Shade Mother

The  is the mother of the shade creepers. As an NPC, is played by Matthew Mercer.

Background
Emoth Kade claims that the Shade Mother existed in the depths of the Underrush Mines beneath Jrusar for "some time". It was only "recently" before the campaign began however that she "evolved".

Abilities

 * Lair Action: Summon shade creepers.
 * Legendary Resistance: 3 per day.
 * Spider Climb
 * Light Sensitivity: While in bright light, the Shade Mother has disadvantage on attack rolls.
 * Multiattack: The Shade Mother makes four claw attacks, which deal slashing and necrotic damage.
 * Stinger: Deals piercing and poison damage, target makes a Constitution save or becomes poisoned. The target repeats the Constitution save at the end of its turn to end the poisoned condition.
 * Corrosive Nimbus (recharge 6): Each creature within 15 feet of the Shade Mother makes a Dexterity save, taking poison damage and becoming poisoned on a failure. On a success, they take no damage and isn't poisoned. A poisoned creature makes a Constitution save at the end of its turn to end the poisoned condition.
 * Legendary Actions
 * Move
 * Stinger Strike: The Shade Mother makes a stinger attack.
 * Claw strike: The Shade Mother makes a claw attack.
 * Mother's Call: The Shade Mother forces a creature poisoned by her to make a weapon attack against another creature within range. The attack roll doesn't have disadvantage and deals exta psychic damage.

Appearances and mentions

 * Campaign Three: Bells Hells