Jester Lavorre

Jester Lavorre is a tiefling cleric of The Traveler and a member of the Mighty Nein. She is played by Laura Bailey.

Appearance
Jester Lavorre is a blue tiefling with blue hair. She wears a pretty dress and has freckles. She wears a belt with a symbol to the Traveler on her waist. She has an Eastern European accent. She wore sequin gloves.

She had a ribbon tied around her left horn. This ribbon was originally wrapped around Jester's map of Wildemount, but Jester kept it because it looked "pretty". She later attached it to a glaive to increase the weapon's value during a trade in Zadash.

Personality
Jester is excitable and eager. According to Molly and herself, everyone tells her that she is pure of virtue, worthwhile, and a creature of some repute. She delights in small acts of mischief and trickery.

She keeps a sketchbook that she appears to use as a kind of pictorial journal, in part as her way of devotion to The Traveler. She also enjoys leaving mysterious notes and drawings - especially of penises - in random places to be found later. Jester asks many people she meets if they know The Traveler, as it appears that she is unaware of how widespread his following is. She openly discusses him everywhere she goes and does not seem concerned with the potential consequences of worshipping an unapproved deity in the Dwendalian Empire.

It is unclear to what extent her apparent personality traits are genuine. It is possible that her seemingly random mischief is all an act of devotion to The Traveler. Jester is extremely devoted to The Traveler, offering to leave the Mighty Nein early on if he doesn't like her being with a group. She follows The Traveler's directives to create chaos but always gives something back and knock proud people down a peg. The only times Jester seems visibly unhappy are when she is left alone. Jester often uses plural prounouns, seemingly referring to The Traveler always being with her.

Jester grew up with wealth, on account of her mother being a highly sought-after courtesan. This is apparent when she inadvertently dismisses Caleb after he tries to offer her money, and in how much she gives as tips. When Jester's mother responded to her request for additional funds, it was considerably less than Jester had asked for, and she began to hyperventilate.

Background
Jester comes from Nicodranas, and her mother still lives there. Jester claims to have been an artist for quite some time, a talent for which she credits her mother. Jester was wealthy, stating she had owned a horse (that she dressed up) and a carriage. Her mother is a famous singer and courtesan known as the Ruby of the Sea, so Jester had to stay in hiding because having a child would hurt her profile as a courtesan. Nevertheless, Jester said her mother still loved her and took care of her even though she was very busy. In it was revealed that the likeliest candidate for her father is actually The Gentleman.

Jester was forced to leave Nicodranas after she pulled a prank on one of her mother's clients. Using a technique learned from the Traveler, Jester changed her appearance to look like her mother, then tricked the client onto the balcony while he wore nothing but her mother's girdle. She locked the balcony door, leaving the client in public view in broad daylight. The client turned out to be a powerful lord. Enraged and embarrassed, he ordered for Jester to be executed, and the officials consented. Jester's mom helped her in her attempt to flee Nicodranas. When relaying the story to the Mighty Nein, Jester couldn't remember his name ("Lord Something-Something" or "Lord Robert Something-Something"). It was revealed in that his name was Lord Robert Sharp.

When Jester left home, she had five thousand gold pieces, though she spent most of it on clothes for a horse and carriage she bought. The horse and carriage were later lost, left on the side of the road somewhere.

Pre-Stream
Jester met Fjord near Port Damali. While traveling together, the two of them met Beauregard. Traveling along the Amber Road, on their way to study magic at the Soltryce Academy in Rexxentrum, the trio saved the daughter of Rinaldo (a fisherman in Trostenwald) from a giant snake. They also did a job involving moving boxes for the Baumbach family. Something happened during the job that caused Jester to agree with Beau that Demedan Baumbauch is a "douche".

Meeting in Trostenwald
 Beau, Fjord, and Jester were eating breakfast in The Nestled Nook Inn when Rinaldo came in to give them more gold as thanks for saving his daughter. Jester noticed that Nott and Caleb Widogast at the next table were looking at their gold and started a conversation with them. As the two groups were talking, Yasha Nydoorin and Mollymauk Tealeaf entered the bar handing out flyers for a carnival performance later that evening. Beau and Jester excitedly remember that they had seen the tent going up and had already wanted to go. When Molly told the group he reads fortunes, Jester was excited and asked him to read hers. Molly got out a deck of tarot cards and told Jester to tell him her question. Jester asked "Will I find him?" Molly flipped the cards and told her she already had the clue she needed. Molly and Yasha left the bar to hand out more flyers around town.

Beau and Fjord wondered out loud if Molly was using magic to do his reading. Caleb told them he was familiar with magic and what Molly did was not magic. Jester asked Caleb if he was also going to the Soltryce Academy, where she was headed with Fjord. To show off her own magical talent, Jester cast Thaumaturgy to open then close all the windows. She suggested Caleb come with them to the Academy, but he was not interested. Beau, Fjord, and Jester told Caleb and Nott about their fight with the giant snake and Beau losing their money gambling. Nott borrowed two silver from Caleb to play a card game with Jester called "Crick Queen's Call". Both of them cheated, but neither noticed the other cheating. Jester won and Nott pulled a sword. Caleb told Nott to calm down about losing the money so she would put her sword away. Beau and Fjord tried to get Jester to give back the money because it was only a training game. Jester gave in only after Caleb bought the group another round of drinks. The whole group went on a brewery tour of Trostenwald, avoiding the Baumbachs, for the rest of the day before heading to the carnival.

