Percival de Rolo

Lord Percival Fredrickstein von Musel Klossowski de Rolo III of Whitestone, better known as "Percy", is a human gunslinger, a member of Vox Machina and sovereign of Whitestone. He was played by Taliesin Jaffe.

Intro
"Percy was the third child of seven children, born to a noble family who lived far to the north in the ancient castle of Whitestone. With so many siblings to share the burdens of lordship, Percy turned his attention to the sciences, engineering, and naturalism.

''One day, a mysterious couple, named Lord and Lady Briarwood, came to court. During a feast held in their honour, the Briarwoods violently took control of the castle, killing or imprisoning everyone who would stand in their way.''

''Percy awoke chained in the dungeon, only to be freed by his younger sister. Together they fled, chased by the Briarwoods' men. As they ran, Percy's sister took several arrows to the chest and fell. Percy kept running, eventually jumping into a freezing river and floating unconscious to freedom. He did not remember waking up on a fishing boat. He barely remembered the next two years as he slowly made his way as far south as possible.''

''Then one night, Percy had a dream. A roaring cloud of smoke offered him vengeance against those who destroyed his family. When he awoke, Percy began to design his first gun."''

Appearance
Percy is a young human in his early twenties. He originally had brown hair, but it turned white as a result of the trauma he suffered after the Briarwoods killed his family and he ran away with the aid of his sister Cassandra.

After joining the Slayer's Take, Percy has the brand of the guild on his right arm.

Personality
Compared to his fellow party members, Percy is rather quiet, usually only speaking when necessary. However, he has shown he can be quite persuasive in social situations and is somewhat of a tactician within the group, as seen in. Despite his prim and conscientious exterior, however, Percy has shown himself on multiple occasions to hold the signature eccentricity of a tinkerer, as displayed in escapades such as the cannonball contest.

Having experienced both the pinnacle of entitlement and the depths of poverty, Percy displays a wisdom and self-awareness beyond his years, especially in regard to social status. He indicates a particular fondness for unceremoniously dethroning other, snobbier nobility with a combination of his own title and a biting wit. Percy thinks of himself as being the only one capable of making adult decisions, despite his young age. He is also very pragmatic, with a consistent belief that the ends justify the means. This has led to moments of conflict between him and the party.

Percy's desire for revenge was consciously monstrous. He was fully aware of the consequences of building the first firearm: he knew that the technology would escape his grasp and kill thousands of people in his lifetime, but he was willing to accept that to help him get revenge on several specific people. Thankfully, he grew beyond this mindset, even to the point of forgiving the individual who hurt him the most deeply.

Percy's attitude was molded by the severe physical and emotional trauma he endured at the hands of the Briarwoods and Dr. Ripley, displaying a cynical, detached, and self-deprecating behavior. He responds poorly to compliments on his character, and his lack of self-respect is shown most clearly in the preferences he mentions for how his corpse should be handled in the letter that he composed for Vox Machina in the event of his demise. The experience of being possessed by Orthax made Percy averse to doing magic and suspicious of anything else that functioned in a way he didn't understand.

Because he is a gunslinger, Percy is the main long-ranged attack member of Vox Machina. He previously fought with his two guns, "The List", a six-barrel pepper-box, and "Bad News", a sniper rifle-esque device. The List has since been destroyed, and Percy has acquired two new weapons, both from Dr. Ripley: a four-shot pistol which he called "Retort", and another pepperbox known as "Animus". He also has experience in using melee weapons, usually a rapier or a longsword.

Percy is also a tinkerer, creating and modifying items to give both himself and his teammates an edge in battle. He creates explosive and utility arrows for Vex'ahlia, as well as crafting his own ammunition and even weapons, such as his Diplomacy electroshock glove.

