A Favor in Kind

is the sixteenth episode of the second campaign of Critical Role. The Mighty Nein deal with the ramifications of their actions in the research facility, exploring more of the dark caverns beneath Zadash and experimenting with dangerous unknowns...

Pre-Show

 * DnD Beyond Sponsor Ad (In the style of an 80's ad)
 * Pillars of Eternity 2:Deadfire Sponsor Ad

Announcements

 * Vox Machina Origins #6 out now
 * Another 826LA Strech Goal achieved (Matt Mercer Fireside Chat)
 * Critical Recap for "Where the River Goes" out now
 * Talks Machina out every Tuesday, 7pm PST
 * Podcast for "Where the River Goes" out where all podcasts are available
 * Matthew Mercer set for Con visits in Calgary, Canada & Fort Worth, Texas

Part I
The figure of Siff Duthar hangs in the air before the party, wrapped in moving tendrils of cloth and black shadow energy that tapers to nothing below, seemingly waiting for them to offer a secret in trade to him. Jester tells him about the cinnamon pastries in Nicodranas, which doesn't seem to be exactly what he was looking for, and he attacks with Whispers of Madness. Jester and Yasha are able to shrug it off, but Beau hears words shooting into her brain and attacks Yasha, unsuccessfully. In addition, four will-o'-wisps emerge from their urns and also attack.

Siff's continuing mental attacks prove highly effective against the Nein, stunning half the party twice, causing party members to attack each other, and knocking Jester unconscious. Molly is eventually able to kill it and immediately gives Jester a healing potion, bringing her back. The party also destroys the wisps' urns, eliminating them. Just as everyone is back on their feet, cold energy begins to emerge through the bookcase on the far wall, and Siff re-forms before them. Caleb recalls that the journal he found speaks of binding the soul to the remains of the physical form, similar to the wisps. Yasha is knocked unconscious, but Jester quickly heals her and then pulls over the bookcase with Beau, exposing a small hole with a room behind it holding pots and small cases, and a large urn in the center. Molly puts his arm and sword through the hole and manages to destroy the urn, and the entity disintegrates and dissipates.

The party takes a short rest to recuperate, and Nott oils herself up and squeezes through the hole into the room beyond, landing in the ashes which stick to the oil. Meanwhile, Yasha enlarges the hole. Nott finds some art vases and tries to open a box without checking for traps, poisoning herself. The boxes, however, contain jewelry and a ceremonial mantle. Nott passes all of the loot out while Beau investigates the urns for anything unburnt in them. In one, she finds a half-burned book. Caleb recognizes the book as a spellbook, which he keeps, and uses Detect Magic on everything else. He identifies the greatsword as the Magician's Judge, which allows the wielder to cast Dispel Magic once per day, and which Yasha keeps.

Molly, Jester, Fjord, and Beau take a boat to explore the other fork in the river and find a waterfall with a chamber hidden behind it containing a skeleton wearing manacles. They take the manacles. Meanwhile, Caleb reads and memorizes Siff's journal. They camp for the night.

Fjord's Dream
As the group takes a long rest, Fjord fades into a dream of himself standing in total darkness. In his hand is the Waste Hunter Blade. A large yellow eye appears in front of him. A voice says, Consume. Fjord opens his mouth and pushes the sword into it, feeling pain but also a strong hunger, and continues to push the sword further. After he swallows the sword, the voice says, Good. The eye closes, and Fjord realizes he's underwater and starts trying to swim against the current. After a few seconds of struggling, he wakes up suddenly. The Waste Hunter Blade is gone. Fjord wipes his mouth and finds a little bit of blood. He summons his pact weapon. Instead of the Waste Hunter Blade, his weapon takes the form of the old falchion again, but with a more curved appearance similar to the Waste Hunter Blade. This suggests that Fjord's falchion absorbs his other weapons, taking on their characteristics. Fjord goes back to sleep without telling anyone about the dream.

Break

 * Dicebox Giveaway (Keyword: HARVEST)
 * 826LA Ad (Visit www.826LA.org/criticalrole to volunteer)
 * Pillars of Eternity 2:Deadfire Ad
 * Tabletop Gaming Team Ad
 * Asinine Wisdom Ad

Childhood Memories
When the party wakes up, Jester notices Fjord has dried blood in the corner of his mouth. Fjord keeps his dream a secret and lies that he grinds his teeth. Jester hesitantly asks if that's why Fjord's tusks are smaller than most half-orcs. Fjord shows them the inside of his mouth and the scratches and chips on the bases of the tusks. Nott asks if Fjord did it on purpose and why would he do that.

Fjord tells the group that when he was a child, other children would make fun of his tusks. He filed them down himself to try to prevent the bullying. Since then, he has kept doing it out of habit. Yasha asks him if he killed any of the children who made fun of him. Nott is disturbed and asks Yasha if she's killed any children. Yasha does not answer directly. The Mighty Nein reassure Fjord that if he wants to grow his tusks out again, they would be supportive of him either way.

