Zeal

Zeal is a combat enhancing stimulant, brewed from the distilled blood of quaggoths. It appears as a thick, purple colored liquid that tastes of ash.

Properties
Zeal was changed in the TCSR sourcebook, The failure text is the same, however it reads as follows: When drunk or applied to the skin, the user must make a DC 12 Constitution saving throw, becoming paralyzed for 1d4 rounds on a failed save as their muscles seize up. On a success, your weapon attacks deal an additional 1d6 damage for the next minute. After this effect ends, you gain one level of exhaustion. After this time, the user gains one level of exhaustion, regardless of the saving throw result.