During the performance, an old man in the audience turned into a zombie and began to attack the rest of the crowd. Yasha gave the group back their weapons. They attacked and defeated the old man zombie and a woman he attacked who also transformed into a zombie. At the end of the battle, several members of the Crownsguard arrived and put several of the carnival performers, including Mollymauk, under arrest. The rest of the group was warned not to leave town until the investigation was complete.

 As the Crownsguard took the carnival performers away, Beau tried to sneak away to warn Toya, a young dwarven girl who was performing while the zombie attack began. The guards spotted Beau and arrested her too. Fjord and Jester followed them to the Stockade. Fjord convinced Norda, the Law Master, to let Beau go, making up a lie that Beau reacted violently to the situation because something similar had happened to her sister. Norda put Beau, Fjord, Jester, and Molly on house arrest at The Nestled Nook Inn and warned them guards would be checking on them daily until the investigation was complete. They went to the inn and found Caleb and Nott, who had managed to avoid the guards' attention, in the common room. The group got a round of drinks and got to know each other.

After some questioning by Fjord, Nott admitted that she has "sticky fingers" that got her and Caleb in trouble. Jester excitedly asked Nott to show off her skills by pickpocketing her and closed her eyes. Nott did a very bad job, but Jester still encouraged her. Nott changed the subject to Caleb's transmutation powers. Caleb showed off a magic item have called the "Money Pot". It was a small bowl that changes one copper into one silver. Seeing Jester get excited, Nott offered to sell it to her for five gold. Jester haggled her down to one gold. Beau was still injured and asked Jester to look at it. Jester began poking at her wound with a fork. For a moment she saw pus coming out of the wound, but then realized it was an illusion created by The Traveler.

 Jester tried to purchase a map of the area, but had to settle for a map of the Dwendalian Empire as a whole. Jester took the ribbon the map had been wrapped in and tied it around her left horn, because it looked "pretty".

Before leaving Trostenwald, Jester wrote a letter to her mother explaining that all her money is gone and to please send more to Zadash.

Jester received a response from her mother in the form of a small package. The package contained:


 * 1 vial of Marion's lavender perfume (smelling this brought back memories of Jester's childhood)
 * 5 small ink vials of different colours (red, blue, green and 2x black)
 * 200 gold pieces
 * A letter from Marion, reading as follows:

When Jester investigated the collection of holy symbols in the caverns below the Labenda Swamp safehouse, she found and retrieved two symbols to the Traveler. She was excited by this find, having never met any other worshipers of the Traveler.

In the middle of their first night on the road north of Hupperdook, Jester, Fjord, and Yasha were kidnapped by group of humanoids led by a bald human. The three were manacled and caged on carts that took off into the night.

Reunited
 After being rescued by the Mighty Nein, Nott took Jester into her arms and whispered to her, "case closed." Seemingly fine, Jester acted like her normal self - though when she normally would have drawn in her sketchbook to the Traveler, she found that couldn't draw as she normally could, and instead wrote, "Why didn't you come?"

While escorting Ophelia Mardun back to Zadash, the group passed by Molly's grave. The coat was still there, lightly covered in snow. Beau handed Jester Molly's deck of cards. Jester pulled a card: The Moon, the same one she pulled when she first met Molly. Jester left the card by the grave, saying "Well, this is his card." Jester said she is going to get some diamonds so she can prevent another death from happening.

When Fjord told everyone how Jester had sung and tried to talk and seemed fine the whole time while being tortured, Caleb said that he thought it was a mask. Caleb tried to get Jester to take a shot when she came over. When she hesitated, Beau and Nott told her she does not have to. Nott questioned her about why she does not drink. Jester told her milk is just so good. After Beau, Caleb, and Nott all assured her that there is no pressure, Caleb dropped it and said he did not mean to pressure her either. Caduceus told the group he wanted something that tastes good. Jester asked if he has ever had pastries. Jester suggested they take Caduceus to the bath house because it was what Molly would have wanted them to do.

Before leaving the Evening Nip, Jester and Nott tried a little detective work. Nott wandered over to The Gentleman and tried to subtly drop the names Avantika and "the captain". Nott's name drop was very obvious, but The Gentleman did not pay much attention to Nott. Jester tried to read The Gentleman's reaction but he was more interested in talking to Ophelia Mardun.

 Beau, Caduceus, Caleb, and Jester went to The Invulnerable Vagrant to shop. Jester paid to get her handaxe enchanted to be a +1 handaxe. Caduceus and Jester split the cost of a Cloak of Elvenkind as a present for Nott. Jester also bought Dust of Deliciousness and convinced Pumat Sol to give her a discount because likes her. While Beau and Caleb went to The Cobalt Soul to train and research, Caduceus and Jester continued shopping. At a shop called Suvo's Secrets, Jester bought enough diamonds to cast Revivify once and an iron mask of an orc face.

The Mighty Nein took two weeks of downtime in Zadash. Nott asked Jester for help in forging a letter as long as she doesn't tell Caleb. Jester agreed. They write to the Soltryce Academy pretending to be the law firm of Nott & Brave. The letter said they were looking for a woman named Astrid because she had inherited money from her uncle. Jester signed the letter "Mrs. Lavorre, Esquire" and bought sealing wax to try to make it look more official. Nott asked again not to tell Caleb. She thought he might get upset but also hoped that Astrid could remind Caleb of better times. Jester remembered that Caleb accidentally called her by the name Astrid while drunk in Hupperdook and asked Nott if she had been Caleb's girlfriend. Nott said she didn't know.

