The Final Ascent

is the one hundred thirteenth episode of the first campaign of Critical Role. Vox Machina, having made their final preparations, make their way to the top of the tower of Entropis. With special guest Joe Manganiello!

Announcements

 * Ashley is here in the flesh!
 * There is a new Matthew Mercer shirt in the store.
 * The Critical Role: Vox Machina Origins comic book is available on Comixology, from Dark Horse. Currently the second highest-rated book on Comixology! There will be information next month about the second comic.
 * Talks Machina, Tuesdays at 7 PM Pacific.
 * Twitch subscriptions are half off for the month of September.
 * Laura and Travis are going to be at Anime Weekend Atlanta. They will also be in Australia in November.
 * Ashley hasn't been busy; she's just been looking at Cute Emergency and didn't want to come.

Downtime in the Feywild
Once Vax'ildan has returned and reclaimed his equipment, Vox Machina take time to plan for the upcoming fight. They decide that Grog, Vax, and Pike will each carry a Trammel. Percival loans his Boots of Spider Climbing to Grog, to help him get closer to an airborne Vecna. Vex'ahlia promises Scanlan that she will wear the witch hat he gave her if he promises not to run from the fight.

They prepare a couple of longer-term spells before bed: Pike uses Vex's last ornate chalice to cast Heroes' Feast. Scanlan, for the very first time, casts Wish and asks for a Scanlan-simulacrum, which begins to form out of falling snow. The spell takes 12 hours, but at the end of it, a snow-golem duplicate of Scanlan stands naked and ready to fight. He is given some spare equipment before they all go to sleep.

The next morning, Artagan greets them. He tells them they have been been in the Feywild for longer than the agreed-upon 24 hours, but that he will see what he can whip up. He casts a spell to control the time dilation, and Keyleth takes them back to the Material Plane.

An Unlikely Ally
They find themselves back in Thar Amphala, inside the blue-green barrier that has kept the forces of Vasselheim at bay. The party hurry to the nearest abandoned building. Outside, they hear something collide with the wall. It turns out to be a gloomstalker, currently being wrestled to the ground by a red, armored dragonborn. Vax hurries to attack the gloomstalker, but the dragonborn yells, "Don't hurt him!" Vex and Grog help hold the creature down while the dragonborn uses a thorned golden wreath to tame it.

A second gloomstalker finds them but is quickly dispatched. Percy and Keyleth, who have both recognized the dragonborn newcomer, introduce him as Arkhan, someone they adventured with a couple years ago. Arkhan explains how, a few weeks ago, he and his companions were attacked by a death knight and Delilah Briarwood. He and his party were left for dead, but his patron goddess, Tiamat, kept him alive. He offers a temporary alliance with Vox Machina against Vecna.

Together, they head toward the outer wall of the city to try to break one of the crystals powering the barrier. They find a point on the wall where the energy seems most intense. Grog and Arkhan together smash the wall to pieces, dislodging the crystal and opening up one-sixth of the barrier dome above them.

Briarwoods Reprised
Unfortunately, their actions attract the attention of the undead dragon they saw previously, which comes to investigate. They hide in a nearby building, but Delilah and Sylas, on the dragon's back, find Arkhan hiding under his gloomstalker. The undead dragon -- none other than the slain white dragon, Obatalá, that once served as Arkhan's mount -- unleashes a breath of bone shards at him.

Vox Machina leap to Arkhan's defense, deciding it is best to face the Briarwoods now rather than later. The dragon hits them with a second breath shot after Delilah Disintegrates the wall they are hiding behind. Percy knocks her wand out of her hand and pushes her and Silas off the dragon, putting them in easy reach of the melee fighters.

As Delilah takes several devastating hits from Grog, she reaches out for Sylas' hand to try to escape with him. Before she gets the chance, Vex shoots her dead with a final arrow, saying, "How's it feel, bitch?" With Delilah dead, the skeletal dragon also falls to pieces, no longer held together by her magic.

Sylas, seeing his wife fall, cries out. He takes a few hits from Percy and Arkhan before turning into a bat to flee. Vex manages to hit the bat-form with a Brambleshot before it gets out of range. The bat falls to the ground, hitting hard and reverting from bat into mist-shape. However, by that point, Sylas is so far away that they are not able to dissipate his mist-shape with Daylight, and he barely escapes. Arkhan then reanimates Delilah's dead corpse to travel with them as a zombie.

Hundreds of gloomstalkers begin to converge, at this point, on their location, attracted by the commotion. Just as the party realize this will be a hopeless fight, Devo'ssa arrives with all the wyvern-riders of Vasselheim, no longer held at bay by the barrier. An aerial battle commences overhead and Vox Machina seize their chance to run for Entropis.

Part II
They find that the spire of Entropis has been reconstructed since Keyleth and Pike toppled it in the Shadowfell, now held together by veins of green arcane energy. At the apex of a tower is a shadowy cyclone that they watch obliterate any wyvern-riders who try to pass through it.

