Gearhole Prison

Gearhole Prison is a prison in the Iron Lot district of Hupperdook.

Appearance
The building has a large 15 foot by 20 foot, metal gate. The gate has two doors opening in the center, and there are a set of smaller gnomish-sized doors built in the base of each of the sides. The interior is very low-lit, reddish, almost oxidized iron that is just shadow and torches. There are large support beams of metal put against the rock and stone carved out of the interior of the mountain. There is one long hallway that splinters off into a number of hallways to the right and left.

Background
At the request of the warden Poppin Drokrusher, Cleff Tinkertop built a clockwork warden to help keep watch over some of the more dangerous and difficult inmates of the prison. Unfortunately on its first foray, it had some unexpected faults and couldn't be controlled, destroying whatever was in its way.

Campaign 2: The Mighty Nein
Cleff hired the Mighty Nein to take care of the problem. Subsequently, the Mighty Nein were able to destroy the warden and in exchange, Cleff gave them The Tinkertop Bolt Blaster 1000.

Dangerous Designs
During the War of Ash and Light, the Kryn operative Sken Zabriss was captured and imprisoned within Gearhole Prison. Subsequently Huron Stahlmast, a disgraced inventor and Kryn collaborator, helped her escape by blowing a hole in the prison wall. A group of adventurers were hired by Watchmaster Bram Gulchswattle to track down and re-capture Sken.