Jester believed that because The Traveler did not come to save her from the Iron Shepherds he did not like her anymore. Later, after Caduceus and Jester had given her the Cloak of Elvenkind, Jester asked for Nott's help breaking into the Platinum House (the temple of The Platinum Dragon) so that she could sneak in to vandalize it. After scouting for a few days they came back after dark. Jester and Nott both cast Disguise Self, Jester looking like Kumas, the elderly silver dragonborn Herald of the House and Nott like an elderly gnome woman. They told everyone in the temple that "Kumas" needed some time alone to meditate. The few worshippers and priests listened to them, but one of the priests was suspicious. Once the room is clear, Jester used her Invoke Duplicity ability to create and image of Kumas kneeling and praying while she climbed 15 feet up the wall to the hanging statue of the Platinum Dragon.

As Jester was placing the straw hat that she stole from Caduceus and a mustache on the statue, two priests and five Crownsguard came back into the room. Jester dropped down from the statue and ran down a hallway into a storage room. Nott, still in the main temple chamber, began screaming "He's dead!". The Crownsgard threw a bead at Nott that magically trapped her in a magical sphere of force energy. Two guards stayed with the trapped Nott while the other three look for Jester. As they find her, Jester cast Blink on herself, vanished, but then came back instantly. She cast Charm Person on the three Crownsguard. They warned "Kumas" that someone was in the temple trying to impersonate him and followed her suggestion to search different room. One of the priests was not fooled and grappled Jester. Her still active Blink spell caused her to vanish and reappear ten feet away.

Jester heard the Crownsguard she had charmed talking to the real Kumas and took off running. Seeing Nott trapped in the magical sphere, she cast Charm Person again at the two guards flanking the sphere. Still looking like Kumas, she convinced them that she was the real Kumas and the impersonator was down the hall. At this point, the priest who had previously grappled Jester and the real Kumas (in pajamas) entered the main temple and saw Jester and Nott. Jester cast Dispel Magic on the sphere surrounding Nott, setting her free. Both of them began to run out the of the temple. As they were running, Jester's Blink spell caused her to vanish again. Nott continued to run out onto the street.

Jester reappeared in center of the temple. She cast Mirror Image on herself then immediately Blinked out again. When she reappeared she ran out of the temple with the guards still following her. She dropped the Blink spell then used her Channel Divinity Cloak of Shadows to turn invisible then ran around a corner and hid in an alley. Because she was invisible, the Crownsguard couldn't follow her. Jester cast Disguise Self again to look like a human beggar girl and disappeared into the crowd.

Later that night in The Leaky Tap, The Traveler visited Jester in her room. She asked if he liked her again. He told her that he was never disappointed in her and that just because she didn't see him didn't mean he wasn't there. Jester let him look at the dodecahedron at his request. He told her he had never seen magic like it before and advised her to keep it hidden. The Traveler told Jester that there were others like her out there, but she was his favorite. He would love it if they could all meet and decided on the Zenith of Undillar next year. Jester promised she would attend the gathering.

Chapter 12
 Jester realized the sailor she hit in the back of the head with an axe is still alive and feels guilty. She got Caduceus to heal him and then questioned him along with Nott and Caleb. Jester came up with the idea to rename the ship The Mistake.

Jester noticed Caduceus is disturbed by the group's stealing the ship and almost drowning. Caduceus wondered if he made a mistake by leaving his home with the Mighty Nein. It has been a long time since he has received a sign from The Wildmother. Jester reassured him that temporary silence doesn't mean his god has abandoned him. She reminded him the world is much bigger than his cemetary; to complete his quest he will have to step out of his comfort zone. Caduceus calmed down after their talk and headed belowdecks to further clear his head by cooking.

Sailing under Avantika
 When the Mighty Nein joined the crew of the Squall-Eater, Jester took on the pirate alias "the little Sapphire." Jester displayed her distaste for Captain Avantika by drawing a picture of her in her sketchbook "with daggers sticking into her like a voodoo doll."

 Avantika, Jamedi, and the Mighty Nein headed into the jungles of Urukaxl. On their first night camping, Fjord convinced Jester to invite Avantika and Jamedi into Caleb's Leomund's Tiny Hut. She did so in a way that indicated she doesn't want them to come, but Avantika called her bluff and took her up on the offer.

Caduceus wanted to explore and asked Caleb to go with him. Caleb couldn't go or Leomund's Tiny Hut would drop so Jester went instead. They were immediately attacked by snake headed cougars. Caduceus was dragged off and Jester followed. Jester tried to help but was knocked out with some sort of sleeping gas. Avantika, Jamedi, and the rest of the Mighty Nein came to help. Avantika was knocked out by the same gas, but the rest of the group was able to withstand it. Fjord and Nott got the killing blows on the two creatures.

While planning how to get through the yuan-ti city, the group discovered that everyone can stealth well or change their appearance except Beau, Caleb, and Yasha. Jester disguises Yasha, Beau and Caleb. She does really well on Beau, not so good on Caleb, and horribly on Yasha.



 While escaping the Temple of The Cloaked Serpent on Urukaxl, Jester ran out of air and began to drown. Fjord kissed her and gave her his own air supply, putting himself in danger of drowning to save her.

 Jester asked Nott if she had ever kissed a boy. Nott said she had and asked Jester the same question. Jester said she wasn't sure if her kiss with Fjord counted and admitted it was her first kiss.

