Consecution

Consecution is a dunamantic ritual practiced by the Kryn Dynasty, attaching a soul to one of the beacons of the Luxon. The ritual of consecution is described as long and complicated, taking about a day to perform. During the ritual, the individual being consecuted is guided by an Umavi through spoken rites that bind their soul to the beacons.

Effects
When a consecuted creature dies within one hundred miles of a beacon, their soul does not move on to the Outer Planes, but rather relocates into a newborn infant within one hundred miles of the beacon in question. When a soul is reborn, it doesn't replace an existing soul, but becomes the original soul of the infant. Around adolescence, the creature carrying the relocated soul begins to remember their past life, strongly drawn toward Xhorhas and the source of its returning memories. This process, called anamnesis, can be accelerated with meditation practices perfected by the Dynasty.

A consecuted soul can eventually reach a state known as Umavi, indicating perfection. While consecution doesn't cause insanity, there are rumors that very old Umavi can be overwhelmed by too many lifetimes' memories, causing behavioral issues in a condition called typhros.

While there is no way to "unconsecute" a soul, a condemned person can be executed outside the range of the hundred-mile range of the beacons to ensure that their soul isn't reborn.

Culture
Only those who take up worship of the Luxon are allowed to be consecuted. The ritual of consectution is often observed by members of the various Dens, and if the individual being consecuted is not already part of one, they are then given the path towards membership of one.

Consecuted individuals

 * Bright Queen Leylas Kryn
 * Quana Kryn
 * Caelestis Kryn
 * Abrianna Mirimm
 * Deirta Thelyss
 * Olomon
 * Thuron
 * Irvan Wastewalker
 * Arakki

Trivia

 * While it's specified that the consecuted souls in a Luxon beacon only incarnate in humanoid babies, said limitation isn't applied to the creatures that can be consecuted, and non-humanoid beings like ogres (which are considered giants) are a part of the Kryn Dynasty.
 * It is possible that the limitation of humanoids in the process of rebirth was established, rule-wise, because back then there weren't official playable races that weren't humanoid.
 * The Xhorhasian concept of an "umavi" is very similar to a "bodhisattva": a perfected soul who has reached "nirvana," and yet remains to help other souls along the path. Nirvana is the religious goal of Buddhism and Jainism. In Buddhism, nirvana is the state of perfect enlightened peace when cravings and ignorance have been eliminated from a person's life...freeing their soul from "samsara," the cycle of rebirth (though freedom from the cycle per se doesn't seem to be a goal of the Xhorhasians).