Dockside Diplomacy

 is the thirty-fifth episode of the second campaign of Critical Role. The Mighty Nein find success in their task for the Ruby, but chaos ensues as they continue their search for Marius LePual...

Announcements

 * We give a big shout-out and thanks to our two sponsors for tonight's episode:
 * Starting with our friends at D&D Beyond: As "Sam" (Producer Max) said last week, "Waterdeep: Dragon Heist" is available now on D&D Beyond and "Waterdeep: Dungeon of the Mad Mage" is available for pre-order and will release November 2, 2018! Because D&D Beyond is such a generous sponsor of this show, Sam shares some of what Critical Role does with some of that sponsorship money. The Critical Role team turned that money into this amazing studio and equipment. So Sam created a video to demonstrate all the after-effects and editing suites that the studio has. A chroma-keyed Sam provides cues to insert VFX for explosions, a beholder, Matthew Mercer, Nugget, and a Star Trek "beam up"...with no special effects. The crew didn't edit Sam's video at all. The final video is just lame, and kind of insulting to Producer Max who was responsible for that video's editing. Matt is terrified that one of these days Sam's escalating D&D Beyond ads will be the death of them all. Sam declares that for his last-ever D&D Beyond ad, he will bring a loaded gun.
 * Matt wanted to bookend with their second sponsor...their returning friends at The Rook & The Raven: They do these really awesome, high-quality disc-bound gaming notebooks for your campaign. The fronts have laser-etched designs of awesome maps from our fantastic friend Deven Rue (who did our fantastic Dwendalian Empire map that just came back in-stock, apparently). Matt holds up their Mischief & Misadventure book, where you can put in all your campaign notes and your character info: it's pretty badass. Their Kickstarter ends tonight at 12:00 am midnight PDT, so if you haven't gotten in on it, now's you last chance to do so! This is your last chance to get the deluxe editions of the Mischief & Misadventure and Far Traveler's notebooks at the Kickstarter-exclusive pricing. You can go ahead and find all the info you need at therookandtheraven.com/criticalrole.
 * New York Comic Con: On sale now, Critical Role has tickets for its first-ever live show in New York City! In two weeks, they'll be at the United Palace Theater in Washington Heights on Thursday, October 4, 2018. Tickets are still available now at Ticketmaster. You can check out all the details to do so at critrole.com.
 * Between The Sheets: Thank you so much for tuning in for this week's episode of Between The Sheets: our new show hosted by the fantastic Brian W. Foster. Taliesin Jaffe was our first guinea pig for that. Matt says it was a really in-depth, awesome interview. Taliesin got really blitzed on that show: starting with grain alcohol was a good call of his part. Liam wonders why they started with their closer, though? Marisha talks about the release schedule: Between The Sheets is every Monday at 7:00 pm Pacific on Critical Role's Twitch. Then of course, you can immediately catch the VOD if you subscribe to Critical Role's Twitch (did we mention it's CRITICAL ROLE'S TWITCH?!?!). Otherwise, it releases on Wednesdays on Critical Role's YouTube channel at 10:00 am Pacific. Also, to celebrate the premiere of Between The Sheets, Brian will be doing a Reddit AMA tomorrow September 21, 2018 at 2 pm PDT.
 * Pablove Foundation: We've raising a lot of money for Sam's great charity (Sam corrects Matt that it's the charity he's very fond of). Pablove Foundation battles childhood cancer. Tonight, Sam is talking about a one-shot he'll be doing tomorrow night (Friday, September 21, 2018 at 7:00 pm PDT) on the Critical Role Twitch channel. Sam will be the Game Master of a Crash Pandas one-shot with basically everyone at the table except for Taliesin. He has things to do, people. Laura wonders why she's still wearing her purse, and she takes it off. They will also be giving away prizes to lucky people in chat who have made a donation and tagged #CriticalRole in the donation field.
 * merch update from Laura: Travis tells Laura she still has her purse on. She actually does look down to check. She tells Travis to stop it. Critical Role has some things back in stock, y'all! We got those pretty blue Wildemount dice back in-stock! We have a limited amount of the Mighty Nein pins back in-stock: check that out right now, they're awesome! We have the Dwendalian Empire maps back in-stock! Also, Laura has heard that the T-shirts are being restocked very shortly, so check out the store this weekend (sometime between Friday, September 21, 2018 and Monday, September 24, 2018). Sam immediately starts spamming the Refresh button.
 * Sam remarks that someone will add those sweet special effects at some point. Matt feels like now they have to re-release that video with the effects put in. Travis is confident that ArseQueef will take care of that.

