Salamander

Salamanders are a group of amphibians typically characterized by their lizard-like appearance, with slender bodies, blunt snouts, short limbs. They are native inhabitants of the Elemental Planes.

Appearance
A fire salamander is a large lizard covered in red and orange scales, and emanates an intense heat. Its head and neck are somewhat humanoid, with smoke seeping out of their eyes and ears, and a mouth with a slimy black tongue. Some are armed with long black iron spears, or trident-like weapons, though most use their claws and their ten-foot-long tail.

Fire snakes are the immature form of fire salamanders. They hatch from eggs by melting through them, and mature to adulthood in about a year's time.

Abilities
Fire salamanders and their infant form, fire snakes, are vulnerable to cold damage, immune to fire, and resistant to bludgeoning, piercing, slashing damage from nonmagical attacks.

Because of the heat given off by fire salamanders and fire snakes, any creature that touches or hits them with a melee weapon while within 5 ft. of it takes fire damage; full-grown salamanders deal more damage than snakes. When fire salamanders wield metal weapons, those weapons also do additional fire damage due to the heated metal.

Fire salamanders can attack with a spear, dealing piercing and fire damage, and whip their tail, dealing bludgeoning and fire damage. When fire salamanders hit their target with its tail, they can attempt to grapple and restrain the target. Fire snakes do not use weapons, but can bite, which deals both piercing and fire damage.

A frost salamander is a massive, lizard-like creatures of deep blue cerulean color. It has numerous legs arranged along its bodies, and frost crystals gather at the edges of its limbs and along its folds. As it exhales, the air gives off a cloud of frost.

They are native to the Elemental Plane of Ice. Many found their way into the colder climates of the Material Plane, where they carve out lairs and tunnels in ice and hunt sources of warmth for food. They are often trapped and trained as utility creatures by frost giants to both clear ground for their fortresses as well as provide protection. Given the current state of the frost giants of Eiselcross, these tamed frost salamanders have returned to the wild and taken up residence in Aeor.

Abilities
Frost salamanders are immune to cold damage and vulnerable to fire damage.


 * Freezing breath: The frost salamander exales frost in a cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 40 (8d10) cold damage on a failed save, or half as much damage on a successful one.

Fire salamanders
While vising the Cindergrove, Vox Machina saw a portal to the Elemental Plane of Fire, in which two fire elementals and a fire salamander who was opening the portal wider were telling the elementals in Ignan: "Go! He's not here yet! Alleviate this uncontrolled one!". Soon after the elemental creatures were destroyed, two more fire elementals, an efreeti, and another fire salamander all emerged from the rift.

After looting Vokodo's lair, the Mighty Nein, while also being burned by torchblooms, encountered a fire snake. The snake attacked Caleb who quickly Polymorphed into a large hunter shark. He became stuck in a medium-sized tunnel, but still managed to attack and eat the snake entirely.

In, Frankfurt was tasked by Garello to deliver a girl named Holly to the Ass Sailor bar and wait there for his arrival. However, as soon as he appeared, Garello grabbed the girl and fled toward the cellar, later revealing himself as a fire salamander.

Frost salamanders
The Mighty Nein encountered two frost salamanders down in Praesidis Ward of Aeor.

The half of Bells Hells who were transported to the Crystalsands Tundra encountered a frost salamander there who preyed on travelers seeking shelter in its cavern. Chetney, FCG, Fearne, and Imogen were able to kill it with help from Deanna and FRIDA, who joined them mid-battle.