Jester Lavorre

Jester Lavorre is a tiefling cleric of The Traveler and a member of the Mighty Nein. She is played by Laura Bailey.

Appearance
Jester Lavorre is a blue tiefling with blue hair. She wears a pretty dress and has freckles. She wears a belt with a symbol to the Traveler on her waist. She has an Eastern European accent. She wore sequin gloves.

She had a ribbon tied around her left horn. This ribbon was originally wrapped around Jester's map of Wildemount, but Jester kept it because it looked "pretty". She later attached it to a glaive to increase the weapon's value during a trade in Zadash.

Personality
Jester is excitable and eager. According to Molly and herself, everyone tells her that she is pure of virtue, worthwhile, and a creature of some repute. She delights in small acts of mischief and trickery.

She keeps a sketchbook that she appears to uses as a kind of pictorial journal, in part as her way of devotion to The Traveler. She also enjoys leaving drawings and mysterious notes - especially of penises - in random places to be found later. Jester asks many people she meets if they know The Traveler, as it appears that she is unaware of how widespread his following is. She openly discusses him everywhere she goes and does not seem concerned with the potential consequences of worshipping an unapproved deity in the Dwendalian Empire.

It is unclear to what extent her apparent personality traits are genuine. It is possible that her seemingly random mischief is all an act of devotion to The Traveler. Jester is extremely devoted to The Traveler, offering to leave the Mighty Nein early on if he doesn't like her being with a group. She follows The Traveler's directives to create chaos but always give something back and knock proud people down a peg. The only times Jester seems visibly unhappy are when she is left alone.

Jester grew up with wealth, on account of her mother being a highly sought-after courtesan. This is apparent when she inadvertently dismisses Caleb after he tries to offer her money, and in how much she gives as tips. When Jester's mother responded to her request for additional funds, it was considerably less than Jester had asked for, and she began to hyperventilate.

Background
Jester comes from Nicodranas, and her mother still lives there. Jester claims to have been an artist for quite some time, a talent for which she credits her mother. Jester was wealthy, stating she had owned a horse (that she dressed up) and a carriage. Her mother is a famous singer and courtesan known as the Ruby of the Sea, so Jester had to stay in hiding because having a child would hurt her profile as a courtesan. Nevertheless, Jester said her mother still loved her and took care of her even though she was very busy. In it was revealed that the likeliest candidate for her father is actually The Gentleman.

Jester was forced to leave Nicodranas after she pulled a prank on one of her mother's clients. Using a technique learned from the Traveler, Jester changed her appearance to look like her mother, then tricked the client onto the balcony while he wore nothing but her mother's girdle. She locked the balcony door, leaving the client in public view in broad daylight. The client turned out to be a powerful lord. Enraged and embarrassed, he ordered for Jester to be executed, and the officials consented. Jester's mom helped her in her attempt to flee Nicodranas. When relaying the story to the Mighty Nein, Jester couldn't remember his name ("Lord Something-Something" or "Lord Robert Something-Something"). It was revealed in that his name was Lord Robert Sharp.

When Jester left home, she had five thousand gold pieces, though she spent most of it on clothes for a horse and carriage she bought. The horse and carriage were later lost, left on the side of the road somewhere.

Pre-Stream
Jester met Fjord near Port Damali.

Traveling along the Amber Road, on their way to study magic at the Soltryce Academy in Rexxentrum, the trio (Fjord, Jester, and Beau) saved the daughter of Rinaldo (a fisherman in Trostenwald) from a giant snake.

Chapter 9
Jester tried to purchase a map of the area, but had to settle for a map of the Dwendalian Empire as a whole. Jester took the ribbon the map had been wrapped in and tied it around her left horn, because it looked "pretty".

Before leaving Trostenwald, Jester wrote a letter to her mother explaining that all her money is gone and to please send more to Zadash.

Jester received a response from her mother in the form of a small package. The package contained:


 * 1 vial of Marion's lavender perfume (smelling this brought back memories of Jester's childhood)
 * 5 small ink vials of different colours (red, blue, green and 2x black)
 * 200 gold pieces
 * A letter from Marion, reading as follows:

When Jester investigated the collection of holy symbols in the caverns below the Labenda Swamp safehouse, she found and retrieved two symbols to the Traveler. She was excited by this find, having never met any other worshipers of the Traveler.

