Proficiency
  • Stonecunning
  • Subrace: Mountain dwarf
    • Dwarven Armor Training

Scout abilities[edit | edit source]

  • Keen Hearing and Sight[2]
  • Multiattack: Orvo makes two melee or ranged attacks[2]

Appearances and mentions[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 1.2 Explorer's Guide to Wildemount, Chapter 5: "Adventures in Wildemount", p. 243.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Explorer's Guide to Wildemount, Chapter 5: "Adventures in Wildemount", p. 243. Orvo uses the Scout stat block from the Monster Manual, with additional mountain dwarf racial traits.
  3. Monster Manual, 5th edition, p. 349.
  4. 4.0 4.1 Explorer's Guide to Wildemount, Chapter 5: "Adventures in Wildemount", p. 244.