Background
Percy was born in Whitestone, where his branch of the de Rolo family ruled, and was raised alongside his six siblings. Five years before the campaign began, his family hosted guests: the Briarwoods. The couple initiated a coup and seized control of Whitestone, murdering the entire de Rolo family and those loyal to them. Percy was taken prisoner and tortured by Anna Ripley, one of the Briarwoods' allies. Percy's youngest sister and only surviving family, Cassandra, managed to free him, and they attempted to flee Whitestone together. However, she was hit by several arrows in their escape, and Percy fled on his own, believing her to be dead. Afterwards, he wandered aimlessly for two years, working on a fishing boat for a time. One night, he had a dream in which a smoke-like entity offered him the means to get revenge for his family. Percy then constructed his first gun, the List. Percy then tracked Dr. Ripley for a year until he finally found her, but he was captured by her guards and imprisoned in a jail cell.

Vox Machina: Origins
Series II Percy was held in a prison cell in the Umbra Hills, falsely accused of being a cult leader and of the attempted murder of Dr. Ripley with the use of a demonic weapon. Percy was freed by Scanlan, Pike, and Keyleth who were in the area to look for help to save their friend, Grog. Percy helped them acquire the skull of a Nightmare, then chose to follow them back to Westruun, where he helped them complete an arcane ritual.

Series III Percy stuck with the group, now called Vox Machina. With them, he participated in an underground fighting ring in Westruun, and faced the white dragon Skysunder.

CelebriD&D with Joe Manganiello
In events that are semi-canonical, Percy was hired along with Keyleth and some other mercenaries by Arkhan, a paladin of Tiamat. The group investigated the Vault of Shumas in the Aggrad Mountains of Marquet, where they discovered the Wreath of the Prism.

The Story of Vox Machina and other pre-stream events
Percy stated several times that upon meeting Vex'ahlia, he gave her all his money.

At some point, Percy spent several months designing and making a bomb for Scanlan to use. He also once had to be a lawyer for Keyleth when she was thrown into prison. He did so well that he is considered to be the unofficial lawyer for the group. Another one of his early accomplishments was to castrate a troll with a well-aimed shot.

Percy constructed "Bad News" over the course of five months, most likely while Greyskull Keep was under construction.

Arc 1: Kraghammer and Vasselheim
 After Vox Machina participated in a meeting with the Tal'Dorei Council, Percy had a private conversation with Sovereign Uriel asking him about the Briarwoods. Percy learned that the couple had recently come to Emon to establish a relationship with the Republic of Tal'Dorei, and were due to visit soon to discuss business. Percy requested to be told when they would arrive.

 Before the group left for Vasselheim, Percy began working on Diplomacy, a pair of tazing gloves. He also made a grappling arrow and three explosive arrows for Vex'ahlia. He was extremely pleased at the idea of travelling by skyship.

 While camping out around Vasselheim for their trial of the Slayer's Take, Percy's group was awoken by a pair of trolls. Percy had to fight them in his pajamas, which exposed his buttocks.

 Before leaving Vasselheim, Percy set out to find a place that would sell him black powder and found an eccentric old man, Victor, who sold him a hog head full of powder.

After Vox Machina returned to Greyskull keep, seeker Assum arrived to invite them to a dinner with Lord and Lady Briarwood of Whitestone, and asked Percy to keep an eye on them, as he had noticed Percy's familiarity with the name. Assum told them that he had sent many operatives to inquire about the Briarwoods and the mysterious deaths of the de Rolo family, but each resigned the mission. Percy reluctantly agreed to help with this task.

Arc 2: The Briarwoods
 After Assum's departure, the party asked Percy what his relationship to the Briarwoods was, and he finally told them his story. Percy told the party that he was not sure if anyone other than himself had survived, and confessed that he wanted revenge. He showed them his gun with a list of names: on five of the six barrels were Lord Briarwood, Lady Briarwood, Anna Ripley, Sir Stonefell, and Professor Anders, all conspirators and perpetrators of violence against his family. The final barrel was blank. Vox Machina agreed to help Percy fight the Briarwoods if he asked them to. In the week before the dinner, Percy locked himself in his workshop and worked tirelesly, finally finishing Diplomacy.

