Oloore root

When brewed as a tea, Oloore root acts as a psychedelic drug. Its use originated in some druidic cultures—Keyleth has used it in this context, as did Vilya—but it is more lately enjoyed by some in the upper crust across Exandria, and, as it is illegal in Tal'Dorei, trafficking and selling the substance is a major source of The Clasp's income.

Properties
The imbiber must make a DC 14 Constitution saving throw, becoming poisoned for 1d4 hours on a failed save. On a successful save, the imbiber gains advantage on Wisdom ability checks for 1 hour. If the imbiber rolls a 19 or 20 on their saving throw, they gain the effects of the scrying spell for up to 1 minute.