Feolinn

Feolinn is a coastal city located north of Port Zoon along the Menagerie Coast of Wildemount.

Society
Feolinn is a "wine city", known for its famous plum wine, its affordable timeshares, and its tourist boards.

Notable People

 * Capo: a book-learned bard.

City Description
Surrounded by temperate jungle, Feolinn is regarded as a beautiful city. The nearby forest of the Plumgroves is where the city gains most of the fruit for its wonderful wines.

Plumgroves
Inside the forest is a small rocky hillside cliff with thick vines on the surface. Below the vines is a small entryway carved to be a door. It leads to a cavern that dives deeper into the subterranean regions beneath the Plumgroves.

Subterranean Caverns
The entryway in the forest leads to a heavy, rocky, winding path that leads down with a natural slight grade lower into the earth. There's a faint whiff of rot along with stagnant hard water. About five minutes into the tunnel it opens op into a 70 feet chamber, with a series of stalagtites hanging from the ceiling slick with interior moisture.

Bridge camber The chamber has a large lightless dark ravine with two stone imps that are wedged into the sides of the wall, and a single 60 feet rope bridge across the chasm where two pitons hold it on the opposite end. The imps look roughly hewn and will blast a pinkish-purple arcane energy blast when someone crosses the bridge. Across the bridge there is another opening that leads to a slowly spiraling down rock tunnel.

The next hall is about 60 feet, a slow spiral downward opens up into a small crystalline chamber.

Crystalline camber There is a reflective glass and onyx pillars that rise up in various places. The textures in the cavern are jagged, warped, with light refracting against them ever so slightly from faint torches and sconces that are burrowed into the side walls. Along the sunken earthen floors, there are scattered bits of bone in small piles, as well as small red spheres that are dull and cracked in places, amongst the bones. There is a tomb that has gold gilding and scrolling of simple arcane runes around the outside of it. On the top of it is a sculptured relief of a female warrior in beautiful armor, a beautiful sword of gold and silver inlay, with an intricate, is plunged through the chest, but she's holding it in a peaceful expression. The tomb is either containing or protecting a holy space by a ward of protection. Beyond the tomb is a dark marbled wooden doorway with silver and gold veins grown through it with an older rusted lock

The door leads to a set of stairs that curls downward the stench of decay itself intense as it lingers with an old incense that had burned long ago and barely hangs in the air. It opens up into a large domed interior.

Laboratory It has a smooth, dark stone floor with perimeter tables that carry all manner of intricate glass-tubed alchemical setups and supplies with little brass mechanisms that spark blue and white in places. On the furthest left-hand corner there is a table where corpses are piled onto it. There is a large bed covered in rags, linens, and a glass tube that contains some sort of faint blue energy. There is another enthrance way and a small doorway.

History
Zathkira has taken residence in the subterranean caverns. They have long black and red robes, and their skin was sickly and pale, parts of it seemingly almost torn. They have long bony fingers and a thin, pale face, torn skin, sickly yellow eyes, their pupils clouded over and invisible amongst the rest of their disgusting look. With the Crimson Orb of Generosity affixed to the front of their face and a terrible annoying voice.

They went mad, and was trying to corrupt an ancient artifact known as the Crimson Sphere of Generosity. In his attempts to convert this artifact, he began to draw various tourists down into a subterranean layer beneath this forest, never to be seen again, or to become his terrible corrupted minions. However, he was defeated by a great hero named Shiona, who was wielding the Exalting Blade of Favor. However, upon defeating this mage, this laboratory vanished and was never found again, nor was the hero or the sword that she wielded.

There were strange disappearances, very similar to this very tumultuous time in Feolinn's history. Capo being such a book-learned bard, he had been noticing this disappearances. No one else listening to him, he grow frustrated. He gather his belongings, weapons, and bee companion Eric, to go ahead and see if he could find out the root of this terrible, rash series of disappearances.

Trying to find the source of the disappearance Capo and Eric head to the forest. On their search thet got attacked by a black fur panther and finds the entryway into the subterranean regions beneath the Plumgroves. Capo crosses the bridge and took the Exalting Blade of Favor from the tomb after being attack by six or seven of the spheres, and eventually finds the laboratory

Willing his sword to give light it lights his way with bright torchlight into the next chamber. Entering the laboratory, he finds Zathkira hunched over fresh-ish decaying corpses, pulling apart one of the corpses. He tells Capo he is locking for the source of a strange relic’s power, named generosity. Convincing Zathkira to give him the orb he tells Eric to scan around the back side. When he concentrates on the orb he knows that where humans keep their generosity is in their heart and puts the orb on his nose. After the effect of the nose has settled the sword is hyping Capo up to fight Zathkira and he gives in.

Failing to doge the first attack Capo almost died from a thunderbolt, he heals himself and Eric turns to attack Zathkira. After being stung by Eric Zathkira cast Inflict Wounds and kills Eric. Seeing this Capo turn invisible and heads towards the bed. Not knowing where Capo went Zathkira cast another bolt of lightning toward the corner of the room. Capo searches the bed finding a glass tube that contains some sort of faint blue energy and smashes it, and the body of Zathkira just falls limp.