In the middle of their first night on the road north of Hupperdook, Jester, Fjord, and Yasha were kidnapped by group of humanoids led by a bald human. The three were manacled and caged on carts that took off into the night.

After being rescued by the Mighty Nein, Nott took Jester into her arms and whispered to her, "case closed." Seemingly fine, Jester acted like her normal self - though when she normally would have drawn in her sketchbook to the Traveler, she found that shouldn't draw as she normally could, and instead wrote, "Why didn't you come?"

While escorting Ophelia Mardun back to Zadash, the group passed by Molly's grave. The coat was still there, lightly covered in snow. Beau handed Jester Molly's deck of cards. Jester pulled a card: The Moon, the same one she pulled when she first met Molly. Jester left the card by the grave, saying "Well, this is his card." Jester said she is going to get some diamonds so she can prevent another death from happening.

When Fjord told everyone how Jester had sung and tried to talk and seemed fine the whole time while being tortured, Caleb said that he thought it was a mask. Caleb tried to get Jester to take a shot when she came over. When she hesitated, Beau and Nott told her she does not have to. Nott questioned her about why she does not drink. Jester told her milk is just so good. After Beau, Caleb, and Nott all assured her that there is no pressure, Caleb dropped it and said he did not mean to pressure her either. Caduceus told the group he wanted something that tastes good. Jester asked if he has ever had pastries. Jester suggested they take Caduceus to the bath house because it was what Molly would have wanted them to do.

Before leaving the Evening Nip, Jester and Nott tried a little detective work. Nott wandered over to The Gentleman and tried to subtly drop the names Avantika and "the captain". Nott's name drop was very obvious, but The Gentleman did not pay much attention to Nott. Jester tried to read The Gentleman's reaction but he was more interested in talking to Ophelia Mardun.

Jester realized the sailor she hit in the back of the head with an axe is still alive and feels guilty. She got Caduceus to heal him and then questioned him along with Nott and Caleb. Jester came up with the idea to rename the ship The Mistake.

Jester noticed Caduceus is disturbed by the group's stealing the ship and almost drowning. Caduceus wondered if he made a mistake by leaving his home with the Mighty Nein. It has been a long time since he has received a sign from The Wildmother. Jester reassured him that temporary silence doesn't mean his god has abandoned him. She reminded him the world is much bigger than his cemetary; to complete his quest he will have to step out of his comfort zone. Caduceus calmed down after their talk and headed belowdecks to further clear his head by cooking.

When the Mighty Nein joined the crew of the Squall-Eater, Jester took on the pirate alias "the little Sapphire." Jester displayed her distaste for Captain Avantika by drawing a picture of her in her sketchbook "with daggers sticking into her like a voodoo doll."

Avantika, Jamedi, and the Mighty Nein headed into the jungles of Urukaxl. On their first night camping, Fjord convinced Jester to invite Avantika and Jamedi into Caleb's Leomund's Tiny Hut. She did so in a way that indicated she doesn't want them to come, but Avantika called her bluff and took her up on the offer.

Caduceus wanted to explore and asked Caleb to go with him. Caleb couldn't go or Leomund's Tiny Hut would drop so Jester went instead. They were immediately attacked by snake headed cougars. Caduceus was dragged off and Jester followed. Jester tried to help but was knocked out with some sort of sleeping gas. Avantika, Jamedi, and the rest of the Mighty Nein came to help. Avantika was knocked out by the same gas, but the rest of the group was able to withstand it. Fjord and Nott got the killing blows on the two creatures.

While planning how to get through the yuan-ti city, the group discovered that everyone can stealth well or change their appearance except Beau, Caleb, and Yasha. Jester disguises Yasha, Beau and Caleb. She does really well on Beau, not so good on Caleb, and horribly on Yasha.

While escaping the Temple of The Cloaked Serpent on Urukaxl, Jester ran out of air and began to drown. Fjord kissed her and gave her his own air supply, putting himself in danger of drowning to save her.

Jester asked Nott if she had ever kissed a boy. Nott said she had and asked Jester the same question. Jester said she wasn't sure if her kiss with Fjord counted and admitted it was her first kiss.

Jester became the apprentice carpenter during the trip to Darktow Isle. She learned to tattoo from Orly Skiffback. Along with the rest of the Mighty Nein, upon arriving at Darktow, she is initiated automatically into the ranks of the Revelry.