Previously on Critical Role
"Last we left off: The Mighty Nein had found their way outside of the Dwendalian Empire and to their first city along the coast of the Menagerie Coast: Nicodranas. Where Fjord had passed through previously on his various adventures through the waters nearby, and Jester's upbringing was entirely within. You had met actually with Jester's mother: Marian, the Ruby of the Sea. As well as begin to seek information about an individual that seemingly was connected with your time up in Shady Creek Run and the sphere that Fjord had absorbed.

"You discovered that there was an individual that had grown jealous and strangely aggressive regarding the companionship of Jester's mother, and as such, began to seek information about them in a way to put an end to this behavior. In doing so, you went to a tavern. Met a captain that had possibly room for a few of you to travel with, about a week from now. You met a tortle (for many of you, the first time you had encountered a tortle), who had some interesting things to say and seemingly a lead on the individual you were looking for. You also found information about what's called the Sluiceweave: a series of waterways beneath the city, where seemingly this Algar - this individual that was creating tension with the Ruby of the Sea - works and oversees.

"So you made your way to the outskirts of the docks, search through the water for an entrance, and managed to muscle your way through the grates below (nearly drowning the pets that you had recently purchased). You encountered a few small water elementals, and eventually came upon one of the nexus areas of this waterway - where it seemed there was an elemental entity named Xundi that was bound to this location and was essentially helping run and control the water in-and-out, under the supervision of Algar.

"Catching them, but however, not being as stealthy as you had hoped, you were noticed and as such, a battle commenced - where this Xundi, this elemental figure, was given the command by Algar to 'take care of them and see them out'. In this fray, a number of you fell and fell again. But through a combination of Fjord's teleportation spell abilities, you guys keeping each other alive, and Beauregard repeatedly punching very hard whatever got in her way...you managed to subdue Algar, destroy his two guards (raise one as a spectre), and - noticing there was something affixed to his wrist that seemed to have some connection with Xundi - Fjord cut his left hand off..."

Part I
Beauregard watches as Ford cuts Algar's left hand off. She also sees Ford's spectre, and Ford informs her the spectre is with him. Ford takes Algar's bracelet and holds it in front of his face, successfully intimidating him into revealing information. However, before he can respond, Xundi appears. Xundi removes the collar from his neck, and asks Ford for the bracelet. Algar insists that Xundi is not to be trusted, and Beau punches him. At this point, the rest of the Mighty Nein climb up to where this conversation is taking place. Xundi tells Ford why he was enslaved (using vague language) and Ford emphasizes with him and tosses him the bracelet. Xundi asks Ford for the honor of killing Algar, but Ford and Beau say that they have further questions, but in actuality they do not want to kill Algar, who is bleeding out and has passed out. Ford stabilizes him with a tourniquet. Xundi tells the Mighty Nein he has buisness to take care of and invites them to his Silver Silt Palace in the endless oceans of his world (presumed to be the elemental plane of water) and offers a reward for their assistance if they ever come there. He leaves to find his partner. Beauregard asks how to power the city without him, and Xundi leaves without providing an answer.

Caduceus casts turn undead upon sighting Ford's spectre and panicking. The spectre flees. Jester asks if they are going to kill Algar. The Mighty Nine debate over whether or not to kill Algar or frame him for the guard's death and freeing Xundi. They decide to wake up Algar and get more information before deciding. Jester disguises herself as a Tortle with a skirt to make sure Algar does not connect them to the Ruby of the Sea. Beaureguard restrains Algar while Caduceus casts Prayer of Healing. Jester pretends to cast Prayer of Healing as well. Algar wakes up, and Ford tells Algar not to call out for help. Nott rifles through Algar's pockets and finds 21gp, 45sp, and 2pp, as well as an empty glass vial, a dagger, and a basic hand crossbow with five bolts. Nott also takes Algar's shirt buttons.

