FRIDA

FRIDA, short for Far-Ranging Integrated Defense Aeormaton, is an aeormaton fighter / rogue / cleric. They are played by Christian Navarro

Description


FRIDA is a rose gold aeormaton, with a "feminine" face and Guilloché-style decorations on their plating. Unlike Fresh Cut Grass, they have legs, and are six feet tall. They wear an emerald green one-sleeved trench coat with a high collar. The symbol of the Dawnfather is etched into one of their arms. A blunderbuss gun emerges from their right arm. The name "FRIDA" is etched into the inside of their face plate.

Personality
FRIDA believes their duty is to protect people, and is very loyal to Deanna, though the two disagree considerably on theology. They are excited to meet FCG, the first other aeormaton they've seen. They are also very patient, and repeatedly tried to reach Chetney while the latter was in his werewolf form, having lost control.

Before Campaign 3
FRIDA lived in Aeor and was woken in the Post-Divergence by D about two years before Campaign 3, set in 843 PD. They felt that their prior purpose was to record sounds, specifically the laughter of others. They met Deanna, whose laughter reminded them of the life they lived before, and began traveling with her. They were fitted with a blunderbuss inside their arm by Jaquoby Macyl, an artisan and historian in Uthodurn.

Campaign 3: Bells Hells
FRIDA and Deanna encountered Chetney, FCG, Fearne, and Imogen in a cave in the Flotket Alps, fighting a frost salamander. They decided to travel together back towards Uthodurn. FRIDA was excited to meet FCG in particular, as they had not encountered another awakened Aeormaton yet. In their travels, FRIDA told the party that they believed the gods wished to sleep, and were perhaps letting events unfold to make it possible to do so.

After Chetney was overtaken by his lycanthropy due to the full phase of Catha, FRIDA tracked him and followed him, and attempted to help him regain control. It eventually succeeded, but only after Chetney had bitten FRIDA.

Notable items

 * Integrated Weapon: Blunderbuss

Aeormaton abilities
FRIDA is assumed to have the same following abilities that Fresh Cut Grass has an Aeormaton, in addition to the ability to record and play back sounds:
 * Resistant to poison damage and advantage on saves against the poisoned condition
 * Doesn't require air, food, or drink
 * Doesn't require sleep. Rather than sleep, FRIDA enters "Stasis Mode".
 * Immune to disease
 * Subrace

Because Aeormatons are considered the Exandrian equivalent to warforged, it is also assumed they have the additional following traits from Eberron: Rising from the Last War:
 * Integrated Protection: +1 AC, must spend 1 hour to integrate armor onto their body, integrated armor can't be removed unwillingly
 * Constructed Resilience: Can't be put to sleep by magic. All other features from this trait already listed above.
 * Sentry's Rest: Inert but conscious during a long rest and thus can see and hear as normal.
 * Specialized Design: Proficiency in one skill and one tool

Feats

 * Alert

Fighter abilities

 * Fighting Style (Archery)
 * Second Wind
 * Action Surge
 * Martial Archetype: Gunslinger
 * Grit (3 points)
 * Trick Shots (Dazing Shot, Deadeye Shot)
 * Firearm proficiency
 * Extra Attack

Rogue abilities

 * Expertise
 * Sneak Attack
 * Cunning Action

Cleric abilities

 * Spellcasting
 * Divine Domain

Appearances and mentions

 * Campaign 3: Bells Hells

Trivia

 * The animation on their stat card features points sketching a radially-symmetrical image.
 * FRIDA is the second character, after Vax'ildan, to multi-class into three classes.