Halfling

Halflings are small humanoids renowned simultaneously for their simple agrarian lifestyle and their incredible bravery in the face of danger.

Appearance
Halflings resemble humans in many respects, though true to their name, they are only half the size, being around 3 feet tall and weighing only an average of 40 pounds. Some halflings have pointed ears, though not all do. Their skintone is akin to humans, as are their hair, though it tends to be wavy.

Tal'Dorei
Halflings dwell all across the Dividing Plains of Tal'Dorei, and in the Mornset Countryside.

Wildemount
Halflings can be found in significant number all across the Dwendalian Empire and the Menagerie Coast, to the point that accommodations are often made for their stature. The largest population of halflings is the town of Felderwin, originally founded by the Felder clan. Because of Felderwin's role as the Empire's breadbasket, halflings are closely associated with the simple, rural lifestyle. While halflings are nearly nonexistent within the Kryn Dynasty, a small population of halflings do make their home within Xhorhas. In the village of Charis nestled within the Lotusden Greenwood, these reclusive halflings live in harmony with nature, as well as the many dragonborn refugees from the ruins of Draconia.

History
Some speculate that Avandra was responsible for the creation of the halflings.

During the Scattered War, halflings were divided: the Lightfoot Clan wished to remain neutral, while the Stoutheart Clan wanted to bright the fight against the Kingdom of Drassig as they encroached on their lands. Following the War, these clans dissolved, and many halflings began to move into the human settlements that appeared across the plains. Others moved south to the Mornset Countryside and began a new existence there.

Powers, abilities, and subraces
A halfling's nimbleness is one of their greatest assets, allowing them to dart between the legs of the taller folk to give them an edge in a fight. Halflings are renowned for their staunch bravery, as well as their considerable luck.

Lightfoot halflings
Lightfoots are the most charismatic of their kind, and have a knack for hiding, even behind other creatures.

Stout halflings
Stouts have the best constitution of halflings, and are even able to resist poison better than others.

Lotusden halflings
Halflings of the Lotusden use their wisdom to become in tune with nature, letting them easily pass through the underbrush of their home while leaving very little to trace. They also have a talent for druidic magics, able to do such small things as predict the weather or cause plants to bloom. More powerful Lotusdens can conjure plants from the ground to restrain their foes, and can magically cover the ground in razor-sharp thorns.

NPCs

 * Assum Emring: A ranger and spymaster for the Tal'Dorei Council.
 * Lady Kima of Vord: Paladin of Bahamut and friend of Vox Machina.
 * Ozwyn Gruude: Alchemist in the Arcana Pansophical whose request for white dragon parts led some of Vox Machina to Rimefang
 * Spireling Fetch: Head of the Clasp's spy network in Westruun

Between the campaigns of Vox Machina and the Mighty Nein

 * Macaroni Samsonite: A wild cleric and member of the Darrington Brigade.

PCs

 * Veth Brenatto: Arcane trickster and member of the Mighty Nein.

NPCs

 * Yeza Brenatto: A skilled alchemist and the husband of Veth.
 * Luc Brenatto: Son of Veth and Yeza.
 * Otis Brunkel: A blood hunter affiliated with the Tombtakers.
 * Expositor Sia Kresh: Secret, ruthless right hand to Yudala Fon in the Rexxentrum Archive of the Cobalt Soul
 * Dr. Waldorf Perifeather: Physician for the wealthy in parts of the Dwendalian Empire and Menagerie Coast, information broker for the Myriad

Tal'Dorei Campaign Setting Reborn

 * Blaine Kraverrogg: Half-halfling necromancer of the Remnants who does undercover work for the League of Miracles and hopes to tap the power of Orcus in the depths of the Shadebarrow

PCs

 * Orym: Battle Master fighter and member of the Air Ashari, the Crown Keepers, and the Bell's Hells.