Once the day came, to avoid showing his face to the Briarwoods, Percy magically disguised himself as Vax'ildan, while the real Vax'ildan remained invisible. During the dinner, The Briarwoods shared their version of their acquaintance with the de Rolos and inheritance of Whitestone: the de Rolo family took shelter at the Briarwoods home when they hit a storm while traveling, and the two families became close. Months later, the Briarwoods received news that the entire family and many surrounding the castle had all contracted a plague and died. The Briarwoods claimed that Frederick and Johanna de Rolo had willed Whitestone to them, and they felt as though they had no choice but to take up care of it.

 Vax'ildan was caught by the Briarwoods in their chambers, and called the party for help while barely escaping with his life. The party rushed to the scene, where Percy roared Sylas Briarwood's name before shooting him twice. Sylas, revealed to be a vampire, remarked to his wife "the pup yet lives." Enraged, Percy continued to shout his name while shooting him. The fight turning to Vox Machina's advantage, the Briarwoods climbed into their carriage to make their escape. From her seat, Delilah Briarwood extended Percy a sarcastic invitation to visit his family in Whitestone. Vex'ahlia managed to blow up the carriage, but the Briarwoods teleported away. Percy then aggressively interrogated the burned carriage driver, blowing off the young man’s fingers before threatening to do the same to his other hand. When asked about the location of each member of Percy’s family, the frightened driver claimed they were all gone, pleading that the Briarwoods would kill him if he said more. Percy threatened to kill him first if he didn't talk, but the arrival of palace guards interrupted his interrogation, and he knocked out the driver, who was later locked in Greyskull Keep.

On their way home, the party is ambushed by the Broker, a mercenary hired to kill Lillith Daturai, who has just teamed up with Vox Machina. Still upset from the previous battle, Percy shoots the Broker six times in the chest, yelling "You fool, your soul is forfeit! Die! Die!".

 The next morning, Vox Machina woke up to find that Percy had tossed his room in a frenzy overnight and locked himself up in his workshop, refusing to come out. Later in the day, Percy caught his teammates interrogating the Briarwoods' driver, Desmond Otham. He tells them of the horrors that the Briarwoods have done in Whitestone, and how he was taken in by them and made a coachman after one of the nobles was caught beating him. He describes the castle as a domain of perverse magics and sacrilege, with undead servants, and tells them that the Briarwoods are intent on excavating below the dungeon of the castle, bringing up old relics, books, and bones. Vox Machina decided to protect and care for Desmond from now on, then noticed Percy, who immediately locked himself back in his workshop.

 Percy dreamed of his family, watching them all die. In his dream, a smoke entity encouraged him to seek vengeance and justice. Later, the group received a visit from Seeker Assum, who warns them that Sovereign Uriel Tal'dorei is under a charm placed by the Briarwoods. The group argues about going to face the Briarwoods, and Percy is asked to make the final decision. He hears whispers telling him to chose vengeance, and decides that the group will leave for Whitestone in a week. As he leaves the room, Percy hears the voice again, whispering its satisfaction.

Before leaving, Percy tells the guard to protect Desmond. One evening, on their way to Whitestone, Percy was approached by Keyleth. She was worried about his recent violent outbursts and wondered if he was hiding something from them, recalling his fight against the Broker. Percy didn't quite remember it because he was so angry, and stated that inventing his first gun was a mistake, saying that he had thought about building it for a long time, but had never seriously considered it until he decided to take revenge. Percy admitted to regretting what he did to the Broker, and he hoped to never lose his temper like that again. He and Keyleth both said they loved each other, then went to bed.

 After entering Whitestone and seeing the situation for himself, Percy disguised himself as a peasant and approached Keeper Yennen, the head priest of Erathis. Keeper Yennen told him that the people of Whitestone were resilient, and even though the town had become a prison, eventually the rest of the world would see the atrocities happening there. Percy insisted that something better would come soon.

