Potion of healing

(Redirected from Health potion)
Potion of healing
Screenshot of healing potions, by Shaun Ellis from Critical Role Abridged Episode 5.[art 1]
General information
Also known asHealing potion, health potion
TypePotion
Rarity
  • Common
  • Uncommon (Greater healing)
  • Rare (Superior healing)
  • Very rare (Supreme healing)
MaterialsVarious; includes Tumor moss, queenscap, reef moss
Properties
AttunementNo
Notable propertiesCauses the drinker to regain hit points

A potion of healing is a potion of red glimmering liquid that can restore hit points when it is drunk.

Properties[edit | edit source]

Drinking a potion of healing restores an amount of hit points that varies with the potion's potency and rarity.

Name Rarity HP Regained Price in gold[fn 1]
Potion of Healing Common 2d4+2 50
Potion of Greater Healing Uncommon 4d4+4 100
Potion of Superior Healing Rare 8d4+8 500
Potion of Supreme Healing Very Rare 10d4+20 5000

It normally takes one action to drink a potion; however, the Critical Role games use a homebrew rule making it possible to drink one as a bonus action, although feeding one to another player still takes an action.[1] The Critical Role: Tal'Dorei Campaign Setting offered this homebrew rule as a suggestion to help speed up combat with larger parties,[2] and introduced "Rapid Quaffing" as an optional feat allowing characters to not only drink potions as a bonus action but also gain advantage on saving throws triggered by ingesting alcohol and dangerous substances.[3]

Creation and distribution[edit | edit source]

Uses[edit | edit source]

CritRoleStats has a record of all potions of healing consumed in each campaign:

Trivia[edit | edit source]

Dice jar representing a potion of healing, by Matthew Mercer and Chris Lockey.[art 2]

Matt filled several small bottles with the corresponding amount of red dice to hand to the players to represent the healing potions they carry. When a player wants to use the potion, they roll the dice by emptying the bottle, then return it to the Dungeon Master.

References[edit | edit source]

Footnotes:

  1. The usual cost of a healing potion is the standard price of a magical item of the same rarity but halved (e.g. cost of a common magic item is 100 gold/for common potion of healing is 50 gold).

Art:

  1. Screenshot of healing potions, by Shaun Ellis from Critical Role Abridged Episode 5. This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
  2. Dice jar representing a potion of healing, by Matthew Mercer and Chris Lockey (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.