Template:Infobox Creature/doc

Description
To use this template, copy the following code and fill in the appropriate fields.

Guide
For backward compatibility,  and   should still work.
 * image    : Optional. An image of the creature. Just put the file name in this field.


 * caption  : Optional. A short sentence describing the image, if necessary. It will be italicized automatically.


 * size5e : Optional. The creature's standard size category. Acceptable sizes are:
 * Fine
 * Diminutive
 * Tiny
 * Small
 * Medium
 * Large
 * Huge
 * Gargantuan
 * Colossal
 * The creature will automatically be assigned to an appropriate size category unless this is suppressed using nocat. (See below.)
 * If the creature comes in a range of sizes, use the word "to" to indicate this. For example, "Medium to large" will generated both Category:Medium-sized creatures and Category:Large creatures.
 * If the creature has multiple forms, subraces, life stages, etc., each with different sizes, use SizeTable.

Fifth edition uses the following types:
 * type5e : Optional. The general category of the creature. Types were given in 3e, 4e, and 5e.
 * Aberration
 * Beast
 * Celestial
 * Construct
 * Dragon
 * Elemental
 * Fey
 * Fiend
 * Giant
 * Humanoid
 * Monstrosity
 * Ooze
 * Plant creature
 * Undead
 * This wiki also uses "plant creature" instead of "plant" to avoid confusion with non-sentient vegetation. Additionally, there may be a "tag" or tags in parentheses after the type, such as humanoid (orc), so put those under the subtype field.


 * subtype5e : Optional. A more specific creature category.
 * Please only use subtypes found in official sourcebooks!
 * The creature will automatically be assigned to an appropriate subtype category unless this is suppressed using nocat. (See below.)


 * alignment5e : Optional. The alignment(s) of the creature as described by the source.
 * If it is a single alignment, like "Neutral" or "Chaotic evil", then use that. You can also say "Any good", "Any non-chaotic", or "Any" if applicable. You may also use the AlignmentGrid, but only use this if more than one alignment is listed. For creatures that can be player races, please specify this field as a creature and not as a player character. Note that in 5e, some creatures do not have a concept of good/evil/law/chaos and are "unaligned".
 * The creature will automatically be assigned to an appropriate alignment category unless this is suppressed using nocat. (See below.) If you have used the AlignmentGrid, use it with the cats parameter. For example.  will set categories for all three good alignments.


 * challenge5e : Optional. Include the creature's Challenge Rating. If the challenge rating is a fraction, use Fraction to express the value.
 * If the creature has multiple forms, subraces, life stages, etc., each with different challenge ratings, use ChallengeRatingTable.
 * The creature will automatically be assigned to an appropriate challenge rating category unless this is suppressed using nocat. (See below.)


 * refs5e : Optional. These parameters are for putting  tags in the headings so they don't clutter up the infobox or hang off in space below an AlignmentGrid.


 * patron deity : Optional. The standard patron deity for the listed creature type, if applicable.


 * movement : Optional. The "movement modes" available to the creature. Acceptable values are:
 * Burrowing
 * Climbing
 * Flying
 * Swimming
 * The creature will automatically be assigned to an appropriate movement mode category unless this is suppressed using nocat. (See below.)


 * vision : Optional. The visual capacities of the creature, usually whether it has normal vision or darkvision.


 * activecycle : Optional. When is the creature primarily active? Acceptable values are:
 * Day,
 * Night,
 * Dawn,
 * Dusk,
 * Twilight,
 * Dawn or Dusk, or
 * Any.
 * The creature will automatically be assigned to an appropriate activity cycle category unless this is suppressed using nocat. (See below.)


 * diet : Optional. A term describing the creature's typical diet. Acceptable values are:
 * Herbivore
 * Omnivore
 * Scavenger
 * Carnivore
 * The creature will automatically be assigned to an appropriate diet category unless this is suppressed using nocat. (See below.)


 * lifespan : Optional. The average life expectancy of a typical, healthy member of the creature's species.


 * location : Optional. The most common Exandrian locale of the creature. This is not the same as terrain or climate.


 * language : Optional. The language or languages a creature of this race/species is commonly expected to speak&mdash;often listed in the Monster Manuals or Player's Handbooks.


 * subraces : Optional. Any notable populations of the creature that are significantly distinct physically or culturally from the norm (and would therefore have differing information in the template).


 * climate : Optional. The climate in which this creature prefers to dwell or is likely to be found. Accepted values are Any, or one or more of Cold, Temperate, or Warm. If specified, one or more categories will be automatically generated for the page.


 * terrain : Optional. The type of terrain in which this creature prefers to dwell, or is likely to be found. Exact values can be found on the Creatures by Climate and Terrain template or you can use Any, Barrens, Cleared Lands, Deserts, Dungeons and Ruins, Forests, Glaciers, Hills, Jungles, Moors, Mountains, or Plains; Lakes, Marshes, Rivers, Swamps, Salt Lakes, Salt Marshes, or Seas and Oceans; Volcanic, Underground, Underdark, Urban Areas, Atmosphere, or Planes of Existence. If you specify more than one terrain type, please separate them with a comma or a &lt;br /&gt; tag. If specified, one or more categories will be automatically generated for the page.


 * genrefs : Optional. You may put  tags for this section here so they don't clutter up the data fields.


 * height : Optional. How tall is the creature? Measurements are, in keeping with the current standards in official sources, in U.S. customary units (yards, feet, and inches). (You may add metric units in parentheses.)


 * length : Optional. How long is the creature? Measurements are, in keeping with the current standards in official sources, in U.S. customary units (yards, feet, and inches). (You may add metric units in parentheses.)


 * wingspan : Optional. If the creature has wings, how wide they are outstretched. Measurements are, in keeping with the current standards in official sources, in U.S. customary units (yards, feet, and inches). (You may add metric units in parentheses.)


 * weight : Optional. How heavy is the creature? Measurements are, in keeping with the current standards in official sources, in U.S. customary units (pounds, ounces). (You may add metric units in parentheses.)


 * skincolor : Optional. The skin color of the creature. Can be as simple as "green" or can be more detailed, noting patterns or other visual distinctions if present.


 * haircolor : Optional. The hair color of the creature, with additional information for how it might change over a creature's lifespan or vary within a species.


 * hairstyles : Optional. Is this creature typically bald? Do they favor long beards? Do they braid their hair?


 * feathers : Optional. Feather color and distinctions, if the creature has feathers.


 * eyecolor : Optional. Eye color and distinctions.


 * build : Optional. The typical build for this creature. Use such terms as "tall", "stocky", etc.


 * distinctions : Optional. Any other notable physical characteristics about the creature that are not otherwise noted in the template.


 * appearrefs : Optional. You may put  tags for this section here so they don't clutter up the data fields.


 * statblock : Optional. Name of the sourcebook in which the statblock is found.


 * first : Optional. Episode code of first appearance

(may be used alone or with first and/or last)
 * appearances : Optional. Episode codes, separated by


 * last : Optional. Episode code of last appearance


 * count : Optional. Total number of episodes appeared in


 * nocat : Optional. Not shown above. Setting this to true will suppress the automatic generation of categories. Primarily used on documentation pages like this one.