Trial of the Take: Part 1

is the second episode of the second chapter of Critical Role. With Vox Machina now split, Scanlan, Percy, Vex'ahlia, and Grog find themselves teaming up with an unlikely duo assigned by Huntmaster Vanessa Cyndrial of the Slayer's Take guild. The task at hand:  ridding the wilds around Vasselheim of a troublesome white dragon. Putting differences aside, the forced fellowship heads out into the frost-harried north of the Vesper Timberland...

Announcements

 * Matthew Mercer notes that there will now be giveaways for every 100 subscribers as opposed to the original 50. Giveaways tonight contain a special care package consisting of D&D books and a photo, all signed by the cast in addition to comics and other goodies.
 * Matt reminds the audience that Vox Machina has been split into two separate groups due to their actions in the previous episode and choosing to join the Slayer's Take instead of going to court, and that joining the first group (Vex'ahlia, Grog, Percy, and Scanlan) are two guest players for the next two weeks: Felicia Day and Mary Elizabeth McGlynn. Orion Acaba gives Matt a mysterious headkiss, to which Matt remarks that this is the best Thursday ever. This will be Mary's first ever D&D experience and is a big fan of the show. Felicia is also a huge fan of the show, and Scanlan ("the one with the "scatological problem") is not her favorite character.
 * Laura Bailey is flying out immediately after the episode to go to GenCon in Indianapolis for a Titansgrave panel tomorrow. Laura specifically changed her flight so she could be here for this episode, a testament to how much she loves the Critters. The new Trinket that devours everyone that hugs him was a big factor.
 * Mary is heading to San Antonio tomorrow morning with Steve Blum for SanJapan.
 * Due to a lot of questions, Matt notes that Percy's martial archetype has been rebalanced. Taliesin Jaffe jokingly notes that he may as well be firing pump-action foam darts now, but Matt jokingly tells him that he doesn't get them until level 18. He also notes the rebalancing that has been done to the homebrew rule regarding spell use where if using two spells, one cannot be higher than 2nd-level (which also applies to the Quickened Spell homebrew rule for sorcerers since the original homebrew rule was getting too overpowered, something that confuses Mary but ultimately does not apply to her).
 * Before the game begins, Travis Willingham in-characters gets excited. Matt asks "Phillip" to calm down. Travis notes that Phillip is long gone, that he's currently training to an '80s training montage.

Previously on Critical Role
"The party has found themselves in the city of Vasselheim, a very deity- and religion-based city, and a very harsh environment; it's far up north in this continent and the weather itself is very cold, the landscape is very harsh and rugged, and outside of the city itself there is an extremely dark, oppressive, almost unnaturally fast-growing forest known as the Vesper Timberland. This is where [they] encountered the hydra last time; [they] just barely trekked out of the city and found that creature. Who knows what else lies out there? But the city seems very well-prepared to defend itself against whatever atrocities make their way towards the outskirts of the city. After Grog fought very gloriously in the Crucible and just barely lost—the test of strength just didn't fall in his favor—he sulked via ale and ladies back at the tavern. The party, after defeating the hydra, being called on their law-breakage in Vasselheim, have been tasked to return the next morning, as separate groups, to figure out what contract is being given to them and what members of their team await them as they arrive."

Unlikely Allies
As the morning comes, the first half of the divided Vox Machina—Vex'ahlia, Grog Strongjaw, Scanlan Shorthalt, and Percival de Rolo—go about their business preparing the best they can before heading of to the Slayer's Take. Vex heads down to the tavern to take a shot with Vax'ildan, the twins lamenting about being split apart for the next few days. The twins have their drinks and wish each other good luck on their separate trials. Her group leaves the tavern, Grog saying goodbye to Vax as the rogue flips him off in true Vax fashion.

En route to the guild hall, Scanlan remembers that he had stored a Lightning Bolt in his Ioun Stone. Percy asks Grog for some metal armor so that he can tinker something. As they search for a place where he can do his work, Scanlan inspires him.

