Kuo-toa

Kuo-toa are humanoid fish creatures.

Appearance
Kuo-toa are amphibious humanoids with fish-like heads. They have webbed feet, bulbous fish eyes, and many teeth, and are covered in slime. The Kuo-toa encountered by Vox Machina wore tunics and wrist wrappings, and carried ropes and spears. Some also carried shields, and one wore a robe.

Society
Kuo-toa tend to worship strange and aberrant entities as deities. Their archpriests become powerful spellcasters and can give even give some minor spellcasting abilities to devotees, called whips.

Abilities
Kuo-toa are able to breathe both air and water, and can sense the presence and location of creatures within 30 feet of them that are invisible or on the Ethereal Plane. However, they are sensitive to sunlight and as such prefer dark or underground locations.

Actions
Kuo-toa can bite creatures in melee, and otherwise tend to rely on weapons such as scepters, nets, spears, and pincer staves. Archpriests additionally have access to various cleric spells.

Known kuo-toas
Vox Machina encountered several kuo-toa whips and an archpriest worshiping a beholder beneath the Marrowglade Loch.

One kuo-toa, named Plookoolp, lives in a cave outside of Olc Skerry with the sea hag Peggy Silva.

Trivia

 * In The Legend of Vox Machina, the fish-folk living in the Marrowglade Loch are instead called adaro. Adaro are a species of shark-human hybrids in Pathfinder, and malevolent merman-like spirits in the mythology of Makira, Solomon Islands.
 * The name of Uk'otoa, also a water-based entity, is an anagram of "kuo-toa".