The Pools of Wittebak

 are located in the Cliffkeep Mountains, between 100 and 120 miles east from Terrah. In a forest ravine not far from the pools there is a single small home which is inhabited by Sprigg.

Pools
The pools are a series of large, geothermic puddles across the mountainside, most of them poisoned. These puddles once brought various minerals up to the surface from the deep waters beneath the mountain. That was, until hill giants moved in hundreds of years ago, stomped around, and ended up filling the entire subterranean gnomish city of Wittebak with fumes and poison. This killed most of the gnomes living there, and the rest fled to Kraghammer.

On the side of the mountain, not far from the pools, there are large mounds of mud and scrap wood that have been built into large hill giant domiciles, which makes it like a hill giant water park.

Forest
The toxic chemicals that burbled up in some of those pools have made a lot of the ground nearby unable to sustain any large trees or other forest life, but within a thousand or more feet to the east from the mountainside, plants begin to grow.

Still, that forest does not have a thick canopy. There are breaks in the canopy that let the sunbeams in and make it a nice, warm forest. There is a lot of life in the forest, including squirrels and wolverine-like creatures.

In the forest there is a small house that is very shaded in the forest. This is the house of Sprigg the Obnoxious.

Sprigg's House
This was the home of Sprigg for about 37 years and Demistrik the imp for 19 years. After his master died on one of the traps when he tried to get in there, Sprigg gave him permission to stay, and he calls this his home.

House Description
The house is a two-story homestead built on the scale for a halfling or gnome, but it’s still big for a gnomish home. Outside of the house there were about eight large, rusted, iron bear traps laid out. In front of the door there laid a welcome mat. To the side there was a small cord hidden amongst the brush that ran from underneath the mat through a small ring that goes up from the house, then up a branch. About 40 feet up there was a solid, thick trunk. The door is about shoulder-height for most people; it was locked with six or seven different locks but not trapped.

Ground Level
The inside of this house looks like a hoarder's den. There are two bookcases and shelves of books, papers, and scrolls. On the furniture and chairs there are more stacks of books, sacks, satchels, quills, and inkwells—some spilled and left to dry long ago. This place was very lived-in, very chaotic, and very unique. There are four windows on this floor and a staircase that leads up to the second level. There was a trap in the middle of the room that triggered an illusion of a beholder.

Upper Level
On the upper floor there is a door leading to a balcony.

History
After Vox Machina came to the house locking for the key to Ioun's whereabouts, the party was surprised by an attack from the followers of Vecna. During this fight the house was thoroughly wrecked, and Demistrik fled. Sprigg went with Vox Machina to find Ioun.