Crick Queen's Call

Crick Queen's Call is a card game popular in Wildemount.

Description
Each player places the ante and is dealt three cards. Players call, raise, or fold until all bets are even. Players that raise can be dealt another card, which replaces one of their previous cards. Players then compare hands. Whoever has the best hand wins the pot.

Game Mechanics
Players roll 3d6 and keep the results hidden. If a player ups their ante, they can reroll 1d6 and must keep the new roll. Whoever has the best hand wins.

Hands
In order from best to worst, there are six possible hands:

Higher numbers beat lower numbers in similar hands. For example, Three of a Kind (5, 5, 5) beats Three of a Kind (4, 4, 4). Likewise, a Strait (4, 5, 6) beats a Strait (3, 4, 5).

History
On 16 Sydenstar, 835 PD during their first meeting at the Nestled Nook Inn, Jester Lavorre offered to teach Nott how to play Crick Queen's Call. Caleb Widogast footed the bet for Nott. They played, and Jester won 4 sp, upon which Nott immediately drew her shortsword.

Trivia

 * Crick Queen's Call is most likely named after Leylas Kryn, queen of the Kryn Dynasty, whose citizens are derogatorily called "Cricks".