Vox Machina then entered the home of Sir Kerrion Stonefell, one of the Briarwoods' allies and one of the names on Percival's gun. When Percy fired his first bullet against him, dark smoke began to pour out of Percy's body and envelop his gun arm, eventually covering his entire gun arm in a black column. As smoke covered his form, Percy heard a voice in his mind repeating the word "Vengeance". By the time Sir Kerrion fell, Percy ressembled a humanoid entity made of swirling black smoke, with the pointed tip of his mask poking through. His target eliminated, he began scratching off Sir Kerrion's name off of the barrel of his gun, only to find that his name was magically fading away. The group then interrogated Vouk Strono, who worked for Sir Kerrion. Percy used the heated barrel of his gun to cauterize Vouk's tongue, then used the hot gun to burn the de Rolo crest into his forehead. Vax'ildan, uncomfortable with the cruelty, warned Percy that he was headed down a dark path.

 The party questionned Percy about the smoke that emanated from his body in the previous battle, as well as the strange cough he developed since entering Whitestone. Percy explained the dream he had about a year after the Briarwoods took the castle, where an entity asked him if he wanted revenge and the means to achieve it. In return, he would have to offer up the souls of those he killed. He said he woke up the next morningand created his first gun. Percy defended himself, saying it was just a dream and it wasn't real. Vex'ahlia asked who the last barrel on his gun is for, saying they didn't want to lose him. Percy then told them that the last barrel existed because there were not just five names: he would have to keep hurting people, because it would never end. He had killed a lot of people on his journey with Vox Machina, more than five. The last barrel was to remind him that this was the path he had chosen. Percy then admitted that he no longer felet in control and he didn't trust himself anymore, and didn't expect anyone else to trust him, but that he did trust Vox Machina. He was, however, afraid that he would disappoint them, having come to Whitestone for revenge, not justice.

Upon waking up the next day, Percy felt more corrupted than before, having difficulty controlling his sadistic tendencies, and now aiming to torture his enemies before their deaths.

After finding a few trustworthy people, Percy finally revealed his identity to Archibald Desnay, his late father's chancellor. Overjoyed, Archibald exclaimed that they now had two de Rolos on their side, revealing that Percy's sister, Cassandra, was still alive and working with them from the inside of the castle, where she served the Briarwoods.

 During Vox Machina's fight against Count Tylieri, Percy's eyes turned black and smoke poured out of them after he raised his gun. After the fight, Vex'ahlia cornered Percy and pushed him against a wall, looking into his eyes, to ask if he was okay. Percy reassured her that he was fine and that she would know if he wasn't.

 The evening before the planned assault on the castle, Pike checked on Percy, trying to sense where his cough was coming from. She felt an unrest to his energy and something unsettling about his presence that she had never sensed before. Pike cast Greater Restoration on Percy, which made him feel more like himself, and less corrupted. Pike then asked Percy if part of him wanted to hold onto this corruption. Percy wasn't sure, but thought he might, since he had yet to complete his revenge. As the group got ready to sleep, Vax'ildan came to warn Percy not to hurt anyone in their group. Percy agreed, and nervously expressed his excitement at seeing his sister again. That night, Percy heard a voice in his dreams, warning him not to forget their deal.

 In the castle dungeon, the group found Dr. Anna Ripley locked in a cell. She had been put there by the Briarwoods for not agreeing to help them with some of their recent goals. Percy offered her a deal: if she lead them to where they needed to go, she would be allowed to leave Whitestone unarmed, with a promise that Percy would find her again someday. Ripley agreed, and upon leading them to her room, Percy discovered that she had been tinkering with a gun inspired by his own.

Vox Machina found Cassandra held at knifepoint by Professor Anders, Percy's former tutor who betrayed his family to work with the Briarwoods. Percy walked into the room, saw his barely conscious sister, and looked towards Anders, his body completely engulfed in smoke. Percy aimed at him and misfired, his scream of anger sounding more like a roar. Upon being shot down, Anders told Percy that this land had a greater destiny, and that he only died to rise again. Percy shut him up by putting his gun in his mouth and blowing out his brains.

Looking at his gun, Percy saw Anders' name fading away, and the smoke around Percy began to dissipate. Vex'ahlia kneeled next to a shocked Percy and took his hand, telling him to take his mask off. Meanwhile, Anna Ripley had escaped. Percy then walked over to Cassandra and apologized to her, noticing that she was no longer the happy little girl she once was. Percy argued a bit with Cassandra, who wanted to join them in battle, but eventually allowed her to gather her equipment. As she walked of, he fully realized that he now had his sister by his side.

