Stoneguard

Stoneguards are stoic people of the Earth Ashari, guarding their stronghold in the Cliffkeep Mountains and rifts to the Elemental Plane of Earth.

Description
Stoneguards are described as "slow to change and more likely to fight defensive battles", not initiating conflicts themselves. The Terrah stoneguard are known for their synthesis of druidic training and ancient combat techniques that "allow them to hold fast against a tide of enemies".

The stoneguard craft arms and armor from granite with magical stone craftsmanship of such prominence that even competed with dwarves.

Society
At least since 812 PD and by 836 PD, the stoneguards defended key points within the Cliffkeep Mountains, warding Terrah against the dwarves of Kraghammer who have infamous among Earth Ashari. They believe, if `the stoneguard ever abandon their posts, the dwarves would doubtlessly enter their ancestral lands and strip its natural beauty in search of wealth and fuel.

History
Rumours say that when elemental armies poured into Exandria during the Founding, two legendary stoneguard protected all of Terrah for ten days and ten nights, each standing guard while the other rested.

Abilities
Stoneguards are immune to petrified condition and are proficient in Athletics and Intimidation.


 * Multiattack: The stoneguard makes three granite maul attacks.
 * Granite Maul: Melee weapon attack against one target with +7 to hit and reach 5 ft. If hits, deals 11 (2d6 + 4) bludgeoning damage and the stoneguard can also immediately cast thunderwave as a bonus action. This casting uses a spell slot but requires no components.
 * Sentinel: When a creature within 5 feet of the stoneguard attacks a target other than the stoneguard, the stoneguard can use its reaction to make one attack against that creature.
 * Skin to Stone: When the stoneguard is attacked, they can use their reaction to gain resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks until the end of the attacker's turn.

Druid spells
The stoneguard is a 3rd-level spellcaster with four 1st level slots and two 2nd level slots. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following druid spells prepared: