Cyclops

Cyclopes are one-eyed, lowborn giantkin native to the Material Plane

Culture
Cyclopes tend to rule the lowborn giantkin settlements, and some hill giants remove their eye to imitate their rulers.

Cyclops Stormcallers
A cyclops born during a powerful storm is sometimes different from other cyclopes: smaller, weaker, sickly, and—if they survive being the runt in a cruel society—with magical power granted by the Stormlord that awes and terrifies other, simple-minded cyclopes.

A typical stormcaller is protected by chainmail, a Ring of Protection, and a Cloak of Protection to make up for its slightly less robust constitution. While stronger than most humanoids, they are nowhere near as strong as a typical cyclops, but are noticeably smarter and vastly more charismatic. Unlike a typical cyclops, stormcallers typically speak Common and Elvish in addition to Giant. What really sets them apart is their magic: while they are within a mile of a storm they can fly twice as fast as a cyclops can run, they can deal cold damage with each swipe of their bare hands, and they are particularly good at maintaining concentration on spells, even in the kind of inclement weather they can cause.

Innate Spells

 * At-will: Ray of frost (3d8), Water walk
 * 3/day each: Ice storm, Sleet storm, Wind wall
 * 1/day each: Control weather, Storm of vengeance

Known Cyclopes
Tribes of cyclopes repelled all halfway sensible humanoids from the Daggerbay Mountains of Tal'Dorei for most of history, until the Emerald Outpost brought prospectors who occasionally made valuable finds in the area.
 * A cabal of stormcallers in the area began gathering around 812 PD to perform rituals beseeching a particularly ancient stormcaller—the first of her kind—known as the Eye of the Storm. She is said to have sacrificed her one eye to gain her power, but is able to see through the center of any storm.
 * Another stormcaller, Oluk Wagonsbane, commands a force of cyclopes who are fanatically devoted to him.
 * Elikka of Stormpeak - A stormcaller and a historian.

There is a roving, disorganized band of cyclopes in the Iothia Moorland of Xhorhas, founded hundreds of years before 835 PD, which is in a perpetual state of conflict with the other roving tribes there. They seek the resting place of their champion founder so as to resurrect him.