Jester got into a friendly bar fight with Sorris Cade on the Mighty Nein's first night on Darktow Isle. Caleb and Jester agreed they were uncomfortable being at sea and sailing with Avantika. Caleb asked Jester if she was interested in Fjord. Jester replied that she didn't know. She asked Caleb if he has ever liked someone who turned out to be a different person than he thought they were. She continued asking had he ever thought someone was flirting and now it seems like they weren't, and then you feel a little stupid. Caleb told Jester he could not really help with that. Jester then reminded Caleb he accidentally called her Astrid while drunk. Caleb confirmed Astrid had been his girlfriend but did not tell Jester anything else about her.

Jester and Nott broke into Avantika's quarters on the Squall Eater. They took Avantika's journal and some jewels that were inside of her desk, but set off several traps in the process. They escaped without seeing seen but left a large hole in the floor, tipping off Avantika that her quarters had been broken into.

Jester asked Fjord how he feels about leaving Darktow Isle without learning anything new about Vandren.

Jester and Caduceus coordinated casting Control Water to reduce the damaged Squall Eater's travel time to the Diver's Grave. Between the two of them, they take three days off the journey. Upon reaching the area Fjord believes the Tide's Breath wrecked, Jester and Caduceus alternate castings of Locate Object to find a likely area to start diving. Before diving underwater, Jester leaves Sprinkle in the care of Marius LePual.

Back in Nicodranas, Jester went with Caleb and Nott to a bookstore called Front to Back. While the shopkeeper was distracted, Jester painted the sign: a penis by the word "Front" and a butt by the word "Back". The Mighty Nein visited Marion Lavorre and Nugget. Jester agreed to take Nugget when she left.

Jester went with rest the Mighty Nein to Tidepeak to meet Yussah Errenis. She did not want to show Yussah the Happy Fun Ball of Tricks or the dodecahedron. Only Beau and Caduceus were invited into the tower at first. Caduceus asked Jester to give him the Happy Fun Ball to help barter with Yussah. She wanted him to promise not to lose it first. Caduceus said that he would not give it up unless they got something better. Jester was unhappy with this answer but handed over the artifact anyway. After the rest of the Mighty Nein were allowed into the Tidepeak, Yussah told them they should only take the dodecahedron out of the Fantastic Haversack when absolutely necessary. Yussah told them he is not on the side of good; he is on the side of balance. Mention of maintaining balance reminded Jester of The Traveler. She excitedly asked Yussah if he has heard of The Traveler. He had not. Yussa was very confused when Jester gave him one of her hand-made figures of The Traveler and a pamphlet.

Beauregard
Jester and Beauregard are close friends. Beauregard met Jester and Fjord about a day before the rest of the party. They also shared a room at the Nestled Nook Inn, and have been roommates since then in other inns. In, Beau and Jester had a friendly fist fight after they discovered a "fight club" type event happening in the Evening Nip. Jester used Inflict Wounds on Beau, but still ended up losing the fight.

After seeing Jester visibly bothered by accidentally being left alone with the dragon, Beau opened up to Jester about her lonely childhood. She expressed admiration how Jester dealt with a lonely childhood, in contrast to herself. Beau thinks it's beautiful that Jester explored her creativity rather than being angry with the situation. She voiced how grateful she was for their friendship, a sentimental Jester reciprocated with a hug from behind. This honest gesture of affection allowed Beau to say "Love you, Jess", and Jester replied in kind, strengthening the bond between them even further.

Fjord
Jester and Fjord met near Port Damali some time before they encountered Beauregard and the rest of the party. The three of them have been traveling together since. Nott believed that Fjord and Jester were romantically involved, but they both asserted that their relationship was platonic. Jester has since expressed her crush on Fjord - something that is frequently played for comedy; she has repeatedly referred to Fjord as "Oskar," the half-orc main character of what appears to be one of her favorite erotic novels, Tusk Love. Jester seems jealous of Fjord's interactions with other women. During "Dangerous Liaisons", she drew pictures of Captain Avantika being stabbed with daggers following a flirtatious exchange between the two sailors. She also complements him frequently, especially on him being 'handsome'.

Jester and Fjord are the only members of the Mighty Nein to have a seemingly romantic interaction with another permanant member of the party. While escaping the Temple of The Cloaked Serpent on Urukaxl, Jester ran out of air and began to drown. Fjord kissed her and gave her his own air supply, putting himself in danger of drowning to save her. Although Jester has not discussed the kiss with Fjord, she has since asked for advice about men from both The Traveler and Nott. When asked by Caleb if she had feelings for Fjord, Jester said she doesn't know.

