The Beat of the Permaheart

is the eighty-second episode of the second campaign of Critical Role. The Mighty Nein continue their plunge into the Heirloom Sphere, seeking out a dangerous item whose destruction could change the tide in their fight against the Angel of Irons...

Pre-Show
Sometimes, we play Dungeons & Dragons.

Previously on Critical Role
''So, last we left off: the Mighty Nein, upon looking for help in the coming challenges ahead as Obann seems to grow closer and closer to whatever his intended goal may be with the Angel of Irons, you went back to Nicodranas to Tidepeak Tower and found that Yussa, the archmage you had befriended earlier in the campaign, had vanished for now going on three weeks into the Happy Fun Ball, otherwise known as the Folding Halls of Halas, or the Archmage Bane, the Heirloom Sphere. You called in an ally of his to help, which turned out to be Arcanist Allura Vysoren from Tal'Dorei, who has been acting as your point person as you journey into the sphere. You’ve made your way through a number of chambers using one of the map notes that was left behind by Yussa. You’ve battled through the Garden. You were chased by a Magehunter Golem across the bent, physics-strange machine tower that encompasses these Folding Halls. You made your way into a Golem Workshop, and assembled your own tiny golem companion, which you named Willi.''

''And then you stepped into the Experiment Chamber. Upon entering this room with a dull green light that suffused the vicinity, the somewhat wet floor is about an inch of some chemical liquid that seemed to permeate the entirety of the base floor line of the chamber, chains hanging from the ceiling, some broken, some bowed, seemingly used to move around about ten or so of these large glass cases that are now resting in the center of the chamber, a few of them jagged, broken, scattered across the floor, cracked. And upon inspecting one, you found a very decomposed corpse inside, overtaken by some sort of fungus. As you all were slowly spreading out into the opening area, Fjord went ahead to inspect one of three doors to the chamber, the one closest to you on the left-hand side, upon which you heard a loud splash immediately to your left. You turned to see some terrifying sight: a large humanoid hulking beast of rippling muscles and multitudes of various swollen or malformed and elongated humanoid arms, multiple heads that all seem to bear the same kind of glowing amber eyes, tattered facial hair, and long black hair of Halas himself all mashed together into this terrifying beast, as it roared into your face. Everyone please roll initiative.''

The Mighty Nein

 * Beauregard Lionett
 * Caduceus Clay
 * Caleb Widogast
 * Fjord
 * Frumpkin
 * Jester Lavorre
 * Nott
 * Yasha Nydoorin (absent)

Returning

 * Willi
 * Allura Vysoren
 * The Traveler
 * The Wildmother

Mentioned

 * The Laughing Hand
 * Obann

Quotations

 * Caduceus: You know, I feel like you get over-ridden a lot, Caleb. I’m with you. I feel like we tell you “no” a lot. So, yeah, I’ll tell you “yes” on this one. I’m in it. Just be careful, and be careful with us.
 * Caleb: I would rather you put your faith in me for something more important than my curiosity. Let’s go the other way.