Campaign 2 Arc 5: Family Ties

The fifth arc of the second campaign of Critical Role continues the adventures set in Wildemount. Now finally reunited with the defeat of Obann, the Mighty Nein find themselves drawn into the complex web of political machinations spinning in the center of the Empire and the Dynasty, while they also reunite with their own separated families and former friends. With peace apparently a reality, the Mighty Nein finally arrive at the long-awaited destination of Rumblecusp, the setting for the upcoming TravelerCon. However, they find more secrets, oddities, and threats there than expected, including the potential loss of their own memories and selves.

⬅ Arc IV: Swords and Angels / Arc V: Family Ties / Arc VI: Weird Magic ➡

Art Credits 1. 2. 3. 4. 5. 6. 7. 8. 9.