Blooming Grove

The , also known as the Bone Orchard to the residents of Shadycreek Run, is a graveyard and temple to The Wildmother and the Archeart in the Savalirwood six miles northwest of Shadycreek Run.

Description
The Blooming Grove is a magically warded garden and graveyard that has been "touched by the Wildmother." It has been watched over for generations by Caduceus Clay's family.

The grove is surrounded by the cursed blighted woods of the Savalirwood, and is surrounded by three concentric rusted iron fences built to hold back the continually encroaching razor-sharp grayish purple thorny vines. The fences were placed up over time to block out the corruption, but as they failed, more interior fences were raised up.

Beau, Caleb, and Nott first came to the grove in the winter, and noticed that the temperature within it was much warmer than that of the the surrounding woods, and the plant life was greener and more suited to swamps than the Savalirwood's cooler-climate vegetation. Within the boundary fences, it is even warmer, comparable to the southern or coastal regions of Wildemount, and there are small pools of water covered in algae.

On the far northern end of the grove, about a hundred feet from the outermost fence, is a 20 by 30 feet stone steeple. The windows have no glass, and are instead overgrown with vines. The building's door is wide and wooden. The front of the building faces southeast and features a "once-filled" arched window. Surrounding the building are old gravestones, many of which are falling over.

The gravestones include:
 * 100, 200, 400 and 500 year old elven graves.
 * A ten year old grave containing the elvish name of Tyriel Casala.
 * Generations of members from a textile family known as Casala. Their graves grow red-purple flowers for tea.
 * A follower of Ioun named Ulysses.

There are multiple springs at the Grove of both hot and cold water One of the springs is the Sacred Spring of the Unknown Champion, the resting place of the head of the champion whose interment was the reason for the Grove's creation.

Origins
The legend, as told by Caduceus, is that the day after the Raven Queen's ascension (during the Age of Arcanum, around a thousand years before 836 PD), three of the Raven Queen's heroes, named Clay, Stone, and Dust, were tasked by her with removing the body of one of the heroes of "the war" from a city. The Raven Queen directed them to the Wildmother, and under her guidance, they split the body into parts and took the parts to various locations. They then built temples that their families have since protected; the Clay family's temple being the Blooming Grove. The Cobalt Soul believes the Blooming Grove was built just post-Calamity.

Pre-Campaign 2
Caduceus lived with his family at the sanctuary-like graveyard of the Blooming Grove. His family all left in small groups beginning around 825 or 826 PD in order to try to stop or push back the corruption, which had recently breached the third fence.

Campaign 2
Beau, Caleb, Nott, Nila, and Keg, while in Shadycreek Run, learned that the Blooming Grove was home to a group of strange hermits. They decided that they would go to the Blooming Grove, as perhaps the healers there could revive Molly, and if they could not, they were more likely to be of assistance in rescuing the others from the Iron Shepherds than anyone else in Shadycreek. There, they met Caduceus, who left with them. After her mate and her son were rescued from the Sour Nest, Nila offered to look after the Blooming Grove, in exchange for Caduceus agreeing to continue helping and traveling with the Mighty Nein.

The Clay family returned to the Grove, escorted by Reani, after their petrification was cured by the Mighty Nein.

The Mighty Nein stopped by the Blooming Grove before their final return to Eiselcross. They saw that the purple crystals Caduceus and Calliope had created in their visits to the other temples of the Wildmother had begun to push back the corruption.