Jester once claimed that Fjord had slept with her mother in an attempt to bail him out of an awkward situation with Ireena Clawmop, who had the impression that he wanted to sleep with the dwarf. Jester and Fjord both later admitted that this claim was, in fact, kind of weird.

Jester claimed that she was skilled in bed and offered to help Fjord improve his skills. This was later shown to be likely not true and just Jester enjoying making him uncomfortable; as Jester has since told Nott that Fjord was her first kiss. Fjord is unaware of of this.

Jester was also thoroughly impressed with Fjord's ability to change his voice and accent. She pulled him aside while Beau was buying some wine to tell him that she liked all of his many voices, including his original one. She is also the only person who knows that he uses the voice of Vandren, his former mentor.

Marion Lavorre
Jester is very loving and protective towards her mother. She is equally confident that Marion loves her back. It is very important to Jester that Marion think well of her and be proud of her. She holds no resentment towards Marion for keeping her isolated during her childhood. Marion used her wealth to make sure Jester had plenty of books and paints to keep her occupied. Marion also gave Jester five thousand gold to help her escape from Nicodranas. Jester told Fjord she would like to someday earn enough money for Marion to stop working and get back together with her father, who she believes may be The Gentleman.

Jester claims her lie about Algar Dyomin is the first time she has ever lied to her mother. Jester tells herself it was a necessary lie to protect Marion from getting in trouble.

Marion does not seem to know that The Traveler was real. Jester talked about him, but Marion thought it was an imaginary friend.

Nott
Jester and Nott seem to have become very close in their travels; Nott's kleptomania, small size and aptitude for trickery have proven to be a great complement to Jester's love of pranks and whimsical behavior. Jester has given Nott the Blessing of the Trickster on multiple occasions, offered to help Nott steal trinkets, and even encouraged Nott to try stealing from her. The pair bonded greatly as they investigated the carnival after the zombie attack.

Jester and Nott have formed what they refer to as a "detective agency," a running gag which consists of them pointing out the obvious until either she or Nott declare the "case" closed. They have also engaged in acts of trickery and plans for creating chaos together, notably vandalizing Zadash's temple of The Platinum Dragon and breaking into Avantika's quarters on the Squall Eater.

Nott is the only member of the Mighty Nein Jester has asked for advice on how to deal with Fjord since their kiss.

Yasha Nydoorin
Yasha and Jester, the strongest members of the party, have a growing camaraderie. When the two first met, Yasha took Jester's weapons with the promise she would return them. Jester responded by making Yasha "pinky swear," declaring that this made them "best friends." Yasha later commented to Mollymauk that "Jester's adorable" and that she liked her.

While rowing in Caleb refers to Yasha and Jester as the Strength Sisters.

Jester seems keen on getting Yasha out of her shell. She goes to great lengths to get to know Yasha. During the night before Yasha disappears from the Mighty Nein for the third time, Jester sat beside her and showed her her drawings and even drew Yasha "lit up by the lightning" before going to sleep.

When Yasha woke up from her captivity, she broke down and Jester was the first person to offer Yasha comfort.

Mollymauk Tealeaf
Molly read Jester's fortune for two copper pieces, using a small set of cards. He predicted that there is something bright and adventurous in her future. At the Traveling Carnival of Curiosities, he gave her the moon and shadow cards together, seemingly with some sort of meaning intended. Jester seems enamored by Molly's fortunes, instead of seeing him as a conman.

After learning that Molly had died, Jester was very sad and mourned him. She got on her knees next to his grave and when Beau offered her Molly's cards, she again drew the moon. Saying that that was his card, she placed it leaning against the marker with Molly's coat.

The Traveler
Jester has referred to the Traveler as her "best friend" and "Number One Love". She told the Mighty Nein he was her friend while she grew up in the Lavish Chateau. The Traveler has appeared to Jester as a hooded male humanoid while she is alone. Jester becomes extremely nervous when she doesn't feel the presence of the Traveler for a long time and sometimes goes to extremes to get his attention.

Caleb Widogast
Jester thought that Caleb smelled really bad, and let him know that he should take a bath when they first met.

