Chetney Pock O'Pea

 is a gnomish master craftsman rogue. He is played by Travis Willingham.

Appearance
Chetney is an elderly gnome who appears to be "a hundred-and-something" years old. He stands about 3 foot 4 inches and has well-muscled arms. Tufts of silvery-grey hair sprout from and over his ears from under a knitted cap with ear straps pulled down tight on his head. He wears a leather chest harness, pointy-toed boots, and woodworking tools around his waist.

Personality
Chetney loves woodworking, especially furniture making and toymaking. He works almost exclusively in wood and scorns the use of metal in craftsmanship; it may have been over this or a similar issue that he left his job in Uthodurn working for Oltgar. His skills as a woodcarver also play into his rogue skills of breaking and entering.

Chetney has shown himself willing to volunteer for risky situations within his skillset but hesitant to rush into danger that seems beyond his capability. He is quick to retort, stubborn-willed, and foul-mouthed, but perceptive and capable under pressure.

Background
Chetney is a wood craftsman from Uthodurn, regarding himself as a master craftsman. He formerly made furniture but has mostly found success as a toymaker, specializing in rocking horses. He left his old job working for Oltgar due to creative differences. In 843 PD, he was sent to Jrusar by the Craftsmen's Guild of the Savalirwood to meet with a man named Gurge Kisgregg, but lost him.

Campaign Three
Chetney witnessed the Campaign Three adventuring party fighting with a spitting mimic outside the Dreamscape Theater. When the party approached him, he asked them for help in finding Gurge.

Relationships
Chetney immediately liked Fresh Cut Grass and Fearne, was consistently alarmed by Laudna (though he was hesitantly delighted by Pâté), and took a great dislike to Dorian.

Notable items

 * Woodcarver's tools
 * Oderan Wilds map

Gnome Abilities

 * Darkvision
 * Gnome Cunning
 * Subrace: Rock Gnome
 * Artificers Lore
 * Tinker

Rogue Abilities

 * Expertise
 * Sneak Attack (2d6)
 * Thieves' Cant
 * Cunning Action

Other Abilities

 * Can cast Invisibility

Behind the scenes


Chetney was conceived as a "true, legit" take on the character Chutney Chocolatecane, a Christmas elf Travis played in and in Narrative Telephone ' s "Chutney's Christmas Vacation"; Campaign Three and the Critical Role special do not share continuity, and the gnome Chetney is distinct from the Christmas elf Chutney. Chetney bears similar facial scars to his Christmas elf counterpart, and his knit cap may allude to Chutney's Christmas hat; similarly, both are armed with a weaponized wood chisel. Much as Chutney is a toymaking elf from the North Pole who rues the replacement of wooden toys with plastic ones, Chetney is a toymaker from the snowbound northern city of Uthodurn who opposes the use of metal instead of wood in craftsmanship. Snowflakes are also depicted in the animation on Chetney's stat card, a further nod to his inspiration.

Travis had wanted Chetney to join the party a little later in the story, so Chetney was not introduced until toward the end of. Instead, Travis played Bertrand Bell (a returning character) until and was absent from the table until Chetney's introduction.

Quotations
Laudna: Are you armed to the teeth? Chetney: Yes.
 * Chetney: (on meeting the party) You're awfully nice. I mean, I could be fucking armed to the teeth. You don't know me.
 * Chetney: (explaining his woodworking past) I started with furniture and there wasn't much of a market for that where I was. I wanted to make something that people loved, so I switched to toys. I'm particularly good at making rocking horses.
 * "I like working with wood"

Trivia

 * The animation on his stat card is of falling snow.
 * Chetney is one of two members of the Campaign Three adventuring party with darkvision. Because Laudna acquired it magically through her sorcerer subclass, he is the only one who has darkvision naturally.
 * Chetney was introduced in December 2021, apt given his roots in a Christmas-themed one-shot.