Inside Entropis
Guarding the base of the tower is an undead rot behemoth, which Percy distracts using their Pulse Stone tied onto an Infinite Rope. They slip into the tower, Arkhan sending his gloomstalker away to meet them at the top. Inside, they find a crowd of zombies and skeletons. Pike dispatches most of them with a Destroy Undead, but not before they notice an undead Aldor and Grubby among the crowd. Another one, Vander, Arkhan takes control of and brings along with zombie-Delilah.

They consider taking a short rest before moving up the tower, but decide they can't risk giving Sylas time to recover. Instead, they chug a few potions and cast low-level healing spells to get themselves back up to full health.

On the second floor of the tower, they find an empty arcane laboratory. Vax notices a series of arcane traps in the floor, which they carefully avoid -- all except Scanlan and Pike, who stumble and trigger a Force Cage. Scanlan casts Dimension Door to get the two of them out. Grog and Arkhan, who are too big to squeeze past the trap, instead lock arms and use the Boots of Spider Climbing to walk across the ceiling. They all reach the other side and carry on.

On the third floor, they find an abandoned torture chamber. Among the mutilated corpses left there, they recognize the body of an old ally, Scalebearer Desona. Vax uses his Vecna-dar to confirm that they are now within about 120 feet of their quarry. They prepare for the final confrontation: Pike and Keyleth cast Freedom of Movement on the team, Pike puts a Death Ward on Scanlan, and Vax spreads the wings of the Raven Queen. Vex, Pike, and Scanlan invoke their divine blessings, and Scanlan prepares the Tome of Isolation.

Cruel Schemes
They stealth up to the fourth and final room of the tower. There they find three figures in dark cultist armor. As the cultists do not seem to notice them, the twins are able to quietly assassinate two of them before letting Arkhan run in to take the third. Arkhan's first hit misses, and his second does not kill his target.

As the remaining cultist shows no reaction to their presence, or even to Arkhan's hit, Vex calls for Arkhan to remove the figure's helmet. He does so, revealing the face of none other than Shaun Gilmore, dressed in cultist armor and standing as if paralyzed.

Horrified that they have been tricked into attacking one of their closest friends, they remove the helmets from the two dead "cultists". The bodies are revealed to be those of Scanlan's daughter, Kaylie, and of Percy's sister, Cassandra. Pike checks their bodies more closely, but only confirms that these are really their family lying dead around them. She removes the circlet that seems to be holding Gilmore still, and he comes awake.

Parting Ways
Pike spends two of her precious spell slots to Revivify the fallen Kaylie and Cassandra. They wake up, and Scanlan runs to hold his daughter. Gilmore tells them what he remembers of being pulled through a doorway while he was in his workshop. Keyleth asks him to get himself, along with the other two, back to Emon.

Before he goes, Gilmore offers Grog some "intense adrenaline" and casts Haste on him, asking that they "leave a scar in my name, if you don't mind." Scanlan says his goodbye to Kaylie as Gilmore pulls her and Cassandra close for a Teleport. Behind them, coming up the stairs, they hear heavy footsteps. Vecna's death knight comes into view. As Arkhan runs to meet the knight, Gilmore escapes with the two young women.

Their friends now safe, and with Arkhan holding the death knight at bay, Vox Machina brace themselves to go above for the final confrontation with Vecna.

Vox Machina

 * Taryon Darrington (absent; not mentioned)
 * Doty 2.0 (absent; not mentioned)
 * Keyleth
 * Percival de Rolo
 * Scanlan Shorthalt
 * Grog Strongjaw
 * Pike Trickfoot
 * Trinket
 * Vax'ildan
 * Vex'ahlia

New

 * Arkhan
 * Vander
 * Obatalá
 * Grubby

Returning

 * Aldor (zombified)
 * Artagan
 * Delilah Briarwood
 * Sylas Briarwood
 * Scalebearer Desona (corpse)
 * Shaun Gilmore
 * Kaylie
 * J'mon Sa Ord
 * Cassandra de Rolo
 * Sarenrae (voice only)
 * The Sword of Kas

Mentioned

 * Ioun
 * Elaina
 * Kevdak
 * Nahla
 * Pelor
 * Syldor Vessar
 * Tiamat
 * Wilhand Trickfoot
 * Vecna

Quotations
Percival: I've already planned them out.
 * Vax'ildan: Percy, get your rest, because your last words to me tomorrow need to be indignant and irritated.
 * "You all find yourselves resting. Uncomfortable at first, but the knowledge and the exhaustion hitting you, eventually it takes you. The dreams lead seamlessly, one to the next: memories of your meeting, of your story, of your experiences, bleeding between your fears, your victories, and the people whose lives you've touched and who've touched your lives. Wilhand; the fall of Kevdak; to the respect of your father and the vengeance of your mother; to climbing the destiny of the Aramente; to rebuilding the memory of one's family; and to spooning a second version of yourself." -- Vox Machina take their last long rest before facing Vecna.