Caleb stated on many occasions that Jester is likable and charming. He has shown her his spellbook in a similar manner to how he shows it to Nott.

When the party decides to enter a drinking contest, Caleb relies on Jester to not let him stray away and sleep with his face in the gutter. Later that night, a drunken Caleb asks Jester to a dance, to which she accepts. He ends up mistaking her name for that of Astrid and slowly begins to walk away afterwards. Jester keeps her word and walks Caleb into his bed, tucking him in and showing sympathy for whoever Astrid might be. Of the Mighty Nein, Jester has only admitted to Caleb and Nott that she may have feelings for Fjord.

Quests
Jester is looking for her father, who may be The Gentleman

Jester really wanted to visit a place in the Dwendalian Empire called "Hupperdook."
 * In, she achieved this goal.

Notable Items

 * A deck of cards for "Crick Queen's Call"
 * Sketchbook/journal (drawing what she saw that day for The Traveler)
 * Disguise kit
 * A fang from the giant loch snake that terrorized Rinaldo and his daughter
 * Map of the Dwendalian Empire
 * Painter's supplies
 * Fantastic Haversack
 * The description of the Fantastic Haversack was consistent with that of Heward's handy haversack.
 * A holy symbol to The Traveler
 * Healer's kit (given by Beau)
 * Wand of Smiles
 * +1 Hand Axe(Enchanted by Pumat Sol)
 * Tusk Love (a novel)
 * Grappling Hook with 50 Feet of Hempen Rope
 * Beacon (kept inside a lead box inside the Fantastic Haversack)
 * Pearl of Power
 * Shield
 * Dust of Deliciousness (six servings)
 * Cast Iron Mask with Tusks
 * A thin gold chained necklace with a small ruby wrapped in filigree. Received from her mother.

Former Items

 * Sickle
 * Later replaced by a Hand Axe
 * Ribbon from the Dwendalian Empire map (tied around her left horn)
 * Jester later tied the ribbon to Fleshrender and traded it in Zadash for other gear.
 * Fleshrender (a glaive taken from Gnoll Pack Lord)
 * Traded to Pumat Sol in Zadash for a Fantastic Haversack.
 * Jar of gnoll and hyena ears (formerly a jar of pickles)
 * The party sold the gnoll ears to Watchmaster Bryce Feelid for 570 gold coins.
 * A small iron safe, received from Claudia Sheed when she was selling off the Leaky Tap Left behind with the cart when the Mighty Nein headed after the Iron Shepherds.

Abilities
Unless otherwise noted, the following abilities are assumed from the standard Dungeons & Dragons materials:

Tiefling Abilities

 * Darkvision
 * Hellish Resistance - Cold Resistance
 * Infernal Legacy
 * Thaumaturgy cantrip
 * Hellish Rebuke spell (as a 2nd-level spell that deals cold damage)
 * Darkness spell

Class Features

 * Channel Divinity (2 uses per short rest)
 * Turn Undead
 * Destroy Undead (CR 1)
 * Divine Domain: Trickery Domain
 * Blessing of the Trickster (advantage on stealth checks)
 * Channel Divinity: Cloak of Shadows
 * Channel Divinity: Invoke Duplicity
 * Divine Strike (+1d8 poison damage on weapon attacks)
 * Domain Spells
 * Ritual Casting
 * Spellcasting (Wisdom-based ability)

Domain Spells
Jester always has access to these spells.

1st-level

 * Charm Person
 * Disguise Self

2nd-level

 * Mirror Image
 * Pass without Trace

3rd-level

 * Blink
 * Dispel Magic

4th-level

 * Dimension Door
 * Polymorph

Cleric Spells
In addition to her domain spells, Jester has access to four cleric cantrips and 1st- through 4th-level cleric spells. As a 8th-level cleric, she can prepare up to 13 of these spells per day.

