Campaign 2 Arc 5: Family Ties

The fifth arc of the second campaign of Critical Role continues the adventures set in Wildemount. Now finally reunited with the defeat of Obann, the Mighty Nein find themselves drawn further into the tangled webs of intrigue between the Empire and the Dynasty, while they also reunite with their own separated families and former friends. And as peace is apparently made a reality, the party finally arrives at the long-awaited destination of Rumblecusp, the setting for the upcoming TravelerCon. But whether on the mainland or at sea, the Mighty Nein find themelves discovering more secrets, oddities, and threats than expected, including the potential loss of their own memories and selves, and an even more chilling omen on the horizon...

⬅ Arc 4: Swords and Angels / Arc 5: Family Ties / Arc 6: Weird Magic ➡

Art Credits 1. 2. 3. 4. 5. 6. 7. 8. 9.