Gearhole Prison

Gearhole Prison is a prison built into the mountainside in the Ironlot district of Hupperdook.

Appearance
The building has a large metal gate with two doors opening in the center and a set of smaller, gnome-appropriate doors built in the base of each of the sides. The reddish interior is very low-lit from torchlight, and there are large metal support beams anchored into the stone of the mountain. There is one long hallway that splinters off into several side hallways.

Background
Warden Poppin Drokrusher commissioned Master Maker Cleff Tinkertop to build a clockwork warden to help keep watch over some of the higher-security inmates. When the construct debuted, some unexpected errors prevented anyone from being able to control it, and it went on a destructive rampage.

Campaign 2: The Mighty Nein
Cleff hired the Mighty Nein to take care of the problem. Subsequently, the Mighty Nein were able to destroy the warden and in exchange, Cleff gave them The Tinkertop Bolt Blaster 1000.

Dangerous Designs
During the War of Ash and Light, the Kryn operative Sken Zabriss was captured and imprisoned within Gearhole Prison. Subsequently Huron Stahlmast, a disgraced inventor and Kryn collaborator, helped her escape by blowing a hole in the prison wall. A group of adventurers were hired by Watchmaster Bram Gulchswattle to track down and re-capture Sken.