Jester became the apprentice carpenter during the trip to Darktow Isle. She learned to tattoo from Orly Skiffback. Along with the rest of the Mighty Nein, upon arriving at Darktow, she is initiated automatically into the ranks of the Revelry.

Darktow Isle
 Jester got into a friendly bar fight with Sorris Cade on the Mighty Nein's first night on Darktow Isle. Caleb and Jester agreed they were uncomfortable being at sea and sailing with Avantika. Caleb asked Jester if she was interested in Fjord. Jester replied that she didn't know. She asked Caleb if he has ever liked someone who turned out to be a different person than he thought they were. She continued asking had he ever thought someone was flirting and now it seems like they weren't, and then you feel a little stupid. Caleb told Jester he could not really help with that. Jester then reminded Caleb he accidentally called her Astrid while drunk. Caleb confirmed Astrid had been his girlfriend but did not tell Jester anything else about her.

Jester and Nott broke into Avantika's quarters on the Squall Eater. They took Avantika's journal and some jewels that were inside of her desk, but set off several traps in the process. They escaped without seeing seen but left a large hole in the floor, tipping off Avantika that her quarters had been broken into.

 Jester asked Fjord how he feels about leaving Darktow Isle without learning anything new about Vandran. Jester and Caduceus coordinated casting Control Water to reduce the damaged Squall Eater's travel time to the Diver's Grave. Between the two of them, they take three days off the journey. Upon reaching the area Fjord believes the Tide's Breath wrecked, Jester and Caduceus alternate castings of Locate Object to find a likely area to start diving. Before diving underwater, Jester leaves Sprinkle in the care of Marius LePual.

 Beau, Jester, and Nott found Twiggy stowing away in the cargo hold of the Squall Eater. Jester immediately took a liking to Twiggy. Her pet crimson weasel Sprinkle and Twiggy's pet squirrel Trixie immediately got along as well. Jester became jealous and insecure first when Twiggy called Nott her new best friend and again when Twiggy revealed she was skilled at painting. She still was excited about Twiggy staying with the Mighty Nein and made her a pirate hat with magical paint. When Nott pointed out to her that Twiggy had many similar abilities to both herself and Jester, Jester became worried that she being replaced by Twiggy.

Before docking in Nicodranas, Jester forged new documents for the Ball-Eater. The forgery fooled Wharfmaster Ignus. Jester went with Caleb and Nott to a bookstore called Front to Back. While the shopkeeper was distracted, Jester painted the sign: a penis by the word "Front" and a butt by the word "Back". The Mighty Nein visited Marion Lavorre and Nugget. Jester agreed to take Nugget with her when she left.

Jester went with rest the Mighty Nein to Tidepeak to meet Yussa Errenis. She did not want to show Yussa the Happy Fun Ball of Tricks or the dodecahedron. Only Beau and Caduceus were invited into the tower at first. Caduceus asked Jester to give him the Happy Fun Ball to help barter with Yussa. She wanted him to promise not to lose it first. Caduceus said that he would not give it up unless they got something better. Jester was unhappy with this answer but handed over the artifact anyway. After the rest of the Mighty Nein were allowed into the Tidepeak, Yussa told them they should only take the dodecahedron out of the Fantastic Haversack when absolutely necessary. Yussa told them he is not on the side of good; he is on the side of balance. Mention of maintaining balance reminded Jester of The Traveler. She excitedly asked Yussa if he has heard of The Traveler. He had not. Yussa was very confused when Jester gave him one of her hand-made figures of The Traveler and a pamphlet.

Before the Mighty Nein left for Felderwin, Marion fought through her agoraphobia to come outside and say goodbye to the group. She gave Jester a necklace with a small ruby she had made for her as a present. Jester gave Marion a jar of honey from Bisaft Isle. Before re-entering the Dwendalian Empire, Jester forged papers saying they were in Nicodranas to retrieve a new pet for Starosta Kosh of Alfield. The guards became suspicious of Jester's claim that she worships The Platinum Dragon and do a thorough search of the cart, but eventually allow them entry. During the journey, Jester tried to train Nugget to Blink directly to her, but he is too excited to be outside to take much notice. Beau asked Jester to cast a Sending spell to Dairon. She described Dairon in detail, but says she was a former roommate and implied that she and Dairon have slept together. Dairon responded to Jester that she is safe and recovering in Bladegarden. Jester assured Beau that even though Dairon sounded hurt she still sounded way into Beau. Jester gave Caduceus some cookbooks she had bought for him during the journey as well.

Arriving in Felderwin, the Mighty Nein found Cerberus Assembly research notes in the ruins of Brenatto Apothecary connecting Yeza Brenatto and experiments with Dunamancy. Jester read one page of the notes out loud to the group but left out a sentence insulting Yeza in an effort to avoid hurting Nott's feelings.

Before resting for the night, Jester cast Sending to check in with Yeza. Instead of having Yeza talk this time, Jester asked him to cough in response to her questions. She learned that he is not being moved, he is safe, and three people are guarding him. Caleb and Jester took a watch together. Jester told Caleb that she doesn't really think he smells bad anymore. She said she used to but now she doesn't. Caleb told Jester it is ok if she wants to keep the running joke going. Jester said she will only if it doesn't make him uncomfortable. Caleb tells her he used to be bothered by it, but now that he knows Jester pretty well he doesn't mind.

