Campaign 2 Arc 2: The Bad Guys

The second arc of Campaign Two of Critical Role continues the group's adventures in Wildemount. The Mighty Nein scramble to recover those who were lost but, the journey bearing a heavy cost while also resulting in an unexpected gain. Then, in pursuit of clues as to Fjord's mysterious patron, the party arrives in Nicodranas, the home of Jester. But their respite is short-lived as their adventure sets sail to the seas, where dangers lurk from above and beneath, as well as answers to questions that some of the group are seeking.

⬅ Arc 1: Come Together / Arc 2: The Bad Guys / Arc 3: The Bright Queen's Favor ➡

Art Credits 1. 2. 3. 4. 5. 6. 7. 8.

Iron and Blood


Adventure on the High Seas
