Folding Halls of Halas

The is an extra-dimensional manor with about one hundred interconnected rooms, created by the archmage Halas in the Age of Arcanum. A blue dragon guards parts of the manor in exchange for food. Other dangerous creatures into his manor as well.

Interior
The rooms in the dungeon are connected by hallways with an extraplanar essence to it.

Tapestry Entrance
This entrance is a stone room with four pillars. Twelve feet off the ground are four different colored banners (red, green, blue, and black) hanging on the walls parallel to each other. All the banners have the symbol of Halas in gold in the center.


 * The blue banner hides a stone dragon statue with sapphires for eyes. hen the banner is moved the statue emits a blue and electrical energy.
 * The green banner hides a statue of a sickly, bloated humanoid creature. When the banner is moved a green poisonous gas fills the chamber.
 * The red banner hides a red wooden door with the symbol of Halas painted on it. When the lock is picked, a magical flame burst out and the door can be opened. This door leads to the study.

Diamond Entrance
The diamond room has two archways one leading to the garden.

The Study
The study is a seventy foot tall chamber full of books and a few cabinets. The cabinets are protected, making it animated when touched. One wall has a forty foot tall, fifty foot wide stained glass window up one level of ladders. Above one of the desks is a twelve foot tall, six foot wide picture of a Halas sitting in a chair. In the desk is a jar of glass beads, a large vial of ink, and a small porcelain doll with oddly realistic hair.

The stained glass window has a layout of the planes, the Ethereal Plane, Astral Plane, and four Elemental Plane are all pictured. There is no Divine Gate pictured in the window, indicating this design may be over 800 years old. It has a small, red circle in the Astral Plane that is not tethered to anything. Touching the red circle, someone can be transported to the Dragon Guard Exit.