The Mighty Nein emerged from the tunnels onto the Xhorhas side of the Ashkeeper Peaks. They were noticed by the Muck Men. A party of gnolls led by a Kryn Dynasty warrior and mage ambushed both groups. The gnolls and all but three of the Muck Men were killed in the battle. The mage got away.

While traveling east across the wastes, the Mighty Nein successfully hid from a roc that was chasing a party of bugbears. After the roc carried away two of the bugbears, the party found a third bugbear lying on the ground playing dead. They convince the bugbear, Gluzo, to lead them to the nearby city of Asarius in exchange for food and gold. After Fjord gave him one gold piece, Jester offered an additional two gold if Gluzo lets her tattoo him. Gluzo agreed. Jester gave Gluzo the Captain Tusktooth tattoo (face with googly eyes and tusks) that she gave some sailors.

While getting the tattoo, Gluzo held onto a partially hidden medallion he wears. Jester got a good look at the medallion, but did not mention it. Before finishing, Jester checked Fjord's tusks and saw they are starting to grow back. She adjusted Gluzo's tattoo so that one of the tusks is normal and the other one is a little bit blunt.

Beauregard
Jester and Beauregard are close friends. Jester and Fjord met Beauregard during their travels, about a day before the rest of the party. They also shared a room at the Nestled Nook Inn, and have been roommates since then in other inns. In, upon the Nein moving into their new house, Beau and Jester immediately decided to room together permanently. In, Beau and Jester had a friendly fist fight after they discovered a "fight club" type event happening in the Evening Nip. Jester used Inflict Wounds on Beau, but still ended up losing the fight.

After seeing Jester visibly bothered by accidentally being left alone with the dragon, Beau opened up to Jester about her lonely childhood. She expressed admiration how Jester dealt with a lonely childhood, in contrast to herself. Beau thinks it's beautiful that Jester explored her creativity rather than being angry with the situation. She voiced how grateful she was for their friendship, a sentimental Jester reciprocated with a hug from behind. This honest gesture of affection allowed Beau to say "Love you, Jess", and Jester replied in kind, strengthening the bond between them even further.

Fjord
Jester and Fjord met near Port Damali a few weeks (between three or four, according to how much time they've spent traveling by foot) before they encountered Beauregard and the rest of the party. The three of them have been traveling together since. Nott believed that Fjord and Jester were romantically involved, but Jester asserted that their relationship was platonic. She has since expressed her crush on Fjord - something that is sometimes played for comedy. Jester bought the erotic novel Tusk Love after realising its hero, Oskar, is a half-orc like Fjord, and after reading it teasingly called Fjord 'Oskar' on several occasions. Jester seems jealous of Fjord's interactions with other women. During "Dangerous Liaisons", she drew pictures of Captain Avantika being stabbed with daggers following a flirtatious exchange between the two sailors. She also compliments him frequently, especially on him being 'handsome' and 'powerful'. Jester claimed that she was skilled in bed and offered to help Fjord improve his skills.

Jester once claimed that Fjord had slept with her mother in an attempt to bail him out of an awkward situation with Ireena Clawmop, who had the impression that he wanted to sleep with the dwarf. Jester and Fjord both later admitted that this claim was, in fact, kind of weird.

While escaping the Temple of The Cloaked Serpent on Urukaxl, Jester ran out of air and began to drown. Fjord kissed her and gave her his own air supply, putting himself in danger of drowning to save her. Fjord is not aware that this was Jester's first kiss.

Although Jester has not discussed the kiss with Fjord, she has since asked for advice about men from both The Traveler and Nott. When asked by Caleb if she had feelings for Fjord, Jester said she doesn't know. Nott has on occasion tried to encourage Fjord to return Jester's flirtation, which Jester has typically been embarrassed and flustered by. After the first fight with the Incubus and Succubus in Asarius, Nott asked if Fjord and Jester wanted to room together (following Fjord enquiring after Jester's well-being), and Jester, who had already expressed irritation and anxiety at Fjord and Nott both putting themselves in further danger when the party was injured and Jester was out of spells and could not do anything to help them, reacted with uncharacteristic annoyance. Although she did seem pleasantly surprised by the kiss on the cheek he gave her during their battle with The Lost of the Sorrowsworn in the Barbed Fields.

Jester was also thoroughly impressed with Fjord's ability to change his voice and accent. She pulled him aside while Beau was buying some wine to tell him that she liked all of his many voices, including his original one. She is also the only person who knows that he uses the voice of Vandran, his former mentor. She has not told the rest of the Mighty Nein about Fjord's accent, but has expressed that she is uncomfortable with the blood pact Fjord and Caleb made in Dashilla the Dreadful's lair.

Marion Lavorre
Jester is very loving and protective towards her mother. She is equally confident that Marion loves her back. It is very important to Jester that Marion think well of her and be proud of her. She holds no resentment towards Marion for keeping her isolated during her childhood. Marion used her wealth to make sure Jester had plenty of books and paints to keep her occupied. Marion also gave Jester five thousand gold to help her escape from Nicodranas. Jester told Fjord she would like to someday earn enough money for Marion to stop working and get back together with her father, who she believes may be The Gentleman.

Marion did not seem sure if The Traveler was real or not. Jester talked about him, but Marion thought he might've been an imaginary friend. After their last visit to Nicodranas, Marion gifted Jester a necklace with a ruby, and Jester gave her a jar of honey that she and Caduceus Clay had bought. She promised to keep her mother updated with their travels, and Marion made the Mighty Nein promise they'll keep Jester safe.

