Scar of the Cinder King

The Scar of the Cinder King is a large swath of land to the east of Emon that was torched by the ancient red dragon Thordak during the Chroma Crisis in late 810 PD.

History
Originally, the land that the Scar now occupies was outer farmland and small forests, occupied by serfs and laborers who sold their goods to Emon.

On 26 Duscar, 810 PD, Thordak and the dragons of the Chroma Conclave attacked the city of Emon. Some time during or immediately after the attack, the red dragon torched the fields and forests east of the city. With the Ember Seed implanted in Thordak's body, suffusing the dragon with power from the Elemental Plane of Fire, the Scar did not heal as a normal burn would, and elementals ran rampant across the countryside.

Following Thordak's defeat at the hands of Vox Machina, the Tal'Dorei Council called the Fire Ashari from across the Ozmit Sea for their expertise in fire elemental magic. These Ashari, led by the half-orc Lorkathar, keep vigil over the Scar and work to heal the land of the elemental magic.

In 842 PD, over thirty years after the Chroma Conclave's attack, the Scar was almost entirely healed healed. However, towards the end of the year, a resurgence in elemental energy began to awaken.

Flamereach Grove
Flamereach Grove, formerly called Shivergreen Grove, is a small burnt forest that stands at the edge of the Scar. The forest burns perpetually due to the elemental power suffused into the land. Flamereach Outpost, the base of the Fire Ashari in the Scar, is built on the edge of the Grove, where they keep watch over the forest.

In late 842 PD, a resurgence in elemental energy caused a massive, forty foot tall plateau to suddenly appear within the grove, as well as a perpetual ash storm centered on the plateau. At the center of this plateau was a mysterious, ten foot wide sigil. Objects that passed over the sigil were instantly incinerated.

Snowember Fields
The Snowember Fields is a large stretch of ruined farmland. The land is covered in a thick layer of white ash, broken only by the occasional remains of scorched windmills. The Snowember Fields are dangerous to traverse, as interrupting the ash stirs living embers, which erupt into magmins that live seek to burn all that they see.