Hobgoblin

Hoboblins are a race of goblinoids. They are great military strategists and use their talents to selflessly serve The Strife Emperor. In Exandria they have set up a formidable empire in Tz'arrm.

The Iron Authority
The hobgoblin empire controls the entire Beynsfal Plateau and is pushing into the Rifenmist Jungle to subjugate the natives. Its capital is Tz'arrm, and the Iron Emperor Tz'Jarr's palace there is the 30-foot helm left behind by Bane after his defeat in the Calamity. The rest of Bane's shattered armor helps to bolster the Authority's war machine. The Iron Authority brought four other city-states on the plateau under its control: "Rybad-Kol, city of the Forge Lords; Hdar-Fye, the necropolis of Prince Hdar; Ezordam-Haar, eyrie of the red pegasi; and Ortem-Vellak, the petrified elventree." Each of those city-states is run by a general loyal to the Iron Emperor.

The Iron Authority is extremely hierarchical and regimented, with each person knowing their place exactly: whom they serve, and who serves them. This structure is promoted by constant, stirring propaganda and enforced by numerous secret police. One-tenth of the population are goblins living as second-class servants. One-fifth of the population are other races captured as slaves in the Authority's wars of conquest, and the slaves are generally laborers used to chip iron scraps from Bane's shattered armor or forage for food.

Hobgoblins farther afield, north of the hostile Rifenmist Jungle and separated from the Authority's propaganda, can be somewhat more independently minded, even if their warband is loyal to the Authority.

Dumaran
Dumaran is a fortress built into the western side of the Penumbra Range, facing the Vermaloc Wildwood. The hobgoblins of Dumaran are descended from survivors of the Calamity who fought the clans of the Iothia Moorland for resources. This population converted to worship Lolth and join the Children of Malice. As a result, these hobgoblins were transformed in appearance, granted dark powers, and are culturally different from typical hobgoblins found throughout the Kryn Dynasty.

Hobgoblins of Dumaran despise the drow of the Kryn Dynasty for turning their backs on Lolth in favor of the Luxon. Under the command of Head Matron Vivurk Tonn, the drow and hobgoblin houses of Dumaran prepare to one day destroy the Kryn Dynasty by building paths through the Penumbra Range towards Rosohna. For the time being, the hobgoblins raid those traveling through the Vermaloc Wildwood at night, commanding the giant, poisonous arachnids living in the forest to aid in their efforts.

Kryn Dynasty
Hobgoblins are a common sight in Xhorhas, particularly near Rosohna. One of the seven villages of the Many Hosts of Igrathad is the militant hobgoblin settlement of Oshinik-Ka, marked by stone bunkers and barricades. Goblinkin born within 100 miles of a Luxon Beacon are free of Bane's curse of strife, and the Kryn Dynasty has forged close ties with goblinkin.

In the Ghostlands just north of Rosohna is a nomadic war band of hobgoblin Children of Malice, led by Ironeye Jaglord Brukk.