Nott
Jester and Nott seem to have become very close in their travels; Nott's kleptomania, small size and aptitude for trickery have proven to be a great complement to Jester's love of pranks and whimsical behavior. Jester has given Nott the Blessing of the Trickster on multiple occasions, offered to help Nott steal trinkets, and even encouraged Nott to try stealing from her. The pair bonded greatly as they investigated the carnival after the zombie attack.

Jester and Nott have formed what they refer to as a "detective agency," a running gag which consists of them pointing out the obvious until either she or Nott declare the "case" closed. They have also engaged in acts of trickery and plans for creating chaos together, notably vandalizing Zadash's temple of The Platinum Dragon and breaking into Avantika's quarters on the Squall Eater.

Nott is the only member of the Mighty Nein Jester has asked for advice on how to deal with Fjord since their kiss.

Yasha Nydoorin
Yasha and Jester, the strongest members of the party, have a growing camaraderie. When the two first met, Yasha took Jester's weapons with the promise she would return them. Jester responded by making Yasha "pinky swear," declaring that this made them "best friends." Yasha later commented to Mollymauk that "Jester's adorable" and that she liked her.

While rowing in Caleb refers to Yasha and Jester as the Strength Sisters.

Jester seems keen on getting Yasha out of her shell. She goes to great lengths to get to know Yasha. During the night before Yasha disappears from the Mighty Nein for the third time, Jester sat beside her and showed her drawings and even drew Yasha "lit up by the lightning" before going to sleep.

When Yasha woke up from her captivity, she broke down and Jester was the first person to offer Yasha comfort. Jester and Caduceus Clay were the first people, besides from possibly Mollymauk Tealeaf, who Yasha told about her wife Zuala and her tragic passing. They kept the secret for her until Yasha was ready to tell the rest of the Mighty Nein later on their travels.

Jester was shocked and heartbroken when Yasha turned on the rest of the Nein in the King's Cage. Jester was in complete denial, refusing to even consider the idea that Yasha's real personality and memories had surfaced, insisting that the anger and cruelty Yasha had demonstrated was nothing more than the mind control of Obann's charm effect.

Through Scrying, Jester has had to witness the horrible acts Yasha has committed under Obann's control. Watching these acts has weighed on her, but she has also seen Yasha trying to fight against Obann's control and Obann inflicting pain on Yasha when she shows defiance. Jester worries for Yasha and has twice prayed to the Traveler to watch over her. Jester struggles with the knowledge that the Mighty Nein, from her own perspective, abandoned Yasha.

Mollymauk Tealeaf
Molly read Jester's fortune for two copper pieces, using a small set of cards. He predicted that there is something bright and adventurous in her future. At the Traveling Carnival of Curiosities, he gave her the moon and shadow cards together, seemingly with some sort of meaning intended. Jester seems enamored by Molly's fortunes, instead of seeing him as a conman.

After learning that Molly had died, Jester was very sad and mourned him. She got on her knees next to his grave and when Beau offered her Molly's cards, she again drew the moon. Saying that that was his card, she placed it leaning against the marker with Molly's coat.

The Traveler
Jester has referred to the Traveler as her "best friend" and "Number One Love". She told the Mighty Nein he was her friend while she grew up in the Lavish Chateau. The Traveler has appeared to Jester as a hooded male humanoid while she is alone. Jester becomes extremely nervous when she doesn't feel the presence of the Traveler for a long time and sometimes goes to extremes to get his attention. Jester believes she is The Traveler's favorite and is very excited at the possibility of meeting other followers of his.

Caleb Widogast
Jester thought that Caleb smelled really bad, and let him know that he should take a bath when they first met. Since learning about some of Caleb's history with the Cerberus Assembly, Jester has felt guilty she made fun of him for being dirty and smelly. She even offered to stop joking about it if it made him uncomfortable, something she had never done before.

Caleb stated on many occasions that Jester is likable and charming. He has shown her his spellbook in a similar manner to how he shows it to Nott.

When the party decides to enter a drinking contest, Caleb relies on Jester to not let him stray away and sleep with his face in the gutter. Later that night, a drunken Caleb asks Jester to a dance, to which she accepts. He ends up mistaking her name for that of Astrid and slowly begins to walk away afterwards. Jester keeps her word and walks Caleb into his bed, tucking him in and telling him she's sure Astrid loves him very much.

Of the Mighty Nein, Jester has only admitted to Caleb and Nott that she may have feelings for Fjord.

After Caleb was attacked by the captive scourger and watched her be executed in front of him, Jester walked up and took his hands, telling him that she knew that it was very hard and didn't go the way he was hoping. She told him if he needed anyone to talk to about it or anything, she was here for him.

Kovak
After the Mighty Nein's escapades beneath the well, Beau and Jester met Kovak after recognizing the Traveler symbol outside his ramshackle hut and inquired within. The pair shared their experience with Traveler, although his sense of humour is somewhat earthier than Jester's. For instance, he thought defecating in four of the public wells in the city was a funny joke.

The budding friendship soured somewhat when Jester appeared to have a closer reationship with their god. Regardless Jester created a small figurine of the Traveler for him to pray to before leaving, and Kovak seemed excited about the upcoming gathering of Traveler believers (Jester was later start referring to ths as TravelerCon). He did, however, light Jester's cloak on fire as she left. In return, she drew a giant dick and a flaming poo on the back wall of his house.