 While giving chase to the Briarwoods, Percy noticed that a new name had appeared on his gun: Cassandra de Rolo. Unsure what to make of it, he decided to deal with it later. Vox Machina battled the Briarwoods, first killing Sylas. Percy intentionally spared Delilah, blowing one of her arms of and taking her unconscious body.

 As the group walked away from the Ziggurat, Percy felt a warm pulse in his hand and a voice from deep within him urged him to kill Lady Briarwood immediately. Percy began talking out loud, battling the entity within him. It urged Percy to finish what he started, and then to kill Cassandra as well. Percy aimed his gun back and forth between the two women, losing control of his hand, also putting it to his own head. The entity told him they had a deal, to which Percy replied that to him, it was nothing more than a dream. The voice repeated their command to kill Delilah; this time, everyone else heard it as well, and Orthax finally showed himself. The group began fighting the demonic entity, but Delilah attempted to escape in the commotion. Percy spotted her, and told Cassandra that she should be the one to finally end it, letting his sister stab Delilah in the chest. Satisfied, Orthax retreated back into Percy's shadow.

Percy then managed to get rid of Cassandra's name on his gun by rubbing it with acid from the vats around them. However, he was suddenly targeted by a Hold Person spell from Scanlan, who took the gun from his hand and threw it in the acid, destroying it. As the gun burned, a little puff of dark smoke rose, and the cold core in Percy’s gut was extinguished for good.

 With Whitestone now free, Vox Machina, Cassandra, and Keeper Yennen discussed how it would be ruled from now on. Percy proposed to establish a five person council, consisting of Cassandra, Keeper Yennen, a leader of the farming community, a leader of the citizens and an economic leader. He didn't want to join, as he had too much to do and didn't consider himself fit to rule.

Later, Percy and Keyleth had a private talk. She showed him the skull of a raven that she found in a nearby field, then cleaned and polished for him, explaining that it reminded her of everything that had happened and how Percy nearly gave into the demon inside him. She gave him the skull as a reminder of what Percy or any of them could have become if they gave in to darkness.

 After returning to Emon, Percy requested from Uriel Tal'dorei that Greyskull Keep be made into the official ambassy of Whitestone, and asks for Desmond to be appointed as the official messenger between the two cities.

Arc 5: Vecna
After Vorugal was slain by Vex, Percy talked with her in the nearby woods. At the end of their conversation, as Percy turned to leave, he turned back around and kissed Vex, saying: "We'll talk later."

After the assault on Fort Daxio, Percy visited Vex's room, with a bag full of bottles of local Whitestone liquor: Direheart, Courage, a Snow Mead, and Green Tear Whiskey. Through the door, she asked if he was there for their "later talk". She then answered the door completely naked and asked if Percy wanted to talk "before...or after?". Percy then quickly showed her the bottles, said they would start with the Courage and then excitedly ran into the room, shutting the door behind him.

Epilogues






The Briarwoods
Approximately five years before the events of Critical Role, the Briarwoods entered Castle Whitestone as welcome guests and proceeded to slaughter the de Rolo family and seize control of the castle and the city. Percy swore vengeance upon the Briarwoods, but the trauma left him too afraid to pursue them until the Briarwoods appeared in Emon, after which he and the rest of Vox Machina pursued them to Whitestone. Eventually, Percy succeeded in killing the Briarwoods and several of their closest allies.

Cassandra de Rolo
Cassandra is Percy's youngest sister. She freed him from captivity five years before the events of Critical Role and helped him escape the castle. As they fled, Cassandra was felled by arrows and Percy continued to run, convinced that she had died right there. However, she survived but eventually became a collaborator with the Briarwoods, pretending to aid Whitestone's citizen rebellions only to sabotage their plans. When Percy returned to Whitestone with Vox Machina, after killing Professor Anders, brother and sister were reunited. In the middle of their pursuit, Cassandra turned traitor on the party, declaring herself to be a Briarwood since, to her, she ceased to be a de Rolo when Percy left her for dead. But with the defeat of the Briarwoods, and the exorcism of Orthax, she came to her senses and Percy forgave her, ultimately leaving her to watch over Whitestone in his absence.

