Dwelma

Dwelma was a half-orc druid and member of the Iron Shepherds. As an NPC, Dwelma was played by Matthew Mercer.

Personality
Before the battle at Glory Run Road, Keg described Dwelma as the "creepiest and the craziest" of the Iron Shepherds, as well as "pretty gnarly" to the remaining Mighty Nein.

A group of dark figures (likely Dwelma, Protto, Ruzza, and Wohn) attacked Fjord, Jester, and Yasha when they moved away from the rest of the Mighty Nein camping for the night. The attack made no noise. After a struggle, Fjord, Jester, and Yasha were all bound and gagged. The Iron Shepherds dragged them to Lorenzo to show off their catches then locked them in cages. The carts with the cages continued along the road.

Beau, Caleb, Keg, Molly, and Nott ambushed the Iron Shepherds on the Glory Run Road. Beau and Molly surrounded Dwelma when they came out of hiding and attacked her. Dwelma helped her allies by dispelling Caleb's Slow spell, but was still knocked unconscious by Beau. No one revived Dwelma and she bled out. The Iron Shepherds put her body on one of their carts after the battle and took her with them.

Lorenzo
Keg mentions to the Mighty Nein that Dwelma has "... a weird liking for Lorenzo." and to be ready if Lorenzo goes down first as Dwelma will become very hostile.

Abilities
Unless otherwise noted, the following abilities are assumed from the standard Dungeons & Dragons materials:

Half-Orc abilities

 * Darkvision
 * Menacing
 * Relentless Endurance
 * Savage Attacks

2nd-level

 * Barkskin

3rd-level

 * Dispel Magic

Appearances and mentions

 * Campaign 2

Trivia

 * Dwelma normally casts Barkskin on herself before battle, but did not get a chance to in because the Mighty Nein took the Iron Shepherds by surprise.