Quests
Jester is looking for her father, who may be The Gentleman.

Jester really wanted to visit a place in the Dwendalian Empire called "Hupperdook." In, she achieved this goal.

Jester is hoping to bring as many people as she can to TravelerCon.

Notable Items

 * A deck of cards for "Crick Queen's Call"
 * Sketchbook/journal (drawing what she saw that day for The Traveler)
 * Disguise kit
 * A fang from the giant loch snake that terrorized Rinaldo and his daughter
 * Map of the Dwendalian Empire
 * Painter's supplies
 * Fantastic Haversack
 * The description of the Fantastic Haversack was consistent with that of Heward's Handy Haversack.
 * A holy symbol to The Traveler
 * Healer's kit (given by Beau)
 * Wand of Smiles
 * Tusk Love (a novel)
 * Grappling Hook with 50 Feet of Hempen Rope
 * Pearl of Power
 * Shield
 * Dust of Deliciousness (six servings)
 * Cast Iron Mask with Tusks
 * Nolzur's Marvelous Pigments (stolen from The Stormcap)
 * A thin gold chained necklace with a small ruby wrapped in filigree (a gift from Marion Lavorre)

Jester's Sketchbook
Besides drawings, Jester's sketchbook contains notes to The Traveler. Some notes are in Common, but most are in Infernal.

Known Sketches/Notes
 * Several of Marion's clients including the Starosta of Alfield and Lord Sharp
 * The red faced guard when she pretended to be a zombie.
 * Molly's horns full of jewels
 * Enon Brinjay as a zombie with dentures falling out
 * The two zombie guards making out.
 * The General gnoll peeing on a fire hydrant and the rest of the gnolls behind him, fighting over a bone.
 * "The cutest baby manticore you ever saw... And its dead!"
 * Caricatures of each member of the Mighty Nein
 * "Why didn't you come?" (written the first night after being rescued from the Iron Shepherds)
 * Avantika with daggers sticking into her
 * Hamster unicorns
 * Penises

Former Items

 * Sickle
 * Later replaced by a Hand Axe
 * Ribbon from the Dwendalian Empire map (tied around her left horn)
 * Jester later tied the ribbon to Fleshrender and traded it in Zadash for other gear.
 * Fleshrender (a glaive taken from Gnoll Pack Lord)
 * Traded to Pumat Sol in Zadash for a Fantastic Haversack.
 * Jar of gnoll and hyena ears (formerly a jar of pickles)
 * The party sold the gnoll ears to Watchmaster Bryce Feelid for 570 gold coins.
 * A small iron safe, received from Claudia Sheed when she was selling off the Leaky Tap Left behind with the cart when the Mighty Nein headed after the Iron Shepherds.
 * The Salty Sea, a romance novel about sailors (given to Beauregard after she read it)
 * Diamond (used to cast Revivify)
 * Beacon (She carried it in a lead box in her bag of holding, until it was later given to Leylas Kryn by Caleb Widogast)
 * Flask of Perpetual Booze (a platinum flask enchanted by Pumat Sol to have endless alcohol)
 * (Stolen from Nott while fleeing a Roc)
 * (Returned to Nott after a heartfelt discussion about her drinking problem)
 *  +1 Hand Axe (Enchanted by Pumat Sol) (Given to Fjord temporarily)
 *  Inescapable Lash (whip with 20 foot reach that can grapple or restrain a target) (Given to Fjord temporarily)

Abilities
Unless otherwise noted, the following abilities are assumed from the standard Dungeons & Dragons materials:

Tiefling Abilities

 * Darkvision
 * Hellish Resistance - Cold Resistance
 * Infernal Legacy
 * Thaumaturgy cantrip
 * Hellish Rebuke spell (as a 2nd-level spell that deals cold damage)
 * Darkness spell

Cleric Abilities

 * Channel Divinity (2 uses per short rest)
 * Turn Undead
 * Destroy Undead (CR 1)
 * Divine Domain: Trickery Domain
 * Blessing of the Trickster (advantage on stealth checks)
 * Channel Divinity: Cloak of Shadows
 * Channel Divinity: Invoke Duplicity
 * Divine Strike (+1d8 poison damage on weapon attacks)
 * Domain Spells
 * Divine Intervention
 * Ritual Casting
 * Spellcasting (Wisdom-based ability)

Domain Spells
Jester always has access to these spells.

1st-level

 * Charm Person
 * Disguise Self

2nd-level

 * Mirror Image
 * Pass without Trace

3rd-level

 * Blink
 * Dispel Magic

4th-level

 * Dimension Door
 * Polymorph

5th-level

 * Dominate Person
 * Modify Memory

Cleric Spells
In addition to her domain spells, Jester has access to five cleric cantrips and 1st- through 5th-level cleric spells. As a 10th-level cleric, she can prepare up to 15 of these spells per day.

