Black King

The Black King is the name of a statue of Westruun's founder Palest Westruun, mockingly named after the black dragon Umbrasyl, who briefly conquered Westruun during the Chroma Crisis. Both Westruun and the Black King statue were blessed by a High Priest of the Lawbearer when it was unveiled on the one-year anniversary of Westruun's freedom — when the city is threatened, the statue is supposed to animate into a stone golem and defend the people of Westruun.

The Black King has not appeared or been referred to on Critical Role.

Equipment

 * Sword: The Black King is equipped with a sword.
 * Mount: The statue is set upon a mount.

Abilities

 * Enhanced physiology: In addition to the standard statistics of a stone golem, the Black King has a mounted movement speed of sixty feet and enhanced Intelligence and Charisma scores of 18.

Stone golem abilities

 * Damage immunities: The Black King is immune to poison and psychic damage, as well as bludgeoning, piercing, and slashing damage from attacks both nonmagical and not adamantine.
 * Condition immunities: The Black King cannot be charmed, exhausted, frightened, paralyzed, petrified, nor poisoned.
 * Senses: The Black King has darkvision for 120 feet.
 * Immutable form: The Black King is immune to any magic that would alter its form.
 * Magic resistance: The Black King has advantage on saving throws against spells and magical effects.
 * Magic weapons: The Black King's weapon attacks are magical.
 * Multiattack: The Black King is able to make two slam attacks.
 * Slam: A bludgeoning attack.
 * Slow: A recharging ability that allows the Black King to target creatures within its immediate vicinity, forcing them to make a Wisdom saving throw. Creatures who fail are magically slowed, their speed halved, unable to take reactions, and unable to take more than one action or bonus action per turn, similar to the effects of the Slow spell. This ability lasts for up for a minute.