As of, Percy was terrified of Cassandra because she represented everything he'd been ignoring while he was out finding himself; he felt pangs of guilt every time he looked at her.

Doctor Anna Ripley
Dr. Ripley was perhaps the only person that Percy was truly afraid of. She was the one who tortured him endlessly when the Briarwoods attacked and took over the castle. Moreover, upon learning of Percy's inventions, she became obsessed with his work and desired to replicate it. She eventually succeeded, albeit at the cost of her right hand. Their next (and last) meeting occurred on the Isle of Glintshore, where she was revealed to have made a pact with the shadow demon that Percy once made a pact with, and that deadly partnership eventually led to Percy's death at their hands. She was later slain by Vox Machina and Percy was later resurrected.

Keyleth

 * &rarr; Main article: Relationship between Keyleth and Percy.

Percy and Keyleth have a strong friendship, despite being the polar opposite of each other. They do come to blows when it comes to methods of leadership, but they still care deeply about each other.

Percy also tends to help Keyleth with some social cues, and helps manage/comfort her when drunk.

Keyleth seems to value their friendship highly, becoming distraught when she thought she was being replaced by Tary as his best friend.

Orthax
Orthax is the shadow demon that Percy originally made a deal with so that the human would have the means to carry out his revenge. This eventually led to the creation of the List. Over time, when the Briarwoods returned to Percy's life, and as the Whitestone Rebellion progressed, Orthax slowly began to manipulate Percy and corrupt his will. When Cassandra betrayed the party, Orthax decided to include her name among those still on Percy's "list". But when Percy refused to kill his sister, Orthax manifested into a corporeal form and attacked the party. He was then defeated, but that wasn't the end of the demon as he found himself making a pact with Dr. Ripley. Together, the two eventually slew him on Glintshore and Orthax soon began feasting on his soul, only for Keyleth to sever the connection between Orthax and Animus, Ripley's pepperbox. The demon, now having no tether to the Material Plane, was forced to return to the Abyss.

Pike Trickfoot

 * &rarr; Main article: Relationship between Percy and Pike.

Pike and Percy are good friends and have the utmost respect for each other despite the latter's views on the gods. During the Whitestone Rebellion, it was Pike who managed to stem the spread of corruption within him, buying him the time that was needed to see his goal through.

Before he departed for the Feywild, Percy was handed a special pendant from Pike that she had taken from her house in Westruun "for his protection". This pendant later revived him when he was shot to death during his final encounter with Anna Ripley. However, after it shattered, it was unable to save him twice, and Ripley eventually killed him again. His body was later returned to Whitestone, where Pike performed a resurrection ritual that ultimately succeeded.

Taryon Darrington
Percy first met Taryon in Ank'Harel the day after Scanlan left Vox Machina for the time being. Despite his initial jealousy towards the artificer for his construction of Doty, the two tinkerers soon started to bond over their mutual love for inventing, with Percy being the first person that Tary ever bothered learning the name of out of everyone in Vox Machina.

Vax'ildan

 * &rarr; Main article: Relationship between Percy and Vax'ildan.

Percy and Vax'ildan are very trusting of each other, but the two passed through some time not been able to see eye-to-eye ever since Vex's death due to Percy's own negligence, as well as other events. They had a discussion and Percy told Vax that he wanted to be in the rogue's good graces again, but for the time being requested that he "never trust him". Eventually they came to terms with each other, Vax even telling Percy that he considers him to be his brother.

Vex'ahlia

 * &rarr; Main article: Relationship between Percy and Vex'ahlia.

Percy and Vex once had a rather interesting rapport with each other, mostly consisting of teasing and flirtation (and most of that coming from Vex). After his resurrection, when she confessed her love for him, (by saying "I should have told you. It's yours." calling back to her encounter with Saundor, where she said that her heart was someone else's), Percy's feelings for the ranger started to grow, culminating in him boldly kissing her in the woods outside Draconia after their battle with Vorugal. They have been together ever since, becoming lovers and later having eloped in the year that passed after the fall of the Chroma Conclave.