Cantrips

 * Guidance
 * Mending
 * Sacred Flame
 * Spare the Dying
 * Toll the Dead

Due to a misunderstanding, Laura thought she could prepare different cantrips each day like the rest of her spells, so Jester no longer knows this cantrip:
 * Word of Radiance

1st-level

 * Bless
 * Command
 * Create or Destroy Water
 * Cure Wounds
 * Detect Evil and Good
 * Detect Magic
 * Guiding Bolt
 * Healing Word
 * Inflict Wounds
 * Sanctuary

2nd-level

 * Blindness/Deafness
 * Hold Person
 * Lesser Restoration
 * Locate Object
 * Prayer of Healing
 * Spiritual Weapon (takes the form of a giant lollipop, and once as a lollipop with a sharp, jagged edge)
 * Zone of Truth

3rd-level

 * Create Food and Water
 * Daylight
 * Glyph of Warding
 * Revivify
 * Sending
 * Speak with Dead
 * Spirit Guardians (manifests as either a number of "hamster unicorns" or seahorses with unicorn-like horns)

4th-level

 * Banishment
 * Control Water
 * Stone Shape

5th-level

 * Insect Plague
 * Scrying

Quotations

 * "Why though? But I won it." (when asked by Fjord to give two silvers that she won back to Caleb)
 * "I use Thaumaturgy to open all the windows."
 * "We're a group, you guys!" (when questioned by the Lawmaster of Trostenwald)
 * "Oh no...are you guys making fun of her spasm?!?" (when Beau claimed that her attempt to break free of custody was a muscle spasm resulting from a childhood injury)
 * "I have seen a lot of dicks. This is what most of them look like." (when Molly asked Jester how she knew what a dick looked like)
 * "You're doing great!" (trying to be encouraging of Nott, despite the Goblin's thievery being too obvious)
 * "I'm THE Cleric?!? I've never traveled with a bunch of people I thought would die in front of me!" (when asked by Beau why Jester doesn't have a healer's kit)
 * "I'm not afraid of dicks." (when Caleb shoves his book into his pants to keep it away from Jester)
 * "Life does need things to live." (To Mollymauk)
 * "Fjord, do you think you're slowly turning into water? [...] If you feel like it's happening, let us know and we'll try to catch you in a jar."
 * "Laugh it up, fuzzball!" (When Nott casts Hideous Laughter on the Manticore)
 * [singing] "The Ruby of the Sea is the best lay ever!"
 * "Hey there mister Gentleman. We found your safehouse. We cleared it out of a bunch of fish people. Don't worry, everything's fine now. Okay. We also found a troll in the swamp, we killed that too. And we also found some crocodiles. Please respond to this if you need anything let us know. And your agent out here the guy with the no teeth is dead. " (Jester's first Sending to The Gentleman, including the words that didn't get through to him).
 * "Hello Gentleman. This is Jester. Please respond... just yes... if you've seen... the Ruby. ... Please. Was that twenty? OH, AAH! SHIT! BALLS!" (Jester casts Sending to ask The Gentleman if he is her father.)
 * "Well, you know when you really like somebody, but then you start to know them, and you go 'do I like them, or do I like who I thought they were?' And then you don’t know?...And then you think they were flirting with you but then you find out they probably weren't, you know? And so you feel like kind of sad about it. And maybe a little stupid?" (Jester's feelings about Fjord, as expressed to Caleb)
 * (to Twiggy, about The Traveler) "I feel like he would like you a lot, you know, because number one: he likes people that can be sneaky because it's fun, right? And you can be sneaky."
 * "I'm all alone." (when facing a dragon by herself)
 * "I'm a really good liar." (when Beau inquires about her sadness)
 * "There was a dude, and he also worshipped The Traveler you guys. I've never met somebody else that did. But the better news is that I am way more powerful than he is! That means The Traveler likes me so much more!!" (Jester telling the rest of the Mighty Nein about her first encounter with a fellow worshiper of The Traveler)
 * "Don't you 'hyah' my Yarnball!" (to Fjord)

Trivia

 * Jester's favorite color is pink.[5]
 * As of Episode 50 Jester and Caduceus Clay now have the highest wisdom of The Mighty Nein,
 * Jester's fondness for baked goods and pastries is similar to Laura's real-life love for doughnuts.
 * Jester's first name likely refers to jesters (also known as fools) historical entertainers during the medieval and Renaissance eras whose primary job was entertaining noblemen, monarchs, and their guests. A jester was also an itinerant performer who entertained common folk at fairs and markets.
 * Laura has stated that Jester chose her name because she wants to be happy and make others happy. This implies that she has a yet unrevealed birth name.
 * Lavorre appears to be a modification of the Italian word lavoro, meaning "work" or "labor", or lavorare ("to work", "to operate", "to carve", "to kead", or "to cultivate").
 * Jester was also played by Laura in two previous Dungeons & Dragons games in 2016. The first was a one-shot livestreamed by GameSpot, and the second was a collaboration with Kinda Funny.
 * Jester is currently the character with the second most crossover appearances, losing to Arkhan (played by Joe Manganiello) by only one appearance.
 * To represent the ribbon being wrapped around her left horn, Laura wrapped the ribbon around her left arm.
 * Jester's resistance to cold damage (and use of it in her Hellish Rebuke) are related to her father being a water genasi.
 * Jester and Fjord's kidnapping in was due to Laura Bailey and Travis Willingham's son (Ronin) being born - causing them to not be able to play for a number of weeks.
 * Part of Laura's motivation for having Jester want a relationship with Fjord was Travis' aversion to romance in D&D.
 * In Critical Role's fourth title sequence, Jester's tail is only visible when she is shown as a child.
 * Both of Taliesin Jaffe's characters in the second campaign share aspects of their build with Jester; Mollymauk and Jester are both Tieflings, while Caduceus and Jester are both Clerics.
 * Originally Laura intended for Jester to be a Warlock with her patron being The Traveller, however, Travis was also interested in the class, so Jester ended up becoming a Cleric.