Campaign 2 Arc 2: The Bad Guys

The second arc of Campaign 2 of Critical Role continues the group's adventures in Wildemount. The Mighty Nein scramble to recover those who were lost, and the attempt bears a heavy cost and an unexpected gain. Then, in pursuit of clues as to Fjord's mysterious patron, the party arrives in Nicodranas, the home of Jester. But their respite is short-lived as their adventure sets sail to the seas, where both answers and dangers lurk from above and beneath.

⬅ Arc 1: Come Together / Arc 2: The Bad Guys / Arc 3: The Bright Queen's Favor ➡

Art Credits 1. 2. 3. 4. 5. 6. 7. 8.

Iron and Blood


Adventure on the High Seas