The Mighty Nine interrogate Algar using Beauregard's extort truth feature. Algar tells them that he is the supervisor of the Sluice gate and reports to the Clovis Concord. He was assigned here from port Zoon, and reports to the Marquis Zhafe Uludan. He reveals that the Margrave and the Concord knew about Xundi, and that there is another marid powering Port Damali. Ford asks Algar what he does for fun and threatens to hand Algar over to Caleb, a 'fearsome beast' who sends Frumpkin onto Algar's chest. Caleb tells Algar, "He's hungry, and so am I." A suitably terrified Algar tells them his hobbies. He has no friends or strong connections in the city. He reveals that his job was to maintain the weave and control Xundi. Now that Xundi is gone, the Nicodranis will have to re-network anything. Ford uses mask of many faces and changes into Algar's, and the Mighty Nine inform him that they will be framing him for the loss of Xundi. They coerce Algar into leaving the city, changing his name, and never looking back. Caleb tells Frumpkin to gnaw on Algar's chin and Caduceus casts decompose on Algar's severed hand to help with the coercing.

Algar leads the Mighty Nine out of the Sluiceweave and into a small office. They search the office while Ford tells Algar not to tell anyone anything about what has transpired or get help. Caleb finds files on how Xundi was used to power and protect the city. Before they leave the building, Ford's spectre begins to follow them. Caduceus casts turn undead again. Meanwhile, Jester forges a letter in Algar's hand, expressing a hatred for Nicodranis and his superiors, claiming credit for freeing Xundi, and making vague threats. The specter returns, and Jester casts turn undead. The spectre returns as they debate the contents of the letter, and both Jester and Caduceus attack the spectre before Ford dismisses the spectre. Jester finishes forging the letter, signing off with "Choke upon your woe! or eat fecal matter? -Algar." They stick the letter to Algar's office door with a quill.

Beau, Nott, and Ford escort Algar to the docks where he boards a ship to Marquet. They pay for his journey and give him a little spending cash in the form of one platinum piece and five copper Nott stole from him earlier. Caduceus swims out to the boat they used to enter the Sluice gate, and casts calm emotions on himself as he swims. He returns the boat to the fisherman the Mighty Nine borrowed it from, and tells the fisherman that he's had enough ocean for a while.

The party makes their way back to the Lavish Chateau, and swings by the Tidepeak, and Jester notices that the city does not seem to be massively changed, but the normal smoke plumes are just whips of smoke. They return to the Lavish Chateau where a few people are relaxing and having dinner. Jester disguises herself as a Tortle again, and the Mighty Nine makes their way upstairs. Jester tells Bluude, the Ruby of the Sea's bodyguard, and he hugs her before letting them pass to see Marion, who recognizes Jester after a few moments.

Yasha is introduced to Marion, who welcomes the Mighty Nine back and offers them food and rooms. Jester informs her mother that Algar has fled the city and claims she doesn't know why. Marion thanks them for looking into the matter and says she feels much more comfortable. The party eats downstairs and Jester tells Nott that she doesn't want her mother finding out about Algar in case she got in trouble, but also because she's worried her mom will be disappointed in her. Jester assures herself that it is just a white lie. Marion joins them for dinner and expresses her happiness that Jester has made friends.

As they talk, Jester tells her mother that they came to Nicodranis for Ford, who denies it, and Jester explains that he has swallowed a ball. Marion offers assistance in the form of a doctor. Caleb asks about Jester as a child, and Marion reveals that Jester was a joyful child, quick to learn, who was always finding, making, or getting into trouble. She had a good sense for who needed to be taken down a peg. She has many stories about Jester, but none she will speak about in mixed company. Jester, who forgot to cast disguise self, puts on her cast-iron tiki mask, which Marion notes is 'interesting' for dinner.

