Empathy domain

The Empathy domain is the cleric subclass of Fresh Cut Grass.

Transfer Suffering
Beginning at 1st level, as a reaction, the cleric can halve the damage dealt to a nearby creature and gain temporary hit points equal to their cleric level plus their Wisdom modifier. If the cleric attacks a creature and hits, they deal additional damage equal to the temporary hit points, which then disappear. If they have not lost the temporary hit points by the beginning of their next turn, either through successfully attacking another creature or through taking damage, they lose these hit points by default and take damage equal to the number of remaining hit points.

Channel Divinity: Sympathetic Binding
Beginning at 2nd level, as an action, the cleric can use Channel Divinity to magically bind themselves to up to a number of creatures they can see equal to their proficiency bonus.
 * Ardent Armor: As a bonus action on each turn for 1 minute, they can give one bound creature 1 + Wisdom modifier temporary hit points.
 * Bonded Blessing: As a bonus action on each turn for 1 minute, they can allow one bound "trusted companion" to add a d6 to an attack roll, ability check, or saving throw.

"When you do good, I do good"
At 6th level, when an ally with 60 ft. of the cleric rolls a natural 20, the cleric gains advantage on their next roll.

Behind the scenes
Sam Riegel, upon developing the character of Fresh Cut Grass, asked Matt if he could play as a therapist, and this resulted in the development of the homebrewed Empathy Domain. One of the influences for this came from, when, in an aside, Taliesin Jaffe asked Matt if they could make a therapy character class.