Warder

Warders are massive automatons guarding the Malleus Key in Marquet. They are modern creations inspired by Aeorian designs.

Description
Warders are 12- to 15-foot tall metal automatons with heavily armored egg-shaped torsos. They are bipedal and swing their arms as they walk. Their upper arms are thin, but their forearms and fists are thick and massive. Its torso has a hollow cavity that contains two pipes that produce a flamethrower, but it also can be used to transport items and can fit several creatures.

They are inspired by Aeorian automaton designs from the Age of Arcanum but are modern creations. Like other automatons, they have an energy core. Their runic enchantments are visible across the outside of their armor, including up their arms.

Warders are strong enough to throw objects with great force.

Abilities

 * Throw: The Warder lifts and throws an object at a creature.
 * Flamethrower: The Warder releases a jet of flame in a 30-foot cone.

Known Warders
In Campaign 3, set in 843 PD, Fresh Cut Grass first noticed two Warders guarding the Malleus Key at the Tishtan site while he was visiting the location in a Shared Dream with Imogen Temult. He later observed them more clearly through the Veilscatter Scope. Operation of the Warders was briefly interrupted once a minute by an anti-magic pulse traveling throughout the site, and someone working at the site complained that they were no longer working effectively by the time of the Apogee Solstice.

A portion of Bells Hells infiltrated the site on the day of the Apogee Solstice. They aroused suspicion from a member of the Ruby Vanguard. After they attacked this person, they called a Warder to defend them, but it was quickly dispatched and its energy core destroyed. Imogen Temult and Laudna later failed to identify how to repower and control it.

Behind the scenes
The Warder's appearance is based on that of the Mighty Servant of Leuk-o, and uses its miniature on the game board.