Beauregard leaves to check on Professor Thaddeus, who is sitting on a coatrack and staring at the young man who took care of the Professor. He assures Beauregard that her owl is fine, and is covered in scratches. Beauregard tries to call Professor Thaddeus to her and he instead enters the tavern and flies to the rafters, disrupting dinner. Caleb summons Frumpkin the octopus and stares at Beauregard like a bond villain. Caduceus coaxes Professor Thaddeus down from the rafters with a beetle, but Professor Thaddeus returns to the rafters after eating. Marion agrees to watch Nugget the blink dog while the Mighty Nine goes out for the night. Jester tells her mother that Nugget is special, and demonstrates by having Nugget teleport. Beauregard is able to call Professor Thaddeus to her by cursing at him.

A bit before midnight the Mighty Nine heads to the Restless Warf. Caleb begins a spell to turn Frumpkin into a different form. Caduceus notices a shady figure darting between patrols of Zhelezo's and remarks that "It's pretty quiet. Other than that guy hiding over there by the shipping crates, there's really nothing to see." A Zhelezo spots the hidden figure and calls out to them, and the figure reveals himself. The figure gives something to the Zhelezo, who takes it and leaves her post. The figure darts back behind the crates once again and keeps looking at a ship about 35-40 feet from his position. Nott sneaks closer to the figure and waits. Caduceus notices that someone from the ship puts out a light near where the ship is docked and points it out to the party.

Nott watches the figure step onto the dock and towards the ship, and trails behind. Two figures step up to meet the one Nott is following. Ford attempts to get closer to the ship to listen into conversations, and makes a loud splashing sound when he hits the water, drawing attention to him. Jester tries cover it up with dolphin noise, but it sounds like dying dolphins and makes the situation worse. One of the figures on the ship grab the scruff of the figure Nott is following, while the other starts to investigate the noise.

Beauregard tries to create a distraction by saying loudly to Caleb that she threw their engagement ring into the water with the rabies dolphins, and that their life together is over. Nott messages Caleb that there's been a loud splash and some sort of argument, and that they should get out of here now. Beauregard continues to yell at Caleb as Tracy, talking about their failed relationship as Caleb continues to cast his spell. The figure from the ship approaches and tells Beauregard to leave. She responds by cry-yelling at him that she's had a rough day. Three arrows are fired at Beauregard from the ship. One arrow hits Beauregard and she throws two back at one of the archers.

Break

 * DnD Beyond cartoon
 * Orbital Redux Septembr 27th promo
 * Vampire: The Masquerade La By Night promo
 * The Dark Side September 18th promo
 * Bizarre States California September 26th promo
 * Spellslingers season 5 promo
 * Sona promo
 * Callisto 6 promo
 * We're Alive: Frontier season 2 promo
 * Good Fortnight Kevin season 2 promo
 * Painter's Guild season 3 promo
 * Fanart slideshow

The Mighty Nein

 * Beauregard
 * Caduceus Clay
 * Fjord
 * Frumpkin
 * Jester Lavorre
 * Nott
 * Yasha Nydoorin
 * Caleb Widogast

New

 * Blude
 * Captain Javeed Jawgrasp
 * Marius LePual
 * Gallan Westman
 * Xundi

Returning

 * Algar Dyomin

Inventory

 * The Mist: ship stolen by the Mighty Nein

Quotations

 * Xundi: "I see the hour is nigh for vengeance."
 * Fjord: "It's probably a good idea to kill me on sight." (Fjord making suggestions for the forged letter)
 * Beau: "Oh, you've all seen an owl before...shut up!"
 * Beau: "There! I threw our engagement ring and our life and I fed it to the rabies dolphins! It's over, okay! It's over!...My mom was right! I never should have gotten involved with you!...Look, this is why! Every time I try to talk to you, you play with your toys!"
 * Beau: "I've had a rough day, okay?!" (Beau unsuccessfully trying to bluff at the docks)
 * Marisha: "It was a drive-by fruiting!" (quoting "Mrs. Doubtfire" after Caleb used Catapult with crates of fruit)
 * Caleb: "Burn them all." (Caleb setting fire to the ship)