Celindar

Celindar is an Elven male warrior and Verdant Lord and head of the Verdant Guard of Syngorn.

Biography
Celindar is Verdant Lord of Syngorn, one of the titles of the Wardens of Syngorn. As Verdant Lord, he commands the armies of Syngorn and Beryl Keep, the fortress-district that houses the Verdant Guard.

At some point after the Chroma Crisis, Celindar contacts a group of adventurers friendly with the elves of Syngorn to report that the Treants of the Verdant Expanse are no longer protecting the elven city and that some, who have turned pale and sickly, have even turned against it, attacking the elvenguard. He requests these adventurers to venture into the Neverfields and seek out the Seed of Life, the final bloom of an ancient treant, which he believes may restore the Treants' senses.

Abilities
Celindar is an accomplished warrior. As head of the Verdant Guard, he handles all military strategy and instruction within the bounds of the Verdant Expanse. A master strategist and, he uses a seeing crystal in Beryl Keep's war room to view the Verdant Expanse in its entirety, commands the Guard like a chessmaster, always one step ahead of the forest's wild threats.

Behind the scenes
Celindar is first introduced in Chapter 1: Campaigns in Tal'Dorei of Critical Role: Tal'Dorei Campaign Setting, a Critical Role sourcebook written by Matthew Mercer, James Haeck, Joseph Carriker, and Steve Kenson. In the same book, he is mentioned in the Neverfield adventure "Seed of Life". So far, he has not been introduced or referenced onstream.