Quests
Percy's main goal was to avenge his family's murder at the hands of the Briarwoods, something that is now accomplished. Percy has also reunited with his sister, Cassandra.

He wanted to track down Anna Ripley, who was aiding the Briarwoods but escaped Whitestone while Vox Machina was distracted. Not only did he want revenge on her, but he also felt guilty for sparking her imagination to create firearms. Before he died, Percy forgave her, even after learning that she had produced multiple firearms and distributed the plans to other tinkerers. Vox Machina was able to kill her afterward.

Percy's Tinkered Items



 * "Arrow?" (Vex; expended against Lady Delilah Briarwood within the ziggurat)
 * Bad News (himself; first used in battle in Kraghammer)
 * Bomb (Scanlan; expended against gricks)
 * Diplomacy (himself; worn on left hand )
 * Entanglement Arrows (Vex)
 * Explosive Arrows (Vex)
 * Grappling Hook Arrow (Vex)
 * Grenade (himself; expended against Rimefang)
 * Hand Mortar (himself; currently unused)
 * Hand Prosthetic with Drill Attachment (Victor; destroyed in the explosion of Victor's shop during the battle with Vecna in Vasselheim)
 * The List (himself; a pepperbox firearm; destroyed by Scanlan via acid pit)
 * Mask (himself)
 * Raven Skull Brooch (cast from a mold of the skull given by Keyleth; filled with sweet-smelling herbs; given to Vax'ildan)
 * Siege Arrow (Vex)
 * Special Staff (Keyleth)

Current Items

 * Animus (pepperbox previously owned/created by Dr. Ripley)
 * Boots of Spider Climbing (traded for Grog's Boots of Feral Leaping and traded back)
 * Cabal's Ruin (retrieved from Anna Ripley's corpse by Vox Machina and later given to Percy)
 * Cincture of the Stone King (retrieved from the undead dwarf king in Thomara)
 * Diplomacy (gauntlet created by Percy)
 * Dragon Slayer Longsword (retrieved from the lair of Rimefang)
 * Earring of Whisper (made by Tiberius)
 * Gloves of Missile Snaring (retrieved from the lair of Rimefang)
 * Manners
 * Rapier +1
 * Retort (pistol previously owned/created by Dr. Ripley)
 * Silvered Rapier

Former Items

 * Amulet of the Shield (given to Lord Thunderbrand)
 * Boots of Feral Leaping (received in a trade with Grog and traded back)
 * "Cloak of Smashing" (a standard cloak; traded to Grog for a long-barreled gun)
 * Craven Edge (Traded to Grog for a Dragon Slayer Longsword)
 * Hat of Disguise (retrieved from the lair of Rimefang; given to Scanlan)
 * Headband of Initiative (given to Vex'ahlia)
 * Manual of Quickness of Action (read during the airship flight to Vasselheim; donated to the Cobalt Vault)
 * Ring of Lightning Resistance (procured from Lady Delilah Briarwood, but later bartered away for information to Whaska)
 * The List (Unknown when he crafted it; destroyed by Scanlan via a pit of acid to try and remove Orthax's control over him which succeeded)

Abilities
Being a fighter, Percy benefits from proficiency in all manners of weapons and armor. However, as he is also a gunslinger, he is more skilled in the usage of firearms, but he is more than capable of using one-handed melee weapons such as rapiers and longswords. Percy tends to use damage-enhancing abilities to increase the power of his shots, in addition to targeted shots meant to hinder the enemy. Upon gaining the Magic Initiate feat, due to his connection to the shadow demon Orthax, he is able to cast a few spells but in a limited capacity, most notably his Hex spell, which manifests as a trail of black smoke circling his enemy.