Cantrips

 * Mending
 * Sacred Flame
 * Spare the Dying
 * Toll the Dead

Due to a misunderstanding, Laura thought she could prepare different cantrips each day like the rest of her spells, so Jester no longer knows this cantrip:
 * Word of Radiance

1st-level

 * Bless
 * Create or Destroy Water
 * Cure Wounds
 * Detect Evil and Good
 * Detect Magic
 * Guiding Bolt
 * Healing Word
 * Inflict Wounds
 * Sanctuary

2nd-level

 * Blindness/Deafness
 * Hold Person
 * Lesser Restoration
 * Locate Object
 * Prayer of Healing
 * Spiritual Weapon (takes the form of a giant lollipop, and once as a lollipop with a sharp, jagged edge)
 * Zone of Truth

3rd-level

 * Create Food and Water
 * Glyph of Warding
 * Revivify
 * Sending
 * Speak with Dead
 * Spirit Guardians (manifests as either a number of "hamster unicorns" or seahorses with unicorn-like horns)

4th-level

 * Banishment
 * Control Water

Quotations

 * "Why though? But I won it." (when asked by Fjord to give two silvers that she won back to Caleb)
 * "I use Thaumaturgy to open all the windows."
 * "We're a group, you guys!" (when questioned by the Lawmaster of Trostenwald)
 * "Oh no...are you guys making fun of her spasm?!?" (when Beau claimed that her attempt to break free of custody was a muscle spasm resulting from a childhood injury)
 * "I have seen a lot of dicks. This is what most of them look like." (when Molly asked Jester how she knew what a dick looked like)
 * "You're doing great!" (trying to be encouraging of Nott, despite the Goblin's thievery being too obvious)
 * "I'm THE Cleric?!? I've never traveled with a bunch of people I thought would die in front of me!" (when asked by Beau why Jester doesn't have a healer's kit)
 * "I'm not afraid of dicks." (when Caleb shoves his book into his pants to keep it away from Jester)
 * "Life does need things to live." (To Mollymauk)
 * "Fjord, do you think you're slowly turning into water? [...] If you feel like it's happening, let us know and we'll try to catch you in a jar."
 * "Laugh it up, fuzzball!" (When Nott casts Hideous Laughter on the Manticore)
 * [singing] "The Ruby of the Sea is the best lay ever!"
 * "Hey there mister Gentleman. We found your safehouse. We cleared it out of a bunch of fish people. Don't worry, everything's fine now. Okay. We also found a troll in the swamp, we killed that too. And we also found some crocodiles. Please respond to this if you need anything let us know. And your agent out here the guy with the no teeth is dead. " (Jester's first Sending to The Gentleman, including the words that didn't get through to him).
 * "Hello Gentleman. This is Jester. Please respond... just yes... if you've seen... the Ruby. ... Please. Was that twenty? OH, AAH! SHIT! BALLS!"
 * "Well, you know when you really like somebody, but then you start to know them, and you go 'do I like them, or do I like who I thought they were?' And then you don’t know?...And then you think they were flirting with you but then you find out they probably weren't, you know? And so you feel like kind of sad about it. And maybe a little stupid?"
 * "I'm all alone." (when facing a dragon by herself)
 * "I'm a really good liar." (when Beau inquires about her sadness)

Trivia

 * Jester's favorite color is pink.[5]
 * As of Episode 50 Jester and Caduceus Clay now have the highest wisdom of The Mighty Nein,
 * Jester's fondness for baked goods and pastries is similar to Laura's real-life love for doughnuts.
 * Jester's first name likely refers to jesters (also known as fools) historical entertainers during the medieval and Renaissance eras whose primary job was entertaining noblemen, monarchs, and their guests. A jester was also an itinerant performer who entertained common folk at fairs and markets.
 * Laura has stated that Jester chose her name because she wants to be happy and make others happy. This implies that she has a yet unrevealed birth name.
 * Lavorre appears to be a modification of the Italian word lavoro, meaning "work" or "labor", or lavorare ("to work", "to operate", "to carve", "to kead", or "to cultivate").
 * Jester was also played by Laura in two previous Dungeons & Dragons games in 2016. The first was a one-shot livestreamed by GameSpot, and the second was a collaboration with Kinda Funny.
 * Jester is currently the character with the second most crossover appearances, losing to Arkhan (played by Joe Manganiello) by only one appearance.
 * To represent the ribbon being wrapped around her left horn, Laura wrapped the ribbon around her left arm.
 * Jester's resistance to cold damage (and use of it in her Hellish Rebuke) are related to her father being a water genasi.
 * Jester and Fjord's kidnapping in was due to Laura Bailey and Travis Willingham's son (Ronin) being born - causing them to not be able to play for a number of weeks.
 * Part of Laura's motivation for having Jester want a relationship with Fjord was Travis' aversion to romance in D&D.
 * In Critical Role's fourth title sequence, Jester's tail is only visible when she is shown as a child.