Echo Knight

Echo knights are warriors that use dunamancy to summon duplicates of themselves to fight with them on the battlefield.

Powers and Abilities
Echo knights harness fading shades of unrealized timelines, pulling a shadowy duplicate of themself, called an "echo" to fight by their side. The echoes are somewhat fragile, but the echo knight can summon another at any time. An echo must stay within around 30 feet of the knight that summoned it, or else it disappears. Echo knights can also teleport by swapping places with their echo. Because of this, echo knights are able to easily lock-down and move across the battlefield by essentially being in two places at once.

More powerful echo knights can project their consciousness into their summoned echo, using it to scout ahead to locations as far away as one thousand feet. Echo knights are also able to cause their echo to teleport and intercept attacks, protecting their allies from incoming blows. The most powerful of echo knights are able to summon and maintain two echoes at once.

Notable Echo Knights

 * Quana Kryn: General of the Aurora Watch and partner to Bright Queen Leylas Kryn.
 * Thuron: An echo knight who broke into the Zauberspire in Zadash and attempted to steal back a Luxon beacon.

Trivia

 * Essek Thelyss created a spell, Resonant Echo, that acts similarly to the echoes summoned by an echo knight. A Resonant Echo is unable to attack, but can cast a spell known by the spellcaster.