Firearm Enchantments

 * Fire Shot (one barrel of The List)
 * Ice Shot (one barrel of The List)
 * Psychic (Animus)

Feats

 * Magic Initiate: Warlock
 * Hex (1/day)
 * Friends
 * Minor Illusion
 * Sharpshooter
 * Tough

Class Features

 * Action Surge (twice per rest)
 * Extra Attack (4 attacks per action)
 * Fighting Style: Archery (+2 to ranged attack rolls)
 * Indomitable (three times per rest, called "Resolve" by Taliesin)
 * Martial Archetype: Gunslinger
 * Grit (5 points)
 * Deadeye Shot
 * Firearm Proficiency
 * Gunsmith
 * Hemorrhaging Critical
 * Lightning Reload
 * Piercing Shot
 * Quickdraw
 * Trick Shot
 * Arm Shot
 * Head Shot
 * Leg Shot
 * Torso Shot
 * Wing Shot
 * Push Shot
 * Vicious Intent
 * Violent Shot
 * Second Wind

Quotations

 * "You fool, your soul is forfeit! Die! Die!"
 * Percy: (to Sir Kerrion just before executing him) This is for the de Rolos. And let me say, you are the one I was least looking forward to.
 * "You are, at the moment, the luckiest person in Whitestone. Do you know why? Because you're at the bottom of my list."
 * "Your secret is safe with my indifference."
 * "I've known a lot of people with money, and they are definitely not worth you. And besides, if they have something nice that makes you feel inferior, we can just take it." (Percy cheering up Vex before they enter Syngorn; also the moment when Percy realized he loves Vex.)
 * "Life needs things to live."
 * "A tree is just a door that hasn't been made yet, remember."
 * "No matter what [happens] today, I forgive you... but I cannot let you leave." (Percy forgiving Ripley, and finally letting go of his quest for revenge.)
 * "We're going to start with the Courage and not talk about dragons." (Percy, just before running into Vex's room and shutting the door behind him, after Vex had answered the door completely naked.)

Trivia



 * Percy has the highest dexterity score of any player character thus far.
 * Percy shares with Caleb, Lyra, and Lillith the highest intelligence score of any player character thus far.
 * The names of the entire de Rolo family are based on real people, as Taliesin stole the names from friends; only a couple of them have any idea he did it. The rest of Percy's full name comes from friends, characters Taliesin played as a child actor, and an anime character (Reinhard von Musel from Legend of the Galactic Heroes).
 * Percy is featured on the artwork for Matthew Mercer's "Gunslinger Martial Archetype for Fighters" on the Dungeon Masters Guild.
 * Percy is nearsighted.
 * In the Critical Role Major Arcana Tarot Card Set, he represents XV - The Devil.
 * In the original title sequence, Percy, unlike the rest of Vox Machina, is identified by his subclass rather than his class. This is most-likely the result of having started off using the standalone Gunslinger class in the campaign's Pathfinder days.
 * Percy has had the most romantic ties during the run of the first campaign. While Vex'ahlia ended up marrying him, Pike is confirmed to have had interest and Tary wanted to marry a Percy type of guy. In addition, Scanlan drank a love potion given to him by Grog and Vax'ildan in and he temporarily fell in love with him.
 * Several parallels can be made between Percy and Fjord . Each of them forged pacts with unseen higher forces (again, Orthax and Uk'otoa respectively), each with a dark and nefarious agenda, and they both have a particularly antagonistic relationship with a female NPC who made a pact with the same force they did (in this case, Anna Ripley and Avantika respectively). Additionally, each wields an enchanted weapon (either provided or influenced) by those higher forces: The List and the Sword of Fathoms. Furthermore, each character severs their pacts by dropping their pact weapon into a pool of highly destructive liquid (Acid for Percy, and Lava for Fjord).
 * Percy holds the record for highest damage in a single turn targeting only one creature at a time with 197 points in, 249 points counting his Hemorrhaging Critical. With the Hemorrhaging Critical, he also holds the record for most damage in a single attack to a single target with 156 points. Without it, that attack, 104 points, ranks third.
 * Percy is included in the Critical Role Pack DLC for Pillars of Eternity II: Deadfire.
 * Despite one of Percy's name being "Klossowski" (clo-SOFF-skee), throughout Campaign 1 everybody (Taliesin included) pronounce it "Kowalski" (co-WALL-skee).