Hubris

is the first episode of the second chapter of Critical Role. Parting ways with one of their members, Vox Machina is now adrift in a strange and unfamiliar city. With heavy hearts, they wander Vasselheim in the Braving Grounds District, home to the worshipers of Kord, the deity of battle and strength. Grog soon finds himself in a fighting pit, duking it out with an evenly matched champion. Later, the party spots an attacking beast high on the city walls, and, true to form, Vox Machina rushes to help. Following the fleeing creature off into the dense forests outside the city, they find their prey and much more.

Previously on Critical Role
''"The party completed the venture of taking the Horn of Orcus to a place of safety and sealing it away, hopefully for eternity, with the help of Lady Kima and two of the Scalebearers. After heading to the basement of the Platinum Sanctuary in the city of Vasselheim, they succeeded in doing so. Vasselheim—which is a city to the far northwest of the continent they're used to—this city is a very devout, religion-based city, and currently considered the oldest bastion of civilization in the known civilized world. After taking a skyship across the ocean to get there, sealing the Horn, [they] also discover upon doing so that the long forgotten ruins of what appears to be an ancient temple to Sarenrae were recently discovered, and while Sarenrae does not have a strong following in this city, the few that are trying to raise it asked for Pike's help, to stay back and help build it and bring it to its former glory and hopefully reestablish a basis of worship in this city, and she decided to do so, to help these folks. The party then steps away from the ruins of the tower, sad but understanding of the circumstance."''