Sapping Sting

Sapping Sting is a necromancy Dunamancy cantrip.

Description
Sapping Sting requires one action to cast, requiring verbal and somatic components.

The caster saps the vitality of one creature that they can see in 30 feet. If a Constitution saving throw fails the target takes 1d4 necrotic damage and fall prone.

When cast at 5th level the damage increases to 2d4, at 11th level 3d4, and 17th level 4d4.