Laudna

 is a Hollow One warlock/sorcerer and a member of the Campaign Three adventuring party. is played by Marisha Ray.

Appearance
When she first appears, Laudna is fairly young, pale, and gaunt. Her big eyes have dilated pupils, and her lips are dark. Marisha further describes Laudna's features as "almost doll-like." She has long, thin, dark hair with a shock of white through her bangs, pulled up in a half-up bun with a rock chisel (depicted as a rock pick in official art). She wears tattered clothes, including a dark red blouse and a black skirt. Her belt holds various tools, a dead rat with a raven skull (named Pâté de Rolo), and other odds and ends.

Personality
In stark contrast to her ghoulish appearance, Laudna is rather bubbly, personable, and easy-going. Laudna seems largely unaware of how frightening she appears (especially when she uses her Form of Dread power) and becomes offended when someone judges her based on appearances alone.

Although generally polite, Laudna experiences mood swings and, by her own admission, once heard voices after retreating from society. Her manipulation and speaking through her ornamental dead rat "Pâté" indicates some manner of psychosis.

Background
She comes from Whitestone in Tal'Dorei. The Briarwoods took over the city when Laudna was a young woman, at which point she left and never returned. She was unaware that Percival and Cassandra de Rolo had returned to power there, saying that she became "a bit of a recluse" after her time in Whitestone. She didn't talk to people much, and they didn't want to talk to her.

Imogen Temult

 * &rarr; Main article: Relationship between Imogen and Laudna

Imogen is Laudna's closest ally, whom Laudna met while she was in Imogen's town a couple of years ago. They "hit it off real well" and decided to start traveling together. They share a goal: to try to enter one of the conservatories located in the Spires so Imogen can do research. They have been staying together in Jrusar with their landlady, Zhudanna.

Hollow One abilities

 * Ageless
 * Cling to Life
 * Revenance
 * Unsettling Presence

Feats

 * Spell Sniper

Warlock abilities

 * Otherworldly Patron (The Undead)
 * Form of Dread
 * Pact Magic (Charisma-based spellcasting)
 * Eldritch Invocations (2)
 * Agonizing Blast

Cantrips

 * Eldritch Blast

1st-level

 * Bane
 * Hex

Sorcerer abilities

 * Spellcasting (Charisma-based spellcasting)
 * Sorcerous Origin (Unknown)

Cantrips

 * Mending
 * Message
 * Prestidigitation

1st-level

 * Shield

Notable items

 * Pâté de Rolo (a dead rat with an attached raven skull, made by Laudna herself)

Quotations
Imogen: Laudna, you’re scary-scary. Dorian: When you're using their body parts, I think so. Laudna: Wow. Don't tell Pâté. Laudna: (in Pâté's voice) Well, you see, Laudna here was quite alone for quite some time, and she kind of needed somebody to keep her company or else she would go insane. Especially because it was just me and that voice in her head. (in her own voice) He's so silly.
 * Laudna: I'm fun-scary!
 * Laudna: Is it rude to ask about dead people?
 * Orym: So why are you puppeteering a dead rat?

Trivia

 * Laudna's name likely derives from laudanum, an opium tincture widely used as a pain medication by the 19th century.
 * The dead rat on her hip is named Pâté de Rolo, found in her home and fashioned into a "friend" to keep her company alongside "the voice in her head". Unnervingly, she puppets it using her magical, gooey tendrils as strings. She speaks through it in ventriloquy, giving Pâté a deeper pitched, almost Cockney accent.
 * In a non-sequitur in, Marisha asked the table if anyone was interested in ventriloquism. This likely resulted in the development of Pâté.