Firbolg


Official art of Art of Nila, a firbolg of the Guiatao Clan, by Ari.[art 2]

Firbolgs (pronounced: /ˈfɪərboʊlg/ FEER-bolg) are a tall race of forest-dwelling humanoids, distantly related to giants.

Description[edit | edit source]

Appearance[edit | edit source]

The first thing one will notice about firbolgs is their size, being among the tallest humanoid races in Exandria. Firbolgs average between 7 and 8 feet tall and can weigh between 240 and 300 pounds. Firbolgs are covered in thick fur, ranging from earthy colors like brown and ruddy red, to cool grays and blues.[2] Their faces are somewhat cow-like, having long, floppy, pointed ears and broad, pink noses.[2]

Powers and abilities[edit | edit source]

Firbolgs possess great wisdom, living in concert with the natural world. This allows them to communicate with beasts and plants, though they possess no innate ability to understand the creatures in turn. They are capable of detecting the presence of magic around them, and can briefly become invisible to slip away from threats. When a firbolg desires to, they can cloak themselves in a magical disguise, allowing themselves to blend in with the shorter folk of the world. Despite their gentle nature, firbolgs are also capable of prodigious feats of strength.[3]

When provoked, firbolgs demonstrate formidable skills with weapons and druidic magic.[4]

Society[edit | edit source]

Firbolgs rarely seen ingrained in urban societies, preferring to spend their days in quiet harmony with the woods, where "vast majority of firbolgs" stay there until exceptional circumstances beyond their control push them to move.[5][6] As a result of the insular livelihood, in Tal'Dorei, many people don't even know that firbolgs exist.[5]

Firbolgs have a more comfortable living in the colder regions of Exandria. Insulated in their fuzzy bodies, they often overheat in warm climes. Though some firbolgs learn "a few handy spells to keep cool in the summer", which persuades them to settle in more diverse locations.[5]

Firbolgs are most common in Wildemount and Tal'Dorei, but there is also at least one individual (Tejana) in the Oderan Wilds of Marquet. A nature-based, free-spirited peoples, firbolgs live mainly towards the Dunrock Mountains and the northern forests in the Greying Wildlands in Wildemount.[2] In Tal'Dorei, firbolgs are not seen south of the Cliffkeep Mountains, mostly dwelling or travelling as bards/merchants in the colder parts of the continent: Kraghammer, Zephrah, Whitestone, and Stilben.[5] The Frostweald, the all-year-round winter forest, has the largest and densest population of firbolgs in Tal'Dorei, where firbolgs "have a friendly but cautious relationship" with the local fey.[7]

Notable Firbolgs[edit | edit source]

Campaign 2: The Mighty Nein[edit | edit source]

PCs[edit | edit source]

  • Caduceus Clay: Taliesin Jaffe's second character in the second campaign. For many seasons, he looked after the Blooming Grove, a graveyard in the woods north of Shadycreek Run that his family had spent generations tending, before joining the Mighty Nein when they asked for his help.
  • Nila: Druid member of the Guiatao Clan. Following an attack by the Iron Shepherds, she returned home to find her love and child taken. She briefly joined the Mighty Nein to rescue them.[8]

NPCs[edit | edit source]

Campaign 3: Bells Hells[edit | edit source]

NPCs[edit | edit source]

Tal'Dorei Campaign Setting Reborn[edit | edit source]

Trivia[edit | edit source]

  • Though firbolgs in standard D&D lore do not have individual names and only assume them as needed when dealing with others, this is shown to not be the case in Critical Role's setting.
  • The original depiction of firbolgs portrayed them as giant humanoids with greyish skin, hairy limbs, pointed ears and large noses. However, Matt described Pumat as a being covered with fur, and described his nose as cow-like. The official art of Caduceus and Nila, portraying them with a bovine nose and ears, further separated the Exandrian firbolgs from the original race described in Volo's Guide to Monsters.
    • Critical Role's influence led many people to believe firbolgs were giant cow people, and this depiction became popular in some D&D circles.
    • In the Explorer's Guide to Wildemount, this physical description was made official.
  • Nott the Brave strongly believed that all Firbolgs knew each other.

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Firbolg on D&D Beyond
  2. 2.0 2.1 2.2 Explorer's Guide to Wildemount, Chapter 4: "Character Options", p. 169–170.
  3. Volo's Guide to Monsters, pp. 106–107.
  4. Volo's Guide to Monsters, p. 106.
  5. 5.0 5.1 5.2 5.3 Tal'Dorei Campaign Setting Reborn, Chapter 4: "Character Options", p. 156.
  6. "The Gates of Zadash" (2x08) at 3:11:32.
  7. Tal'Dorei Campaign Setting Reborn, Chapter 4: "Character Options", p. 157.
  8. "Converging Fury" (2x27) at 36:20.
  9. "Zemnian Nights" (2x11) at 3:44:31.
  10. "A Hungry Jungle" (3x18) at 2:23:19.

Art

  1. Official art of an Exandrian firbolg, by Nikki Dawes (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
  2. Official art of Art of Nila, a firbolg of the Guiatao Clan, by Ari (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.

External links[edit | edit source]