Agony

Agony is a magic flail. One of the Vestiges of Divergence, the hooked chains of this brutal weapon still smell of dried blood and rot from countless slow tortures and brutal executions. Legend says that Agony was wielded in the Calamity by the gnoll scion of a flesh-eating Demon Lord. It has not yet appeared on Critical Role.

Properties
Agony properties shifted moving from Critical Role: Tal'Dorei Campaign Setting to ''Tal'Dorei Campaign Setting Reborn. Changed property marked with additional reference from the updated campaign setting book.

Dormant State

 * The wielder gains a +2 bonus to damage rolls made with this magic weapon.
 * Whenever you damage a creature with Agony, that creature is marked for 10 minutes or until you damage a different creature. When you hit a creature marked in this way with this weapon, the target takes an extra 1d6 piercing damage.

Awakened State

 * The extra damage when you hit a marked creature increases to 1d8.
 * A marked creature has disadvantage on Constitution checks and Constitution saving throws.
 * When you reduce a creature to 0 hit points with an attack using Agony, they can immediately make an additional melee attack with this weapon as a bonus action.

Exalted State

 * The bonus to damage rolls is increased to +3.
 * The extra damage when you hit a marked creature increases to 2d8.
 * When the wielder scores a critical hit with this weapon, the target must make a DC 17 Wisdom saving throw or become frightened of the wielder for 1 minute. If this saving throw is successful, not only does the target not become frightened, they become immune to this frightening effect for the next 24 hours.