Empathy domain

'''Note: This class has not been published, and is based on observed abilities during game play. It is incomplete and subject to change.'''

The Empathy domain is the cleric subclass of Fresh Cut Grass.

Transfer Suffering
Beginning at 1st level, as a reaction, the cleric can halve the damage dealt to a nearby creature and gain temporary hit points equal to their cleric level plus their Wisdom modifier. If the cleric attacks a creature and hits, they deal additional damage equal to the temporary hit points, which then disappear. If they don't hit a creature before the end of their next turn, they lose the temporary hit points and take damage equal to that amount.

Channel Divinity: Sympathetic Binding
Beginning at 2nd level, as an action, the cleric can use Channel Divinity to magically bind themselves to up to two creatures they can see.
 * Ardent Armor: As a bonus action on each turn for 1 minute, they can give one bound creature 4 temporary hit points.
 * Bonded Blessing: As a bonus action on each turn for 1 minute, they can allow one bound "trusted companion" to add a d6 to an attack roll, ability check, or saving throw.

Behind the scenes
Sam Riegel, upon developing the character of Fresh Cut Grass, asked Matt if he could play as a therapist, and this resulted in the development of the homebrewed Empathy Domain. One of the influences for this came from, when, in an aside, Taliesin Jaffe asked Matt if they could make a therapy character class.