Freedom of the Waves

Freedom of the Waves is a conjuration spell from Tal'Dorei Campaign Setting Reborn.

Spell description
Freedom of the Waves requires one action to cast, with verbal, somatic, and material components. The material component is a strand of wet hair.

The caster creates a tidal wave, whirlpool, or waterspout in a 15-foot-radius, 10-foot-high cylinder within 120 feet of themselves. Each creature in the area must make a Strength saving throw or take 2d8 bludgeoning damage and fall prone. A number of creatures up to their spellcasting modifier can be chosen to succeed on the saving throw automatically.

If the caster is within the spell's area, they can choose to teleport to another unoccupied space within the spell's area.