Nera

 is a half-elven scout from Kraghammer.

Appearance
Nera is a female half-elf with brown eyes, brown skin, and "slender" hands. When Vax'ildan and Vex'ahlia met her, she wore "sensible" green and brown clothing and carried a bow. She also had a cloak, in which she mended a tear.

Background
Nera was born to a elven parent from Syngorn, and was sent to live in a Syngornian outpost. She "rebelled by going to live in Kraghammer."

Kith & Kin
Around 807 PD, Nera and her two dwarven companions were hired by Master Simeon and Lord Willan to accompany them from Turst Fields to Jorenn Village. Along their journey, their group crossed paths with a messenger travelling between Turst Fields and Westruun; she described them as merchants and informed Vax'ildan and Vex'ahlia that they might catch up to them.

The following evening, Nera and her party made camp with Jorenn Village in view. The twins and Trinket did indeed catch up to them, and asked to camp with them. Nera took the first watch while the others ate and got ready to sleep. Vax'ildan later joined her; he commented that Nera didn't seem to like his sister, and Nera guessed correctly that the twins were from Syngorn. During their conversation, ash walkers descended upon the camp. Nera's leg was injured in the fight, and she threw paper on the fire that created sparks, as a kind of signal flare. Nera and her fellow travellers, except for Vax'ildan and some of their ponies, were rescued by riders from the Shadewatch; Vax'ildan was rescued by the outlaw miners, while all but two of the horses were killed by the ash walkers. The Shadewatch brought the travellers to Jorenn Village and told them there would be rooms for them at The Scattered Bar. A healer and a messenger brought Nera to the town hall to treat her injuries.

The next day, Vex'ahlia found Nera outside The Scattered Bar, speaking to a human man. She was fatigued and limping, but able to travel; she intended to leave for Westruun that day, and perhaps travel on to Kraghammer after. She told Vex she would look for signs of Vax along the way. After Nera left, the two scholars then found a guide to lead them into the Grey Valley, while her dwarven companions returned to Turst Fields.

Several days later, at the climax of the conflict between the Shadewatch and the outlaw miners, Vex lied and told Shademaster Derowen that Nera was part of her contingency plan: Vex had given Nera the stolen notebook, and she would bring it to the Clasp in Westruun if Vex or Vax were harmed.

Abilities
Nera is trained as a scout, and wields a bow.

Notable items

 * Bow