Wristpocket

Wristpocket is a conjuration spell created by Matthew Mercer. There are two versions: the cantrip used on Critical Role, and the second level spell released in the Explorer's Guide to Wildemount.

Description
Wristpocket requires an action to cast as a somatic spell with no verbal component. "You flick your wrist with a flourish, causing a single object that weighs no more than five pounds that you hold within your hand to vanish. The object is actually transported and stored within a small extradimensional pocket plane. The object remains there indefinitely until this cantrip is cast again, upon which it is immediately transported back into your grasp. You cannot store an object while one already occupies the extradimensional pocket."

There are differences between the spell as utilized on Critical Role and the version released in the Explorer's Guide to Wildemount. The show version is a cantrip; the book version is a 2nd level spell. The show version lasts until the cantrip is cast again; the book version requires concentration and has a maximum duration of one hour. In the book version, an object still in the pocket plane when the spell ends appears at your feet.

Campaign 2: The Mighty Nein

 * (Essek)
 * (Eadwulf)

Campaign 3: Bells Hells

 * (Ira cast spell consistent with the description ofWristpocket, but the exact version of the spell is unknown.)