Return to the Evening Nip
The Mighty Nein row back up the river and are taken to The Gentleman once again. They conceal Magician's Judge and the spellbook but give him just about everything else, including the journal. The Gentleman seems satisfied with the results of their quest and promises them that he will clear their names; they just have to lay low for a few days.

The party embarks on various endeavors over the next few days, including:
 * Caleb & Fjord visit Dolan Thrym and give him the papers to prove Ulog's wife innocent.
 * Fjord returns to the hospital to see Ren Sutan, but is told he's not there. When Fjord namedrops the Myriad, the crownsguards are summoned and rush in, but Fjord disguises himself and leaves.
 * Jester tries and fails to deface a statue of The Matron of Ravens.
 * Beau and Mollymauk take skein, a shroom-like drug that could have had massive side-effects, but instead just allows them to see into the ethereal plane while high.
 * Nott turns herself into a halfling girl and has lunch at a cafe. She then sends a package to Felderwin containing 50 gold, all the rings, the door knob, brass baby bottle, ball bearings, buttons, and bracelets.
 * Caleb, Yasha & Nott visit The Invulnerable Vagrant. Nott loans Caleb 200 gp and he buys paper and ink. Nott picks up her Flask of Perpetual Booze.
 * Beau trains with Dairon at the Cobalt Soul, and tells her about the Kryn soldier they met. Dairon reveals how much she hates and distrusts the Kryn, and mentions she will be traveling to Bladegarden soon.

The Dodecahedron
Jester brings the dodecahedron to Caleb and Nott's room, and holds Caleb's hand as he opens the lead box and focuses on the beacon. He goes still, and as he says, "Father and mother-- I hope I do not let you down," they watch a small gray mote float out of it and into Caleb's chest, as he pulls within himself a Fragment of Possibility. Once a day, the dodecahedron can grant a Fragment, which for eight hours allows the user to reroll a single attack, ability check, or saving throw. Jester asks Caleb why he was talking about his mom and dad, and he does not answer. They all go to bed, and the next morning the town is returning to normal, and the Gentleman has apparently fulfilled his part of their bargain because the news is out that the killers of the High-Richter have been brought to justice. The Harvest Close Festival is just a few days away.

The Mighty Nein

 * Beauregard
 * Fjord
 * Frumpkin
 * Jester Lavorre
 * Nott
 * Yasha Nydoorin
 * Mollymauk Tealeaf
 * Caleb Widogast

Returning

 * Expositor Dairon
 * Siff Duthar
 * Fjord's Patron
 * The Gentleman
 * Kara
 * Rodel
 * Dolan Thrym
 * Expositor Zeenoth
 * Sorah

Mentioned

 * The Crawling King
 * Ren Sutan
 * Horris Thrym
 * Ulog

Quotations
Beau: Mmm. What happens if you have a childhood, but it's barely a childhood because it was supposed to be someone else's childhood, but it was you instead? Is that a childhood? Jester: Are you coming onto me? Caleb: I was going to ask if I could hold the haversack and its contents for a day, so that I could better inspect and understand the thing that-- Jester: Why do you have to do that? It's pink! It's mine! I paid for it! Caleb: I understand that. I don't want to keep the bag. I want to have it before you go off to do, I don't know, maybe you're going on a tour or something? Jester: I'm not going to do anything. Do you want to hang out with me, and then you can look in the bag with me? Caleb: Aren't you about to go out with them? You told me you were leaving. Jester: I don't know what you're talking about. Caleb: Well, all right, I would love to inspect our special package and try to understand it better, if you want to be present for that-- Jester: There's a lot of people that inspect their special packages. You get to know yourself real good, Caleb. Nott: Do you need some privacy? Jester: No, we're good. I open up the haversack and pull out the box.
 * Jester: (trying to think of a secret to tell Siff Duthar) I have a secret for you! Did you know... that in Nicodranas... the pastries are made with cinnamon, and here, they're not?
 * Molly: You know what just occurred to me? I didn't have a childhood. (laughs hysterically) I've never said that out loud to someone before.
 * Nott: I'm going to cast Disguise Self, and turn myself into looking just like a normal halfling little girl and spend an hour at a cafe just having lunch and being a normal person.
 * Caleb: (asking Jester about the dodecahedron) It has only been a short amount of time that I am thinking, and I will be very careful, with the bag.
 * Jester: Caleb and I have a date to talk about his special package.
 * Caleb: (reaching out to touch the grey mote from the Beacon) Father and mother-- I hope I do not let you down.

Trivia

 * Sam's giant flask bears a message that reads "COMEDIC GENIUS" that appears to be taped over the multicolored "FART" letters from the previous episode. Only the R and the T are completely visible in this episode. At the 1:50:20 minute mark of the episode, Liam edits the message so it reads "COMEDICK GENIUS."