Campaign 2 Arc 1: Come Together

The first arc of Campaign Two of Critical Role begins a new campaign set twenty years after Vox Machina defeated Vecna. The campaign is set on the continent of Wildemount, which is northeast of Tal'Dorei.

The new party members first meet in the sleepy town of Trostenwald, but they quickly become involved in an investigation after a zombie attacks the recently arrived travelling carnival. The party comes together as a group in the aftermath of the twin attacks on Dayana Prucine and the Zauber Spire, exploring the underbelly of Zadash.

Arc I: Come Together (1-25) / Arc II: The Bad Guys ➡

Art Credits 1. 2. 3. 4. 5. 6. 7. 8.