Flameskull

Flameskulls are fashioned from the remains of dead wizards. Flameskulls chuckle as they approach.

Abilities
Flameskulls are resistant to lightning, necrotic, piercing damage and resistant to magical effects, making their saving throws against spells and other magical effects with advantage. Immune to cold, fire, poison damage and immune to charming, frightening, paralyzing, poisoning conditions.


 * Iillumination: The flameskull sheds either dim light in a 15-foot radius, or bright light in a 15-foot radius and dim light for an additional15 feet. It can switch between the options as an action.
 * Rejuvenation: If the flameskull is destroyed, it regains all its hit, points in 1 hour unless holy water is sprinkled on its remains or Dispel Magic or Remove Curse spell is cast on them.
 * Spellcasting: The flameskull is a 5th-level spell caster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It requires no somatic or material components to cast its spells. The flameskull has the following wizard spells prepared:
 * Cantrip (at will): Mage Hand
 * 1st level (3 slots): Magic Missile, Shield
 * 2nd level (2 slots): Blur, Flaming Sphere
 * 3rd level (1 slot): Fireball

History
Chasing Raishan to the Island of Viscan, Vox Machina was ambushed by a quartet of flameskulls. The levitating skulls were eventually defeated but were left to rejuvenate and face the group after their fight with Raishan, catching them on the way out.