Ember roc

An ember roc is a variant of the standard roc with powers over elemental fire. They appear near rifts to the Fire Plane, where they hunt and feed on different elemental creatures until they manifest igneous abilities themselves.

Description
Rocs avoid civilization, and often hunt creatures that attack settlements, so the Ashari tribes often try to entice them to make their territory near rifts where dangerous elementals escape into the Material Plane. After years of feeding on fire elementals and similar creatures, these rocs become imbued with their power.

Ember rocs have an oil in their body that can burn and is difficult to put out, similar to napalm. A gallon of oil is worth about 750 gold.

Abilities
Due to their fiery nature, ember rocs are immune to fire damage. They also have a multiattack action — one bite and two claw attacks and keen sight.


 * Searing Presence: Just being close to the ember roc causes fire damage to all creatures within 5 feet of them.
 * Illumination: Ember rocs emit bright light in a 40-foot radius, and dim light for an additional 40 feet.
 * Inferno(recharge 5–6): Ember rocs have a rechargeable ability to burn nearby enemies within a 30 foot radius.

Campaign 1: Vox Machina
Vex noticed one flying above the City of Brass.

Shortly after, Vox Machina fought an ember roc during the battle at Fort Daxio, where it was used as a mount by the fire giant general Ordis. After its master dismounted, the ember roc actively joined the battle but was struck down by Pike and Grog.

Campaign 3: Bells Hells
While traveling over the Hellcatch Valley on the Silver Sun towards the Tishtan excavation site, Bells Hells encountered an ember roc while in a dust storm. The party briefly managed to evade it before Fearne cast Polymorph on the roc, turning it into a goldfish. This caused it to be picked up by the storm's wind, where it was lost.