Berleben

Berleben
Official map of Berleben and surrounding areas, by Deven Rue from Explorer's Guide to Wildemount.[art 1]
Full nameBerleben
Also known asThe Sog Sticks[1]
Geographical information
PlaneMaterial Plane
WorldExandria
ContinentWildemount
RegionLabenda Swamp
Historical dates
EstablishedShortly after 539 PD[2][3]
Society
Leader titleCrown-appointed starosta
Leader
GuardsCrownsguard
AffiliationDwendalian Empire
Population3,230 (in 835 PD)[1]
Demographics
  • 63% Human
  • 17% Halfling
  • 12% Gnome
  • 8% Others
Notable locations
Districts
  • The Puddles
  • Midway Docks
  • The Stilts
Points of interest

Berleben is a town 70 miles northeast of Zadash in the Dwendalian Empire.[4] The city borders the Ounterloch to the northeast and is surrounded by the Labenda Swamp, where a howling attacker resided.[5][6] Leading to this city are the Bromkiln Byway, Rillway Road and the subterranean tunnels from Zadash.

Berleben was built at the time of the founding of the Dwendalian Empire, almost three centuries ago.[7]

City description[edit | edit source]

Berleben is a town in the center of the Empire, built on haphazard, varying levels in response to the rising swamp. The structure of the city consists of large areas on raised platforms and stilts, connected by bridges. The eastern side sits in several inches of water. The people of Berleben tend to dress in colors that blend into their surroundings.[8]

It's a shithole. But it's our shithole.

— Dent Bonswallow[9]

The roads are made of a mixture of construction materials, mostly stone, which appear to have been scavenged from previous repairs to the main road.[10]

The Puddles[edit | edit source]

Almost half of the city is makes up the area known as the Puddles. This district is the original town of Berleben, and is slowly sinking into the marsh.[11]

The Puddles consist of small huts and hovels, mostly made of stone. Algae and other swamp plants grow from the bases of these buildings up the sides, where the water reaches.[12] This section also contains a collapsed fountain that likely dates from Berleben's earlier, more successful days.[13]

The Midway Docks[edit | edit source]

The Midway Docks serve as the business district, as well as where the stables are located and where many locals go for drinks and entertainment.[17][18] The docks themselves extend out into the swamp; many small boats are moored there and are guarded by Crownsguard to prevent theft.[19]

The Stilts[edit | edit source]

The Stilts are so named for the stilts that prop up the homes of Berleben's more affluent residents above the waterline.[18] It contains the Summit House, where the Starosta of Berleben lives, and the Mossmire Temple, home of the druid who keeps the swamp.[21]

Society[edit | edit source]

Demographics[edit | edit source]

The swamp town of Berleben has a population of 3,230 people as of 835 PD. 63% are human, 17% are halflings, and 12% are gnomes.[1]

Notable people[edit | edit source]

Name Type Description
Febron Keyes NPC The Gentleman's local contact
Dent Barnswallow NPC Owner of The Keystone Pub.
Smithe Durban NPC Owner of The Fungal Fount.
Uma Cole NPC Owner of The Drowned Nest.
Horris Thrym NPC Refugee from Zadash during the war

History[edit | edit source]

Background[edit | edit source]

"Labenda Awaits" (2x20)[edit | edit source]

When the Mighty Nein first visited, the water level was around 2-3 inches on the street.

"Have Bird, Will Travel" (2x23)[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 1.4 See Explorer's Guide to Wildemount, Chapter 3: "Wildemount Gazetteer", p. 80.
  2. Early in the Empire's expansion. Explorer's Guide to Wildemount, Chapter 3: "Wildemount Gazetteer", p. 80. The Empire was founded in 539 PD (see p. 15).
  3. "Since the Empire started, almost three centuries," per Dent Bonswallow in 835 PD. "Labenda Awaits" (2x20) at 2:58:33.
  4. As shown on the official map of Wildemount from Deven Rue.
  5. "The Gentleman's Path" (2x19) at 38:09.
  6. "Labenda Awaits" (2x20) at 3:07:36. Febron notes that something howling in the marsh probably killed the Gentleman's previous envoys.
  7. "Labenda Awaits" (2x20) at 2:58:33. Told by Dent Bonswallow.
  8. "Labenda Awaits" (2x20) at 2:39:46.
  9. "Labenda Awaits" (2x20) at 2:57:48.
  10. "Labenda Awaits" (2x20) at 2:40:32.
  11. "Labenda Awaits" (2x20) at 2:44:37.
  12. "Labenda Awaits" (2x20) at 2:45:28.
  13. "Labenda Awaits" (2x20) at 2:45:54.
  14. "Labenda Awaits" (2x20) at 2:54:49.
  15. "Have Bird, Will Travel" (2x23) at 1:27:58.
  16. "Have Bird, Will Travel" (2x23) at 1:32:31.
  17. "Labenda Awaits" (2x20) at 2:59:00.
  18. 18.0 18.1 Explorer's Guide to Wildemount, Chapter 3: "Wildemount Gazetteer", p. 80.
  19. "Have Bird, Will Travel" (2x23) from 1:33:45 through 1:34:06.
  20. "Have Bird, Will Travel" (2x23) at 1:33:48.
  21. "Labenda Awaits" (2x20) at 2:59:12.

Art:

  1. Official map of Berleben and surrounding areas, by Deven Rue from Explorer's Guide to Wildemount. This file is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.