Vesrah

Vesrah is the home of the Water Ashari, located among the Anamn Islands in the Ozmit Sea. It was built near the portal between the Elemental Plane of Water and Exandria to contain it and deter the creatures within.

Location
Vesrah is difficult to reach, as it is surrounded by many sharp reefs and not very well known to people outside of the Ashari, though Captain Adella at least had heard of it and knew more or less where to find it.

Architecture
The town is floats between three islands and is partially submerged in shallow water. Vesrah relies on lodestones to stay afloat produced by krakens and collected from the Aerie of Torrent, a portal to Water Plane located near their settlement.

The buildings in Vesrah are made of white and green marble, and their style is described as an equivalent to Grecian. The structures are lit by lanterns set on a series of tall poles.

Society
As of 811 PD, Vesrah made home for various races. Most of them appeared to be human or elves, but there were "a handful" of dwarves, "a couple" halflings and half-orcs.

Very few people visit Vesrah, apart from shipwrecked pirates and sailors. Many of the inhabitants of the town are reformed pirates who were rescued from a storm by Waverunners and chose to stay. Waverunners also are responsible for collecting lodestones, some of whom never return when doing so.

Culture
Worship of the Moonweaver is common in Vesrah due to her control of the tides.

Notable people

 * Uvenda, the Heart of the Tides, an elderly gnome headmaster of the Water Ashari.
 * Yulan, a triton member of the Water Ashari.

History
Vox Machina traveled to Vesrah to complete Keyleth's Aramente. Keyleth was tasked to retrieve lodestones from the plane of water without killing the kraken who produced them.

Later, Keyleth returned to Vesrah to plant a seedling of the Sun Tree.