Frigid Depths

The Frigid Depths, also known as The Frozen Depths, is the ocean separating the mainlands of Wildemount and Tal'Dorei from Eiselcross. The Dwendalian Empire is landlocked aside from its northern coast on the Frigid Depths.

The ocean is known for its ice floes and treacherous waters. Those who sail its dangerous waters are known as Ice Sailors.

Points of interest

 * Icehaven: A small, isolated town (population approximately 5000), the Dwendalian Empire's sole port for a dozen or so ships outfitted to brave the ice of the Frigid Depths. Ol' Blemmy, whom the Mighty Nein encountered in Hupperdook, was a native of Icehaven, as was the human woman from whom Beau bought a bone bracelet in a tent at the crossroads of the Gravelway Path and the Rillway Road in.
 * Palebank Village: A dwarven/elven settlement located at the northern edge of the Greying Wildlands on the shores of the Frigid Depths. It survives mostly by fishing, trapping, and hunting, and more recently by acting as a gateway for expeditions to Eiselcross. The Vellum Steeple in Uthodurn holds a teleportation circle to Palebank.
 * Syrinlya: A tiny, mostly dwarven outpost of yurts on the Eiselcross island of Foren that acts as a landing area and trading outpost for expeditions to the ruins of Aeor. It maintains trade links with Uthodurn and Palebank Village.
 * Balenpost: The Cerberus Assembly maintains a small ramshackle fortress on the island of Foren as their base of operations there, sending out exploration parties under orders to recover Aeorian artifacts.

Occupants and wildlife

 * Storm giants
 * Seals
 * Chuul
 * Cetuses
 * Orcas