Eventually, Percy finds a long-abandoned workshop with a functional but long-unused forge. Keeping in mind the time constraints and pushing through it without having breakfast, despite the poor conditions it takes him two hours to create a container filled with black powder and shrapnel that will be safe to carry and not risk an explosion.

The party arrives at the guild hall and are greeted by Murtin Cyndrial, the groggy yet jovial halfling noting that they were twenty-five minutes late but will not mention it to the Huntmaster. He requests that they say nothing about Murtin referring to her as "my wife". He walks off to get one of their new traveling companions, another hopeful seeking entry into the guild. He returns shortly afterward, and behind him walks out a red-skinned tiefling wearing a black cloak, with white hair and silver eyes and wielding a staff with four dragon skulls and a moonstone in the center.

The tiefling walks out slowly, quietly sizing them up one-by-one and seeming disinterested in all but Grog, nearly hitting Scanlan with her tail and Vex with her horns. She recognizes Grog from his battle with Kern in the Crucible the other day. She praises Grog regarding the bout, and the goliath mentions that he gets confused with "Phillip the Terrible". She notes, however, that he is not so in her eyes, causing Grog to blush. Vex asks for her name, and the tiefling introduces herself as Zahra Hydris.

Zahra is soon introduced to her new companions, beginning with Scanlan, who brags about himself in his usual way, and then Percy, whose inventions have her intrigued. The party feels somewhat put off by her elegance and the way she silently judges them. Vex introduces herself to Zahra, the two women already feeling tense around each other. Vex sarcastically mentions how glad she is to be here without Vax, Zahra responding with indifference. Grog then introduces himself as not Phillip but "Grog the Unintimidated", to which Zahra is glad to know his true name. Percy tries to discern whether she is titled, and he notices her self-confidence but also a mild hint of insecurity. Grog asks what her weapon of choice is, and she shows her staff that she had made herself, which Vex is begrudgingly impressed by.

Murtin is looking at his pocket watch while this whole exchange is happening, and mentions that their leader has not arrived yet. When asked about that, Murtin notes that it is guild policy for newcomers to be led by a senior member of the guild. Scanlan offers to be leader, but is quickly shot down and dismissed by the halfling, being called "small man" as an insult. Looking through the books, he notices the name of the leader and grimaces, noting that things should be "curious indeed". As he mentions that she is late, the leader in question—a frazzled-looking human woman with curly black hair and glasses wearing nice robes—bursts through the door and runs towards the group carrying cut papaya. As she babbles about how sorry she is for being late, she trips and the papaya scatters all over the floor. She gets up and quickly apologizes to everyone, seeming excited and in awe at her group. She continues to babble until Murtin silences her, saying that someone else will clean it up and that she should stay with her group. The rest of the group, Murtin included, collectively groan at the fact that she is their leader for their trial, but the party still welcomes her as she introduces herself as Lyra.

Lyra expresses her excitement about leading a group as the party, absolutely stymied, watches on and ask the human more about herself, Murtin noting that she is "useful" to the guild. She notes that this is her first time leading a group of hunters, which further stupefies the party but they assure her that she is capable. She continues to note her excitement about leading as she is told about there being papaya all over her, the human brushing it off and her robes accidentally falling off. Murtin facepalms as hard as he can and goes off to retrieve the Huntmaster.

Featured Characters
{{div columns|line=true |col1=

Vox Machina

 * Keyleth (mentioned)
 * Percival de Rolo
 * Scanlan Shorthalt
 * Tiberius Stormwind (mentioned)
 * Grog Strongjaw
 * Pike Trickfoot (mentioned)
 * Trinket
 * Vax'ildan (briefly DM-controlled)
 * Vex'ahlia

New

 * Dagon: A barkeep who witnessed the white dragon flying through the Vesper Timberland.
 * Zahra Hydris
 * Lyra
 * Rimefang (unnamed until )

|col2=

Appeared

 * Murtin Cyndrial
 * Vanessa Cyndrial

Mentioned Only
}}
 * Aldor