Savalirwood

The  (from Elvish: savalir, guilt) is a cursed forest in the Greying Wildlands, historically known as the Veluthil Forest.

Description
The Savalirwood is a cursed forest in the Greying Wildlands. Formerly green, the vegetation is an ashen grayish-purple color that gives off a sense of decay, and the source of its life and color is unnatural. Though the forest appears to be dead, it is still living and "brims with health" in a off-putting manner. The ground seems dead, but there is wildlife, which seems to be in a symbiotic relationship with the forest. The Savalirwood is dangerous, increasingly so as one travels deeper into it.

When Caduceus sees his Light spell's brightness gradually diminished in the King's Cage, he recalled that a similar phenomenon happens in the depths of the Savalirwood.

History
Previously known as the Veluthil Forest, the forest came to be known as the Savalirwood, from the Elvish word savalir for "guilt", after the corruption of Molaesmyr and the rest of the forest. It has been cursed for many centuries.

The superstition and mythology around the Savalirwood have allowed the city of Shadycreek Run to prevent the Dwendalian Empire's encroachment by using the forest as a defensive position against incursions. Eventually the Empire just gave up, and let the region stay independent.

The skull of Jourrael was entrusted to the elves of Veluthil.

While they were exploring the ruins of Aeor, the Mighty Nein noticed that the corruption of trees in the aboretum found there was very similar to that of the Savalirwood, although Caduceus was reluctant to investigate further. Though Caduceus did not feel the two were related, Matthew Mercer stated in that relics of an Aeorian experiment were brought to Molaesmyr, where it was accidentally detonated and corrupted the wood. Sentinel and druid refugees from Molaesmyr, now living in Bysaes Tyl, cut back the forest to prevent the corruption from spreading. Though they are researching a means to return the forest to its former state, progress has not been made because of a combination of lack of funding and interest in the Empire.

Points of interest

 * The Sour Nest: Iron Shepherds's stronghold two hours northeast of Shadycreek Run.
 * The Blooming Grove: The home of Caduceus Clay, also known as the Bone Orchard, it is an ancient burial ground.
 * Ruins of Molaesmyr: The ancient home of the northern elves of Wildemount. After its fall and the resulting corruption of the surrounding Savalirwood, the elves divided into two groups, Uthodurnian and Western Wynandir (including Bysaes Tyl).